From 00f4a55d20b44485efb11172bf61263e8cfb57fa Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 12 三月 2025 15:09:14 +0800
Subject: [PATCH] 10416 【英文】【bt】【GM】【砍树】登录基金和幻境基金 完成后可以重置购买(重置关联的充值ID)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py | 70 +++++++++++++++++++++++++++++++++--
1 files changed, 66 insertions(+), 4 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py
index 511c712..6be7dd4 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActBossTrial.py
@@ -27,6 +27,8 @@
import CrossBillboard
import PlayerFamily
import PyDataManager
+import GameXiangong
+import GameWorship
def OnActStart(actNum):
## 活动开启
@@ -53,6 +55,26 @@
PlayerBillboard.CopyBillboard(ShareDefine.Def_BT_BossTrialSubmitFamilyBak, ShareDefine.Def_BT_BossTrialSubmitFamily)
PlayerBillboard.CopyBillboard(ShareDefine.Def_BT_BossTrialSubmitBak, ShareDefine.Def_BT_BossTrialSubmit)
GameWorld.Log("=================================================================================")
+ return
+
+def OnActInStateRefresh(actNum, ipyData, dayIndex):
+ ## 活动中刷新,每次都需要刷新的逻辑,包含重读配置等
+ if not ipyData:
+ return
+ cfgID = ipyData.GetCfgID()
+ templateID = GameWorld.GetTemplateID(ipyData, cfgID, dayIndex)
+ familyTemplateID = GameWorld.GetTemplateIDByList(ipyData.GetFamilyTemplateIDList(), dayIndex)
+
+ billboardMgr = PlayerBillboard.GetBillboardMgr()
+ if templateID:
+ orderRuleList = GetOrderRuleList(templateID)
+ billboardObj = billboardMgr.GetBillboardObj(ShareDefine.Def_BT_BossTrialSubmit)
+ billboardObj.SetOrderRuleList(orderRuleList)
+
+ if familyTemplateID:
+ orderRuleList = GetOrderRuleList(familyTemplateID)
+ billboardObj = billboardMgr.GetBillboardObj(ShareDefine.Def_BT_BossTrialSubmitFamily)
+ billboardObj.SetOrderRuleList(orderRuleList)
return
def OnActJoinEnd(actNum, ipyData, dayIndex):
@@ -249,6 +271,8 @@
accID = curPlayer.GetAccID()
playerName = curPlayer.GetName()
job = curPlayer.GetJob()
+ face = curPlayer.GetFace()
+ facePic = curPlayer.GetFacePic()
realmLV = curPlayer.GetOfficialRank()
familyID = curPlayer.GetFamilyID()
submitCount, updSubmitCount = dataMsg
@@ -264,7 +288,7 @@
#同步跨服
playerInfo = {"playerID":playerID, "playerName":playerName, "accID":accID, "job":job, "realmLV":realmLV,
- "playerSubmitTotal":updSubmitCount}
+ "playerSubmitTotal":updSubmitCount, "face":face, "facePic":facePic}
SyncBossTrialSubmitToCrossServer(curPlayer, playerInfo, familyBillInfo)
return
@@ -445,13 +469,15 @@
accID = playerInfo["accID"]
realmLV = playerInfo["realmLV"]
playerSubmitTotal = playerInfo["playerSubmitTotal"]
+ face = playerInfo.get("face", 0)
+ facePic = playerInfo.get("facePic", 0)
groupValue1 = zoneID
if playerSubmitTotal >= personlLimit:
name2, type2, value1, value2 = accID, job, realmLV, 0
CrossBillboard.UpdCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmit, groupValue1, playerID, playerName,
- name2, type2, value1, value2, playerSubmitTotal)
+ name2, type2, value1, value2, playerSubmitTotal, value3=face, value4=facePic)
if familyInfo and familyInfo.get("familySubmitTotal", 0) >= familyLimit:
familySubmitTotal = familyInfo["familySubmitTotal"]
@@ -500,6 +526,33 @@
