From 5e13d408700fcdd8c10c7adb0ab407738523f584 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 23 九月 2022 14:35:49 +0800
Subject: [PATCH] 9701 【后端】【越南】【BT7】【主干】跨服竞技64位排位赛(封包)
---
ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKOver.des | 1
ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKZoneGroupInfo.des | 1
ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKOver | 0
ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKOver.h | 16 ++++++++
ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKZoneGroupInfo.h | 45 ++++++++++++++++++++++
ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKZoneGroupInfo | 0
6 files changed, 63 insertions(+), 0 deletions(-)
diff --git a/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKOver b/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKOver
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKOver
diff --git a/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKOver.des b/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKOver.des
new file mode 100644
index 0000000..981c523
--- /dev/null
+++ b/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKOver.des
@@ -0,0 +1 @@
+C0 16 跨服排位战斗结果 #tagGCCrossChampionshipPKOver
diff --git a/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKOver.h b/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKOver.h
new file mode 100644
index 0000000..7cdd952
--- /dev/null
+++ b/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKOver.h
@@ -0,0 +1,16 @@
+// C0 16 跨服排位战斗结果 #tagGCCrossChampionshipPKOver
+
+struct tagGCCrossChampionshipPKOver
+{
+ tagHead Head;
+ DWORD GroupMark; // 分组标识:64、32、16、8 - 64、32、16、8强赛;4 - 半决赛; 2 - 决赛
+ char TimeStr[19]; // 结算时间,格式 yyyy-MM-dd HH:mm:ss
+ BYTE OverType; // 0-正常,1-有人离线
+ DWORD WinnerID; // 胜方ID
+ DWORD LoserID; // 败方ID
+ BYTE RoundCount; // PK回合数
+ DWORD RoundWinnerID[RoundCount]; // 回合获胜ID列表
+ BYTE TagNameLen;
+ char TagName[TagNameLen];
+ BYTE Rank; // 最终名次,决赛才有
+};
diff --git a/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKZoneGroupInfo b/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKZoneGroupInfo
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKZoneGroupInfo
diff --git a/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKZoneGroupInfo.des b/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKZoneGroupInfo.des
new file mode 100644
index 0000000..b859bf8
--- /dev/null
+++ b/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKZoneGroupInfo.des
@@ -0,0 +1 @@
+C0 15 跨服排位分区分组信息 #tagGCCrossChampionshipPKZoneGroupInfo
diff --git a/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKZoneGroupInfo.h b/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKZoneGroupInfo.h
new file mode 100644
index 0000000..e8a4967
--- /dev/null
+++ b/ServerPack/GameServerPack/HC0_CrossRealm/CrossChampionshipPKZoneGroupInfo.h
@@ -0,0 +1,45 @@
+// C0 15 跨服排位分区分组信息 #tagGCCrossChampionshipPKZoneGroupInfo
+
+struct tagGCCrossChampionshipPKBattlePlayer
+{
+ DWORD PlayerID; // 玩家ID
+ WORD SuperPlayerCount; // 总支持人数
+};
+
+struct tagGCCrossChampionshipPKBattle
+{
+ BYTE BattleNum; // 对战组编号 1~n
+ DWORD WinPlayerID; // 获胜玩家ID
+ BYTE PlayerCount; // 对战玩家数
+ tagGCCrossChampionshipPKBattlePlayer PlayerList[PlayerCount]; // 玩家列表
+};
+
+struct tagGCCrossChampionshipPKGroup
+{
+ DWORD GroupMark; // 战斗分区mark, 如 64、32、16、8、4-半决赛、2-决赛;
+ BYTE BattleCount; // 对战组数
+ tagGCCrossChampionshipPKBattle BattleList[BattleCount]; // 对战组列表
+};
+
+struct tagGCCrossChampionshipPKPlayer
+{
+ DWORD PlayerID; // 玩家ID
+ BYTE NameLen;
+ char PlayerName[NameLen];
+ BYTE Job;
+ WORD LV;
+ DWORD FightPower;
+ WORD RealmLV;
+};
+
+struct tagGCCrossChampionshipPKZoneGroupInfo
+{
+ tagHead Head;
+ DWORD ActID; // 活动ID,活动ID不同则可重置前端排位赛相关缓存数据
+ BYTE StateError; // 本次活动是否已经出现流程状态异常;如服务器异常或维护服务器导致跳过步骤,则会废弃该次比赛,直到下次新活动;
+ BYTE ZoneID; // 分区ID
+ BYTE PlayerCount; // 参赛玩家数
+ tagGCCrossChampionshipPKPlayer PlayerList[PlayerCount];
+ WORD GroupCount;
+ tagGCCrossChampionshipPKGroup GroupList[GroupCount];
+};
--
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