From 34179ffa10e510ba71522cb2bd1fd978b7fcbbe1 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 16 七月 2026 11:26:37 +0800
Subject: [PATCH] Revert "634 H5适配 获得英雄展示动态立绘的时机放到OnOpen"

---
 Main/System/GuildAtkDefBat/GuildAtkDefBatWin.cs |   18 ++++++++----------
 1 files changed, 8 insertions(+), 10 deletions(-)

diff --git a/Main/System/GuildAtkDefBat/GuildAtkDefBatWin.cs b/Main/System/GuildAtkDefBat/GuildAtkDefBatWin.cs
index 75363a0..9e73c03 100644
--- a/Main/System/GuildAtkDefBat/GuildAtkDefBatWin.cs
+++ b/Main/System/GuildAtkDefBat/GuildAtkDefBatWin.cs
@@ -1,6 +1,5 @@
 using System.Collections.Generic;
 using Cysharp.Threading.Tasks;
-using DG.DemiEditor;
 using UnityEngine;
 
 public class GuildAtkDefBatWin : UIBase
@@ -40,6 +39,7 @@
 
     [SerializeField] ButtonEx myEmblemBtn;
     [SerializeField] ButtonEx enemyEmblemBtn;
+    [SerializeField] ButtonEx ruleButton;
 
     protected override void InitComponent()
     {
@@ -60,6 +60,12 @@
         {
             UIManager.Instance.OpenWindow<GuildAtkDefBatTreasureWin>();
         });
+        ruleButton.AddListener(() =>
+        {
+            SmallTipWin.showText = Language.Get("GuildAtkDefBatRule2");
+            SmallTipWin.worldPos = ruleButton.transform.position;
+            UIManager.Instance.OpenWindow<SmallTipWin>();
+        });
         goButton.AddListener(async () =>
         {
             // 妫�鏌ユ槸鍚︽湁姝e湪杩涜鐨勬垬鏂楋紙鍙傝�傾renaTabHandler鐨勬ā寮忥級
@@ -77,14 +83,6 @@
                 }
                 battleWin.SetBattleField(guildAtkDefBatBattle);
                 CloseWindow();
-                return;
-            }
-
-            // 瀵规墜鍏細宸茶В鏁o紝涓嶅彲杩涘叆鎴樻枟
-            var enemyInfo = GuildAtkDefBatManager.Instance.EnemyFamilyInfo;
-            if (enemyInfo != null && enemyInfo.IsDismiss == 1)
-            {
-                SysNotifyMgr.Instance.ShowTip("GuildAtkDefBat6");
                 return;
             }
 
@@ -303,7 +301,7 @@
             {
                 string enemyName = Language.Get("GuildAtkDefBat31");
                 enemyNameText.text = enemyName;
-                enemyEmblemCell.Display(FamilyEmblemConfig.GetFirstDefaultEmblem(), !enemyName.IsNullOrEmpty() ? enemyName[0].ToString() : string.Empty, 0.7f);
+                enemyEmblemCell.Display(FamilyEmblemConfig.GetFirstDefaultEmblem(), GuildManager.Instance.LimitEmblemWord(enemyName), 0.7f);
                 enemyServerText.text = ServerListCenter.Instance.GetServerName(UIHelper.GetServerIDByAccount(PlayerDatas.Instance.baseData.AccID));
                 enemyStarCntText.text = enemyFamilyInfo.TotalStar.ToString();
             }

--
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