From a7d0088f092f3899f4cf8ee75a6420754556a628 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 23 一月 2019 15:01:58 +0800
Subject: [PATCH] 6026 子 【开发】【1.5.100】诛仙装备开发 / 【后端】【1.5.100】诛仙装备分解

---
 ClientPack/ClientToMapServer/CA5_Function/DogzEquipPlus.h |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ClientPack/ClientToMapServer/CA5_Function/DogzEquipPlus.h b/ClientPack/ClientToMapServer/CA5_Function/DogzEquipPlus.h
index 79e300b..ef30af8 100644
--- a/ClientPack/ClientToMapServer/CA5_Function/DogzEquipPlus.h
+++ b/ClientPack/ClientToMapServer/CA5_Function/DogzEquipPlus.h
@@ -1,11 +1,12 @@
 // A5 C4 神兽装备强化 #tagCMDogzEquipPlus
 
-struct	tagCMDogzBattleStateChange
+struct	tagCMDogzEquipPlus
 
 {
 	tagHead		Head;
 	BYTE		EquipIndex;	//神兽装备背包中索引
 	BYTE		IndexCount;		//材料所在神兽物品背包索引的数量
 	BYTE		IndexList[IndexCount];	//材料所在神兽物品背包索引列表
+	DWORD		IndexUseCountList[IndexCount];	//材料所在神兽物品背包索引对应使用个数列表
 	BYTE		IsDouble;		//是否双倍强化
 };

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