From 8b312ea63877a582cd7a5c5929c56bb2eabc0483 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 01 十一月 2024 15:12:30 +0800
Subject: [PATCH] 10261 【越南】【砍树】【英文】【tqxbqy】头像框,头像(补充通知:A922、A923、A927、A928、B920、B922、B033、B035)

---
 ServerPack/GameServerPack/HA9_Function/XiangongNewPlayerInfo.h |    2 ++
 ServerPack/GameServerPack/HA9_Function/ArenaBattleRecordList.h |    2 ++
 ServerPack/GameServerPack/HA9_Function/XiangongRecPlayerInfo.h |    2 ++
 ServerPack/GameServerPack/HA9_Function/ArenaMatchList.h        |    2 ++
 ServerPack/GameServerPack/HB9_Team/FuncTeamRefresh.h           |    4 ++++
 ServerPack/GameServerPack/HB0_Event/MineAreaInfo.h             |    4 ++++
 ServerPack/GameServerPack/HB0_Event/MineAreaRecordInfo.h       |    2 ++
 ServerPack/GameServerPack/HB9_Team/FuncTeamList.h              |    2 ++
 8 files changed, 20 insertions(+), 0 deletions(-)

diff --git a/ServerPack/GameServerPack/HA9_Function/ArenaBattleRecordList.h b/ServerPack/GameServerPack/HA9_Function/ArenaBattleRecordList.h
index fa25a95..cd6b57b 100644
--- a/ServerPack/GameServerPack/HA9_Function/ArenaBattleRecordList.h
+++ b/ServerPack/GameServerPack/HA9_Function/ArenaBattleRecordList.h
@@ -14,6 +14,8 @@
 	char		AddScore[AddScoreLen];	//本次对战增加的积分,有正负
 	BYTE		IsWin;	//是否获胜
 	DWORD		Time;	//时间戳
+	DWORD		Face;		//基本脸型
+	DWORD		FacePic;		//头像框
 };
 
 struct	tagGCArenaBattleRecordList
diff --git a/ServerPack/GameServerPack/HA9_Function/ArenaMatchList.h b/ServerPack/GameServerPack/HA9_Function/ArenaMatchList.h
index 1e4e7d5..ff288fc 100644
--- a/ServerPack/GameServerPack/HA9_Function/ArenaMatchList.h
+++ b/ServerPack/GameServerPack/HA9_Function/ArenaMatchList.h
@@ -10,6 +10,8 @@
 	DWORD		FightPower;	//战力求余亿部分,机器人读等级表取等级对应战力
 	DWORD		FightPowerEx;	//战力整除亿部分,机器人读等级表取等级对应战力
 	DWORD		Score;	//积分
+	DWORD		Face;		//基本脸型
+	DWORD		FacePic;		//头像框
 };
 
 struct	tagGCArenaMatchList
diff --git a/ServerPack/GameServerPack/HA9_Function/XiangongNewPlayerInfo.h b/ServerPack/GameServerPack/HA9_Function/XiangongNewPlayerInfo.h
index 0469a30..e8aa867 100644
--- a/ServerPack/GameServerPack/HA9_Function/XiangongNewPlayerInfo.h
+++ b/ServerPack/GameServerPack/HA9_Function/XiangongNewPlayerInfo.h
@@ -10,6 +10,8 @@
 	WORD		LV;		// 玩家等级
 	BYTE		Job;		// 玩家职业
 	WORD		RealmLV; 		// 玩家境界
+	DWORD		Face;		//基本脸型
+	DWORD		FacePic;		//头像框
 	DWORD                   EquipShowSwitch;
 	BYTE		EquipShowIDCount;
 	DWORD                   EquipShowID[EquipShowIDCount];
diff --git a/ServerPack/GameServerPack/HA9_Function/XiangongRecPlayerInfo.h b/ServerPack/GameServerPack/HA9_Function/XiangongRecPlayerInfo.h
index 85a3a1b..cb8c1d0 100644
--- a/ServerPack/GameServerPack/HA9_Function/XiangongRecPlayerInfo.h
+++ b/ServerPack/GameServerPack/HA9_Function/XiangongRecPlayerInfo.h
@@ -10,6 +10,8 @@
 	WORD		LV;		// 玩家等级
 	BYTE		Job;		// 玩家职业
 	WORD		RealmLV; 		// 玩家境界
+	DWORD		Face;		//基本脸型
+	DWORD		FacePic;		//头像框
 };
 
