From afb6c538d73a70ceb4869be50b76fe5a06bb539f Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 30 十一月 2023 15:45:54 +0800 Subject: [PATCH] 10019 【砍树】回合战斗(与NPC基础回合战斗) --- ServerPack/MapServerPack/HB4_FightDefine/TurnFightState.h | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPack/MapServerPack/HB4_FightDefine/TurnFightState.h b/ServerPack/MapServerPack/HB4_FightDefine/TurnFightState.h index 40a60c3..0a5373d 100644 --- a/ServerPack/MapServerPack/HB4_FightDefine/TurnFightState.h +++ b/ServerPack/MapServerPack/HB4_FightDefine/TurnFightState.h @@ -6,7 +6,7 @@ DWORD MapID; // 自定义地图ID,可用于绑定战斗场景功能(如野外关卡,爬塔功能,竞技场等) WORD FuncLineID; DWORD PlayerID; // 对应玩家ID,可为0,某些功能可能有用,如竞技场 - BYTE State; // 0-开始;1-进行中;2-结束 + BYTE State; // 0-开始;1-战斗中;2-胜利;3-失败;4-结束 BYTE TurnNum; // 当前轮次 BYTE TurnMax; // 最大轮次 }; -- Gitblit v1.8.0