From a8f8df2cb3589997a5b300016b2959399db0e502 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 三月 2024 14:54:06 +0800
Subject: [PATCH] 10033 【后端】仙树升级系统及砍树产出规则(B2 22 砍树装备操作 #tagCMCutTreeEquipOP 支持批量索引操作)
---
ClientPack/ClientToMapServer/CB2_NewFunction/CutTreeEquipOP.h | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/ClientPack/ClientToMapServer/CB2_NewFunction/CutTreeEquipOP.h b/ClientPack/ClientToMapServer/CB2_NewFunction/CutTreeEquipOP.h
index c1a99e4..5cdcc9d 100644
--- a/ClientPack/ClientToMapServer/CB2_NewFunction/CutTreeEquipOP.h
+++ b/ClientPack/ClientToMapServer/CB2_NewFunction/CutTreeEquipOP.h
@@ -3,7 +3,8 @@
struct tagCMCutTreeEquipOP
{
tagHead Head;
- BYTE ItemIndex; // 物品在砍树背包的索引
+ BYTE IndexCount;
+ BYTE ItemIndexList[IndexCount]; // 物品在砍树背包的索引列表
BYTE OPType; // 操作类型:1-替换;2-分解
BYTE AutoDecompose; // 替换后是否自动分解原装备:0否1是,仅替换操作下有用
};
--
Gitblit v1.8.0