From 010db2152c26061cf4ac03a72fbd574196001f74 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 14 五月 2019 14:13:19 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 被动技能 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py index 8dc357f..ca70991 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py @@ -3510,6 +3510,7 @@ # return True if isEnhanceSkill: + BaseAttack.OnHurtTypeTriggerPassiveSkill(attacker, defender, curSkill, tick) return True #在这边调用避免群攻时多次扣除消耗 @@ -3642,7 +3643,7 @@ return #--------------------------------------------------------------------- -# 获得关联技能,0 全部 1是主动型技能(法宝,普攻) 其他技能ID +# 获得关联技能,0 全部 1是主动型技能(法宝,普攻) 2 为人族法宝技能 3为普攻 其他技能ID def GetConnectSkillID(curSkill): return curSkill.GetExAttr1() -- Gitblit v1.8.0