From fbef70bcd2db29899e26286081d4e28cded1f197 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 07 十二月 2023 14:28:39 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(玩家缓存同步地图)
---
ServerPack/GameServerPack/HA9_Function/BossShuntLineStateInfo.h | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/ServerPack/GameServerPack/HA9_Function/BossShuntLineStateInfo.h b/ServerPack/GameServerPack/HA9_Function/BossShuntLineStateInfo.h
index 537d485..bc38199 100644
--- a/ServerPack/GameServerPack/HA9_Function/BossShuntLineStateInfo.h
+++ b/ServerPack/GameServerPack/HA9_Function/BossShuntLineStateInfo.h
@@ -3,8 +3,9 @@
struct tagGCBossShuntLineState
{
DWORD BossID; // bossID
- BYTE DeadLineCount;
- BYTE DeadLineList[DeadLineCount]; // 已死亡的线路列表
+ BYTE LineCount;
+ BYTE LineIDList[LineCount]; // 线路ID列表
+ BYTE StateList[LineCount]; // 对应状态列表, 0-被击杀,1-活着
};
struct tagGCBossShuntLineStateInfo
--
Gitblit v1.8.0