From 007eaa6dfaf0a3bde1fb88afea835d8de98fbe33 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 11 六月 2024 15:52:13 +0800
Subject: [PATCH] 10130 【后端】福地争夺资源功能(修复配置的系统刷新时间点会刷出超级物品的bug;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_1.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_1.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_1.py
index 47e816a..05d6b79 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_1.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_1.py
@@ -35,7 +35,7 @@
 # @remarks “打出自身伤害的X%附加Y值”这一类普通攻击技能类型实现逻辑
 def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick):
     skillEffect = curSkill.GetEffect(0)
-    skillPer = skillEffect.GetEffectValue(0) / float(ChConfig.Def_MaxRateValue)
+    skillPer = skillEffect.GetEffectValue(0)
     skillEnhance = skillEffect.GetEffectValue(1)
     
     #使用技能

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