 struct	tagGCXiangongRecPlayerInfo
diff --git a/ServerPack/GameServerPack/HB0_Event/MineAreaInfo.h b/ServerPack/GameServerPack/HB0_Event/MineAreaInfo.h
index 08ebcae..a7e609f 100644
--- a/ServerPack/GameServerPack/HB0_Event/MineAreaInfo.h
+++ b/ServerPack/GameServerPack/HB0_Event/MineAreaInfo.h
@@ -15,14 +15,18 @@
 	DWORD		RobPlayerID;	// 抢夺玩家ID,为0时代表没人抢夺
 	BYTE		RobWorkerCount;	// 抢夺工人个数
 	char		RobPlayerName[33];
+	BYTE		RobJob;
 	DWORD		RobFace;
+	DWORD		RobFacePic;
 };
 
 struct    tagGCMineArea
 {
 	DWORD		PlayerID;		// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人
 	char		PlayerName[33];	// 可能为空,如自己或假人
+	BYTE		Job;
 	DWORD		Face;
+	DWORD		FacePic;
 	BYTE		MineCount;
 	tagGCMineItem		MineItemList[MineCount];	// 矿物列表
 };
diff --git a/ServerPack/GameServerPack/HB0_Event/MineAreaRecordInfo.h b/ServerPack/GameServerPack/HB0_Event/MineAreaRecordInfo.h
index a51f86d..fe7e22b 100644
--- a/ServerPack/GameServerPack/HB0_Event/MineAreaRecordInfo.h
+++ b/ServerPack/GameServerPack/HB0_Event/MineAreaRecordInfo.h
@@ -7,7 +7,9 @@
 	DWORD		RecordTime;	// 记录时间戳
 	WORD		MineID;		// 矿物ID,对应福地采集表中ID
 	char		TagPlayerName[33];
+	BYTE		TagJob;
 	DWORD		TagFace;
+	DWORD		TagFacePic;
 };
 
 struct    tagGCMineAreaRecordInfo
diff --git a/ServerPack/GameServerPack/HB9_Team/FuncTeamList.h b/ServerPack/GameServerPack/HB9_Team/FuncTeamList.h
index 92692cb..e9f4c38 100644
--- a/ServerPack/GameServerPack/HB9_Team/FuncTeamList.h
+++ b/ServerPack/GameServerPack/HB9_Team/FuncTeamList.h
@@ -9,6 +9,8 @@
 	WORD		LV;		// 玩家等级
 	BYTE		Job;		// 玩家职业
 	WORD		RealmLV; 		// 玩家境界
+	DWORD		Face;		//基本脸型
+	DWORD		FacePic;		//头像框
 	DWORD		FightPower;	// 战力,求余亿
 	DWORD		FightPowerEx;	// 战力,整除亿
 	DWORD 		Value1;	//值1
diff --git a/ServerPack/GameServerPack/HB9_Team/FuncTeamRefresh.h b/ServerPack/GameServerPack/HB9_Team/FuncTeamRefresh.h
index 90f13af..0d0c9a2 100644
--- a/ServerPack/GameServerPack/HB9_Team/FuncTeamRefresh.h
+++ b/ServerPack/GameServerPack/HB9_Team/FuncTeamRefresh.h
@@ -9,6 +9,8 @@
 	WORD		LV;		// 玩家等级
 	BYTE		Job;		// 玩家职业
 	WORD		RealmLV; 		// 玩家境界
+	DWORD		Face;		//基本脸型
+	DWORD		FacePic;		//头像框
 	DWORD		FightPower;	// 战力,求余亿
 	DWORD		FightPowerEx;	// 战力,整除亿
 };
@@ -22,6 +24,8 @@
 	WORD		LV;		// 玩家等级
 	BYTE		Job;		// 玩家职业
 	WORD		RealmLV; 		// 玩家境界
+	DWORD		Face;		//基本脸型
+	DWORD		FacePic;		//头像框
 	DWORD		FightPower;	// 战力,求余亿
 	DWORD		FightPowerEx;	// 战力,整除亿
 	DWORD		OfflineValue;	// 离线值:0-在线;1-离线;>1-上次离线时间戳,可用于计算离线多久了;当取不到玩家信息时用1代表已离线;

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