From 00f4a55d20b44485efb11172bf61263e8cfb57fa Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 12 三月 2025 15:09:14 +0800
Subject: [PATCH] 10416 【英文】【bt】【GM】【砍树】登录基金和幻境基金 完成后可以重置购买(重置关联的充值ID)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py |   12 ++++++------
 1 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
index bb7aa39..4b0ab3a 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
@@ -311,7 +311,7 @@
         return
     
     # 注意: 因为GameServer没传是否套装,所以暂时按策划的ID规则来处理,最后一位代表是否套装
-    if itemID % 10 == 1:
+    if itemID % 10 != 0:
         #GameWorld.DebugLog("该拍品为套装拍品,不设置系统一口价时间! itemID=%s" % (itemID))
         return
     
@@ -2070,11 +2070,11 @@
     return
 
 def DR_AuctionHouse(curPlayer, eventName, drDict):
-    accID = "" if not curPlayer else curPlayer.GetAccID()
-    playerID = 0 if not curPlayer else curPlayer.GetPlayerID()
-    dataDict = {"EventName":eventName, "PlayerID":playerID, "AccID":accID}
-    dataDict.update(drDict)
-    DataRecordPack.SendEventPack("AuctionHouse", dataDict, curPlayer)
+#    accID = "" if not curPlayer else curPlayer.GetAccID()
+#    playerID = 0 if not curPlayer else curPlayer.GetPlayerID()
+#    dataDict = {"EventName":eventName, "PlayerID":playerID, "AccID":accID}
+#    dataDict.update(drDict)
+#    DataRecordPack.SendEventPack("AuctionHouse", dataDict, curPlayer)
     return
 
 def DoAddFamilyAuctionItem(mapID, familyAuctionItemDict):

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