From b535816bac4b0128e8a0f6fadc15675d5d0680ab Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 06 四月 2021 17:26:59 +0800
Subject: [PATCH] 8870 【BT2】【后端】战力、伤害、玩家生命的数值调整为大数值(超21亿, 封包A401 A3A1 A112)
---
ServerPack/GameServerPack/HA4_Family/ViewJoinFamilyRequestInfo.h | 3 ++-
ServerPack/MapServerPack/HA1_Sys/DBPlayer.h | 1 +
ServerPack/MapServerPack/HA3_Function/ModuleFightPowerInfo.h | 3 ++-
3 files changed, 5 insertions(+), 2 deletions(-)
diff --git a/ServerPack/GameServerPack/HA4_Family/ViewJoinFamilyRequestInfo.h b/ServerPack/GameServerPack/HA4_Family/ViewJoinFamilyRequestInfo.h
index efbb31f..ee2938e 100644
--- a/ServerPack/GameServerPack/HA4_Family/ViewJoinFamilyRequestInfo.h
+++ b/ServerPack/GameServerPack/HA4_Family/ViewJoinFamilyRequestInfo.h
@@ -8,7 +8,8 @@
char Name[NameLen]; //size=NameLen
WORD PlayerLV; //玩家等级
BYTE PlayeJob; //玩家职业
- DWORD PlayeFightPower; //玩家战斗力
+ DWORD PlayeFightPower; //玩家战斗力,求余亿部分
+ DWORD PlayeFightPowerEx; //玩家战斗力,整除亿部分,1代表1亿
DWORD RequestTime; //申请时间
BYTE IsOnLine; //是否在线
diff --git a/ServerPack/MapServerPack/HA1_Sys/DBPlayer.h b/ServerPack/MapServerPack/HA1_Sys/DBPlayer.h
index ceadc42..1efb598 100644
--- a/ServerPack/MapServerPack/HA1_Sys/DBPlayer.h
+++ b/ServerPack/MapServerPack/HA1_Sys/DBPlayer.h
@@ -97,4 +97,5 @@
DWORD ExAttr18; //预留的扩展属性字段,用来存放项目特定的属性
DWORD ExAttr19; //预留的扩展属性字段,用来存放项目特定的属性
DWORD ExAttr20; //预留的扩展属性字段,用来存放项目特定的属性
+ DWORD HPEx; //当前血量 超过E的记录
};
diff --git a/ServerPack/MapServerPack/HA3_Function/ModuleFightPowerInfo.h b/ServerPack/MapServerPack/HA3_Function/ModuleFightPowerInfo.h
index 7fb0fad..a0f865f 100644
--- a/ServerPack/MapServerPack/HA3_Function/ModuleFightPowerInfo.h
+++ b/ServerPack/MapServerPack/HA3_Function/ModuleFightPowerInfo.h
@@ -9,7 +9,8 @@
struct tagMCModuleFightPowerInfo
{
tagHead Head;
- DWORD TotalFightPower; //总战斗力
+ DWORD TotalFightPower; //总战斗力,求余亿部分
+ DWORD TotalFightPoweEx; //总战斗力,整除亿部分,1代表1亿
BYTE MFPCnt; //模块战斗力总数
tagMCModuleFightPower MFPList[MFPCnt];
};
--
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