From fbef70bcd2db29899e26286081d4e28cded1f197 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 07 十二月 2023 14:28:39 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(玩家缓存同步地图)

---
 GameServerToMapServer/GameFunc/GMPlayerCache.des       |    1 +
 GameServerToMapServer/GameFunc/GMPlayerCache           |    0 
 GameServerToMapServer/GameFunc/GMPlayerCache.h         |   11 +++++++++++
 MapServerToGameServer/PlayerCache/MGQueryPlayerCache.h |    1 +
 4 files changed, 13 insertions(+), 0 deletions(-)

diff --git a/GameServerToMapServer/GameFunc/GMPlayerCache b/GameServerToMapServer/GameFunc/GMPlayerCache
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/GameServerToMapServer/GameFunc/GMPlayerCache
diff --git a/GameServerToMapServer/GameFunc/GMPlayerCache.des b/GameServerToMapServer/GameFunc/GMPlayerCache.des
new file mode 100644
index 0000000..8ab0995
--- /dev/null
+++ b/GameServerToMapServer/GameFunc/GMPlayerCache.des
@@ -0,0 +1 @@
+03 03 玩家缓存信息同步 #tagGMPlayerCache
diff --git a/GameServerToMapServer/GameFunc/GMPlayerCache.h b/GameServerToMapServer/GameFunc/GMPlayerCache.h
new file mode 100644
index 0000000..5534aa4
--- /dev/null
+++ b/GameServerToMapServer/GameFunc/GMPlayerCache.h
@@ -0,0 +1,11 @@
+// 03 03 玩家缓存信息同步 #tagGMPlayerCache
+struct tagGMPlayerCache
+{
+	tagHead		Head;
+	DWORD		PlayerID;		//玩家ID
+	DWORD		FindPlayerID;	//要查询的玩家ID
+	WORD		PropDataSize;
+	char		PropData[PropDataSize];	//属性记录
+	WORD		PlusDataSize;
+	char		PlusData[PlusDataSize];	//扩展记录
+};
diff --git a/MapServerToGameServer/PlayerCache/MGQueryPlayerCache.h b/MapServerToGameServer/PlayerCache/MGQueryPlayerCache.h
index 2f326a4..0d97fd5 100644
--- a/MapServerToGameServer/PlayerCache/MGQueryPlayerCache.h
+++ b/MapServerToGameServer/PlayerCache/MGQueryPlayerCache.h
@@ -5,4 +5,5 @@
 	DWORD		PlayerID;		//玩家ID
 	DWORD		FindPlayerID;	//要查询的玩家ID
 	BYTE		EquipClassLV;	//大于0为查看指定境界阶装备信息,  0为查看默认信息
+	BYTE		CallMap;		//是否需要通知地图
 };

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