From 02e13cfa81063db800cad02c8ba8932bfba2e6fe Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 28 五月 2026 19:33:34 +0800
Subject: [PATCH] 666 新增代金券 修复商城货币框代币显示问题

---
 Main/System/Setting/QuickSetting.cs |   15 +++++++++++++--
 1 files changed, 13 insertions(+), 2 deletions(-)

diff --git a/Main/System/Setting/QuickSetting.cs b/Main/System/Setting/QuickSetting.cs
index ff9ea4a..9823211 100644
--- a/Main/System/Setting/QuickSetting.cs
+++ b/Main/System/Setting/QuickSetting.cs
@@ -1,5 +1,4 @@
-锘縰sing System.Collections;
-using System.Collections.Generic;
+锘縰sing System.Collections.Generic;
 using UnityEngine;
 using System.Text;
 using System;
@@ -12,6 +11,7 @@
 {
     public QuickSetting()
     {
+        quickSettingDic.Clear();
         //鑷姩鎴樻枟 鍑犲�嶆秷鑰� 鍑犲�嶉�熷害 鏄惁楂樻垬鍔涘仠姝� 鏄惁寮�鍚嚜鍔ㄦ垬鏂�
         quickSettingDic.Add(QuickSettingType.AutoFight_Cost, new QuickSettingRange(QuickSettingType.AutoFight_Cost, 0, 1));
         quickSettingDic.Add(QuickSettingType.AutoFight_Speed, new QuickSettingRange(QuickSettingType.AutoFight_Speed, 1, 1));
@@ -21,9 +21,15 @@
         quickSettingDic.Add(QuickSettingType.BattleSpeed, new QuickSettingRange(QuickSettingType.BattleSpeed, 14, 1));
         quickSettingDic.Add(QuickSettingType.HeroCountLock, new QuickSettingRange(QuickSettingType.HeroCountLock, 15, 2));
         quickSettingDic.Add(QuickSettingType.CreateRole, new QuickSettingRange(QuickSettingType.CreateRole, 17, 1));
+        quickSettingDic.Add(QuickSettingType.AutoFight_ChallengeBoss, new QuickSettingRange(QuickSettingType.AutoFight_ChallengeBoss, 18, 1));
+        quickSettingDic.Add(QuickSettingType.AutoFight_TryChallengeCount, new QuickSettingRange(QuickSettingType.AutoFight_TryChallengeCount, 19, 1));
+        quickSettingDic.Add(QuickSettingType.AutoFight_AutoFinishTask, new QuickSettingRange(QuickSettingType.AutoFight_AutoFinishTask, 20, 1));
+        quickSettingDic.Add(QuickSettingType.AutoFight_AutoChangeBetterEquip, new QuickSettingRange(QuickSettingType.AutoFight_AutoChangeBetterEquip, 21, 1));
 
         setting = new string(UCharacter, 100);
+        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerDataInitializeEvent;
         DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent;
+        DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent -= OnPlayerLoginOk;
         DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOk;
     }
 
@@ -151,6 +157,7 @@
         if (PlayerDatas.Instance.baseData.LV == 1 && !AutoFightModel.Instance.isStopFightByBetterEquip)
         {
             AutoFightModel.Instance.isStopFightByBetterEquip = true;
+            AutoFightModel.Instance.isAutoChangeBetterEquip = false;
             AutoFightModel.Instance.SaveAutoFightSetting();
         }
     }
@@ -167,6 +174,10 @@
     BattleSpeed,    //鎴樻枟閫熷害绱㈠紩  闈炰富绾块儴鍒�
     HeroCountLock,  //涓婇樀浜烘暟鏉′欢閿佸畾
     CreateRole, //鍒涘缓瑙掕壊鎴愬姛
+    AutoFight_ChallengeBoss,   //鑷姩鎸戞垬棣栭
+    AutoFight_TryChallengeCount,    //鑷姩鎸戞垬棣栭锛屾垬璐娆″仠姝�
+    AutoFight_AutoFinishTask,   //鑷姩瀹屾垚浠诲姟
+    AutoFight_AutoChangeBetterEquip,   //鑷姩鏇挎崲楂樻垬鍔涜澶�
 }
 
 public class QuickSettingRange

--
Gitblit v1.8.0