GameWorld.Log("=================================================================================")
return
+def OnCrossActInStateRefresh(cfgID, zoneID, ipyData):
+ ## 活动中刷新,每次都需要刷新的逻辑,包含重读配置等
+ if not ipyData:
+ return
+ PersonalTemplateID = ipyData.GetPersonalTemplateID()
+ FamilyTemplateID = ipyData.GetFamilyTemplateID()
+ orderRuleList = GetOrderRuleList(PersonalTemplateID)
+ orderRuleListFamily = GetOrderRuleList(FamilyTemplateID)
+
+ groupValue1 = zoneID
+ billboardMgr = PyDataManager.GetCrossBillboardManager()
+ billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmit, groupValue1)
+ billboardObj.SetOrderRuleList(orderRuleList)
+
+ billboardObj = billboardMgr.GetCrossBillboard(ShareDefine.Def_CBT_BossTrialSubmitFamily, groupValue1)
+ billboardObj.SetOrderRuleList(orderRuleListFamily)
+ return
+
+def GetOrderRuleList(templateID):
+ orderIpyDataList = IpyGameDataPY.GetIpyGameDataList("ActBossTrialTemplate", templateID)
+ if not orderIpyDataList:
+ return
+ orderRuleList = []
+ for ipyData in orderIpyDataList:
+ orderRuleList.append([ipyData.GetRank(), ipyData.GetNeedScore()])
+ return orderRuleList
+
def OnCrossActJoinEnd(cfgID, zoneID, ipyData):
## 跨服活动参与结束
__OnCrossEndAward(cfgID, zoneID, ipyData)
@@ -518,13 +571,14 @@
PersonalTemplateID = ipyData.GetPersonalTemplateID()
FamilyTemplateID = ipyData.GetFamilyTemplateID()
+ serverIDRangeList = ipyData.GetServerIDRangeList()
- __GiveCrossOrderAwardPersonal(cfgID, zoneID, PersonalTemplateID, ShareDefine.Def_CBT_BossTrialSubmit)
+ __GiveCrossOrderAwardPersonal(cfgID, zoneID, PersonalTemplateID, ShareDefine.Def_CBT_BossTrialSubmit, serverIDRangeList)
__GiveCrossOrderAwardFamily(cfgID, zoneID, FamilyTemplateID, ShareDefine.Def_CBT_BossTrialSubmitFamily)
GameWorld.Log("=================================================================================")
return
-def __GiveCrossOrderAwardPersonal(cfgID, zoneID, templateID, billboardType):
+def __GiveCrossOrderAwardPersonal(cfgID, zoneID, templateID, billboardType, serverIDRangeList):
groupValue1 = zoneID
#billboardType = ShareDefine.Def_CBT_BossTrialSubmit #榜单类型改为参数传入,异常情况下可特殊处理用备份榜单发奖励
@@ -546,6 +600,9 @@
if not orderIpyDataList:
return
+ worshipType = ShareDefine.Def_WorshipType_CrossBossTrial
+ syncNewWorshipList = []
+ syncNewXiangongDict = {}
rankPre = 0
billboardIndex = 0
for ipyData in orderIpyDataList:
@@ -555,6 +612,7 @@
scoreAwardExList = scoreAwardEx.keys()
scoreAwardExList.sort()
awardItemList = ipyData.GetAwardItemList()
+ xiangongID = ipyData.GetXiangongID()
orderCountTotal = rank - rankPre # 奖励名次数量
rankPre = rank
@@ -585,6 +643,10 @@
orderCountTotal -= 1
billboardIndex += 1
+ GameXiangong.AddXiangongPlayer(xiangongID, playerID, serverIDRangeList, playerRank, syncNewXiangongDict)
+ GameWorship.AddWorshipPlayer(worshipType, playerRank, playerID, serverIDRangeList, syncList=syncNewWorshipList)
+ GameWorship.SendNewWorshipPlayer(syncNewWorshipList)
+ GameXiangong.SendNewXiangongPlayerToClientServer(syncNewXiangongDict)
return
def __GiveCrossOrderAwardFamily(cfgID, zoneID, templateID, billboardType):
--
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