From 00f4a55d20b44485efb11172bf61263e8cfb57fa Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 12 三月 2025 15:09:14 +0800
Subject: [PATCH] 10416 【英文】【bt】【GM】【砍树】登录基金和幻境基金 完成后可以重置购买(重置关联的充值ID)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py |   53 +++++++++++++++++++++++++++++++++--------------------
 1 files changed, 33 insertions(+), 20 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
index f20f2c6..e68a555 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
@@ -154,27 +154,40 @@
         
     return
 
-def __CheckFightPowerBillboard():
-    ## 由于战力修改为支持超过20E,所以需要处理下战力相关榜单,原 cmpValue 值移动到 cmpValue2
-    
-    eventKey = "FightPowerBillboardMoveValue"
-    if PlayerDBGSEvent.GetDBGSTrig_ByKey(eventKey):
+def FixBillboardBigCmpValue():
+    ## 修正部分榜单大比较值,支持超20亿,主要为了模块战力等支持超20亿
+    if PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_FixBillboardBigCmpValue):
+        GameWorld.Log("修正部分榜单大比较值支持超20亿已经处理过")
         return
-    PlayerDBGSEvent.SetDBGSTrig_ByKey(eventKey, 1)
-    GameWorld.Log("处理战力榜超过20E支持!")
+    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_FixBillboardBigCmpValue, 1)
+    fixBillTypeList = [ShareDefine.Def_BT_FightPower_Horse]
+    fixBillTypeList += ShareDefine.Def_Campaign_Billboard_Dict.values()
+    GameWorld.Log("修正部分榜单大比较值支持超20亿: %s" % fixBillTypeList)
     
-    billboardList = [ShareDefine.Def_BT_FightPower] + ShareDefine.JobFightPowerBillboardDict.values()
-    for billboardType in billboardList:
-        billboard = GameWorld.GetBillboard().FindBillboard(billboardType)
-        if not billboard:
+    billboardMgr = GameWorld.GetBillboard()
+    for billboardType in fixBillTypeList:
+        billBoard = billboardMgr.FindBillboard(billboardType)
+        dataCount = billBoard.GetCount()
+        if not dataCount:
             continue
-        GameWorld.Log("    billboardType=%s,count=%s" % (billboardType, billboard.GetCount()))
-        for index in xrange(billboard.GetCount()):
-            billBoardData = billboard.At(index)
-            if not billBoardData:
+        DataRecordPack.DR_BillboardData(billboardType, "FixBillboardBigCmpValue")
+        GameWorld.Log("修正榜单大比较值: billboardType=%s" % billboardType)
+        for index in range(dataCount):
+            boardData = billBoard.At(index)
+            if not boardData:
                 continue
-            billBoardData.SetCmpValue2(billBoardData.GetCmpValue())
-            billBoardData.SetCmpValue(0)
+            dataID = boardData.GetID()
+            cmpValue = boardData.GetCmpValue()
+            cmpValue2 = boardData.GetCmpValue2()
+            if cmpValue2:
+                GameWorld.Log("    index=%s,dataID=%s, keep CmpValue=%s,CmpValue2=%s" % (index, dataID, cmpValue, cmpValue2))
+                continue
+            boardData.SetCmpValue(0)
+            boardData.SetCmpValue2(cmpValue)
+            
+            cmpValue = boardData.GetCmpValue()
+            cmpValue2 = boardData.GetCmpValue2()
+            GameWorld.Log("    index=%s,dataID=%s, Update CmpValue=%s,CmpValue2=%s" % (index, dataID, cmpValue, cmpValue2))
             
     return
 
@@ -187,7 +200,6 @@
         #排序一次排行榜
         billBoard.Sort()
         
-    __CheckFightPowerBillboard()
     return
 
 def CopyBillboard(newBillboardIndex, oldBillboardIndex):
@@ -773,6 +785,9 @@
         else:
             cmpValue3 = playerBillBoardData.GetCmpValue3()
             
+    GameWorld.DebugLog("更新排行榜值 index=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2==%s,cmpValue3==%s,isNewData=%s,cmpValueChange=%s,%s" 
+                       % (billboardIndex, type2, value1, value2, cmpValue, cmpValue2, cmpValue3, isNewData, cmpValueChange, kwargs), curPlayerID)
+    
     #设置排行榜数据
     playerBillBoardData.SetType(billboardIndex)
     #附属类型
@@ -798,8 +813,6 @@
     if cmpValue3 > 0:
         playerBillBoardData.SetCmpValue3(cmpValue3)
         
-    GameWorld.DebugLog("更新排行榜值 index=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2==%s,cmpValue3==%s,isNewData=%s,cmpValueChange=%s,%s" 
-                       % (billboardIndex, type2, value1, value2, cmpValue, cmpValue2, cmpValue3, isNewData, cmpValueChange, kwargs), curPlayerID)
     if not cmpValueChange:
         return True
     

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