From 007d63b605f621933e5e6955ce73e74d86b1410a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 05 十一月 2020 18:39:59 +0800
Subject: [PATCH] 4853 【主干】【长尾】【BT】宗门试炼召唤未刷怪bug(未招完无法刷怪的bug)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py
index 449c1c7..47196db 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py
@@ -241,8 +241,8 @@
         callResultPack.Job = job
         NetPackCommon.SendFakePack(curPlayer, callResultPack)
         
-    # 召唤满后
-    if calledCount >= len(helpBattlePlayerDict) or calledCount >= maxHelpPlayerCount:
+    # 召唤满后,前端关闭界面默认发一键召唤,无论招多少人都直接开始
+    if isOneKeyCall or calledCount >= len(helpBattlePlayerDict) or calledCount >= maxHelpPlayerCount:
         FBLogic.OnCallHelpBattleOK(curPlayer, tick)
         
     # 通知GameServer

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