From 010db2152c26061cf4ac03a72fbd574196001f74 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 14 五月 2019 14:13:19 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 被动技能 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py | 13 +++++++------ 1 files changed, 7 insertions(+), 6 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py index 7e15394..e4a673e 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py @@ -80,6 +80,9 @@ #上次合服时的开服天数 Def_LastMixServerDay = 'LastMixServerDay' +#上次合服时的世界等级 +Def_LastMixServerWorldLV = 'LastMixServerWorldLV' + #首次开服时间,注意不要用该日期做开服天相关的功能逻辑,如果要用开服天,请用 Def_ServerDay ''' 原因: 因为目前开服天的逻辑大部分是用 Def_ServerDay,当出现服务器宕机超过24小时时,就会导致 Def_ServerDay 与 Def_InitOpenServerTime 不对应 @@ -111,17 +114,11 @@ #服务器开服自动逻辑处理 小时 Def_Server_Hour = 'Def_Server_Hour' -# 上次领地战活动时的开服天数 -Def_LastManorWarServerDay = "LastManorWarServerDay" - # 交易所开关 Def_BourseState = "BourseState" # 本服红包产出数 Def_RedPacketOutput = "RedPacketOutput" - -Def_TeHuiRepeatOrderKey = "DA_DayRepeatOrder" # 特惠循环顺序key -Def_TeHuiRepeatNumKey = "DA_DayRepeatNum" # 今日特惠循环编号 Def_BossRefreshTime = 'BossRefreshTime_%s' # boss刷新时间, 参数为NPCID @@ -147,6 +144,10 @@ Def_BRServerPlayerCnt = "BRServerPlayerCnt" #boss复活活动已复活次数 Def_BossRebornCnt = "BossRebornCnt" +#多仙盟Boss击杀时间 +Def_AllFamilyBossTime = "AllFamilyBossTime" +#骑宠Boss击杀时间 +Def_HorsePetBossTime = "HorsePetBossTime%s" #跨服服务器是否维护中 Def_CrossServerClose = "CrossServerClose" -- Gitblit v1.8.0