From 007eaa6dfaf0a3bde1fb88afea835d8de98fbe33 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 11 六月 2024 15:52:13 +0800
Subject: [PATCH] 10130 【后端】福地争夺资源功能(修复配置的系统刷新时间点会刷出超级物品的bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_1.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_1.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_1.py
index 47e816a..05d6b79 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_1.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_1.py
@@ -35,7 +35,7 @@
# @remarks “打出自身伤害的X%附加Y值”这一类普通攻击技能类型实现逻辑
def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick):
skillEffect = curSkill.GetEffect(0)
- skillPer = skillEffect.GetEffectValue(0) / float(ChConfig.Def_MaxRateValue)
+ skillPer = skillEffect.GetEffectValue(0)
skillEnhance = skillEffect.GetEffectValue(1)
#使用技能
--
Gitblit v1.8.0