From 010db2152c26061cf4ac03a72fbd574196001f74 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 14 五月 2019 14:13:19 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 被动技能 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py | 6 +++++- 1 files changed, 5 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py index 6a8df92..cd6970a 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py @@ -411,7 +411,11 @@ #触发被动技能 if buffOwner: PassiveBuffEffMng.OnPassiveSkillTrigger(buffOwner, curObj, curSkill, ChConfig.TriggerType_AddBuffOver, tick) - + # 此处不能传技能curSkill 屏蔽被动触发被动限制 + # 暂且特殊处理控制类buff才触发 + if SkillCommon.GetBuffType(curSkill) == IPY_GameWorld.bfActionBuff: + PassiveBuffEffMng.OnPassiveBuffTrigger(curObj, buffOwner, None, ChConfig.TriggerType_AddBuffOver, tick) + #是否是持续性技能 isLstSkill = curSkill.GetSkillType() in ChConfig.Def_LstBuff_List -- Gitblit v1.8.0