From fbef70bcd2db29899e26286081d4e28cded1f197 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 07 十二月 2023 14:28:39 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(玩家缓存同步地图)
---
GameServerToMapServer/GameFunc/GMPlayerCache.des | 1 +
GameServerToMapServer/GameFunc/GMPlayerCache | 0
GameServerToMapServer/GameFunc/GMPlayerCache.h | 11 +++++++++++
MapServerToGameServer/PlayerCache/MGQueryPlayerCache.h | 1 +
4 files changed, 13 insertions(+), 0 deletions(-)
diff --git a/GameServerToMapServer/GameFunc/GMPlayerCache b/GameServerToMapServer/GameFunc/GMPlayerCache
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/GameServerToMapServer/GameFunc/GMPlayerCache
diff --git a/GameServerToMapServer/GameFunc/GMPlayerCache.des b/GameServerToMapServer/GameFunc/GMPlayerCache.des
new file mode 100644
index 0000000..8ab0995
--- /dev/null
+++ b/GameServerToMapServer/GameFunc/GMPlayerCache.des
@@ -0,0 +1 @@
+03 03 玩家缓存信息同步 #tagGMPlayerCache
diff --git a/GameServerToMapServer/GameFunc/GMPlayerCache.h b/GameServerToMapServer/GameFunc/GMPlayerCache.h
new file mode 100644
index 0000000..5534aa4
--- /dev/null
+++ b/GameServerToMapServer/GameFunc/GMPlayerCache.h
@@ -0,0 +1,11 @@
+// 03 03 玩家缓存信息同步 #tagGMPlayerCache
+struct tagGMPlayerCache
+{
+ tagHead Head;
+ DWORD PlayerID; //玩家ID
+ DWORD FindPlayerID; //要查询的玩家ID
+ WORD PropDataSize;
+ char PropData[PropDataSize]; //属性记录
+ WORD PlusDataSize;
+ char PlusData[PlusDataSize]; //扩展记录
+};
diff --git a/MapServerToGameServer/PlayerCache/MGQueryPlayerCache.h b/MapServerToGameServer/PlayerCache/MGQueryPlayerCache.h
index 2f326a4..0d97fd5 100644
--- a/MapServerToGameServer/PlayerCache/MGQueryPlayerCache.h
+++ b/MapServerToGameServer/PlayerCache/MGQueryPlayerCache.h
@@ -5,4 +5,5 @@
DWORD PlayerID; //玩家ID
DWORD FindPlayerID; //要查询的玩家ID
BYTE EquipClassLV; //大于0为查看指定境界阶装备信息, 0为查看默认信息
+ BYTE CallMap; //是否需要通知地图
};
--
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