From 007eaa6dfaf0a3bde1fb88afea835d8de98fbe33 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 11 六月 2024 15:52:13 +0800
Subject: [PATCH] 10130 【后端】福地争夺资源功能(修复配置的系统刷新时间点会刷出超级物品的bug;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_13.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_13.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_13.py
index f0296ee..84cad7a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_13.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_13.py
@@ -18,10 +18,10 @@
 """Version = 2011-02-25 13:30"""
 #------------------------------------------------------------------------------
 #导入
-import GameWorld
 import BaseAttack
 import NPCCommon
 import IPY_GameWorld
+import GameObj
 #---------------------------------------------------------------------
 #全局变量
 #---------------------------------------------------------------------
@@ -49,7 +49,7 @@
     if angryMaxTag == None:
         return
     
-    angryMaxTag.SetAngryValue(1)
+    GameObj.SetAngryValue(angryMaxTag, 1)
     
     #处理技能触发和攻击成功逻辑
     return BaseAttack.DoSkillEx_AttackSucess(attacker, defender, curSkill, tick, isEnhanceSkill)

--
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