From 01e033a79a5ce63e298015d0783560a77ccffea9 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期五, 14 九月 2018 11:46:46 +0800 Subject: [PATCH] fix:3543 【后端】【主干】【1.0.15】开服红包优化 每天赠送次数 --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py | 138 ++++++++++++++++++++++++++++++++++++++++++++- 1 files changed, 133 insertions(+), 5 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py index dd7e024..9a89e05 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py @@ -36,6 +36,7 @@ import ChPyNetSendPack import PlayerDBGSEvent import PlayerUniversalGameRec +import PlayerCompensation import IpyGameDataPY import MergePlayer import PyGameDataStruct @@ -44,6 +45,8 @@ import CommFunc import PyGameData import PlayerGeTui +import IPY_GameServer + import time @@ -109,8 +112,8 @@ isMapNeedShunt = IsMapNeedBossShunt(mapID) isAlive = __GetIsAlive(bossID) - GameWorld.DebugLog("击杀世界boss DoGameWorldBossOnKilled...bossID=%s,hurtValue=%s,mapID=%s,tick=%s,isMapNeedShunt=%s,isAlive=%s" - % (bossID, hurtValue, mapID, tick, isMapNeedShunt, isAlive)) + GameWorld.Log("击杀世界boss DoGameWorldBossOnKilled...bossID=%s,hurtValue=%s,mapID=%s,tick=%s,isMapNeedShunt=%s,isAlive=%s" + % (bossID, hurtValue, mapID, tick, isMapNeedShunt, isAlive)) if isMapNeedShunt and not isAlive: GameWorld.DebugLog("需要分流的地图boss被击杀,但是当前boss全局状态为死亡状态,不再更新boss击杀信息!") return @@ -131,7 +134,10 @@ # 全服广播世界boss变更信息 Sync_BossInfo(None, [bossID]) SendMapServerBossKilledCnt(bossID) - + + horsePetRobBossIDList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1) + if bossID in horsePetRobBossIDList: + OnFamilyKillHorsePetRobBoss(killPlayerName) return def __UpdateBossRefreshList(bossID, killedTime=0, refreshTime=0): @@ -178,7 +184,7 @@ Sync_BossInfo(None, [bossID]) # 仙盟归属boss的重置 - if bossID in PyGameData.g_familyOwnerBossInfo: + if isAlive and bossID in PyGameData.g_familyOwnerBossInfo: PyGameData.g_familyOwnerBossInfo.pop(bossID) return @@ -480,6 +486,10 @@ bossID = IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2) onlineCnt = __GetBossOnlineHeroCnt(bossID)[0] GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt % bossID, onlineCnt) + + #仙盟击杀骑宠boss数 + if PyGameData.g_familyKillHorsePetRobBossCntDict: + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt, PyGameData.g_familyKillHorsePetRobBossCntDict) return @@ -908,10 +918,13 @@ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornPoint, updPoint) if curPoint+addPoint >= totalPoint: #重生boss + rebornCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt) + PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt, rebornCnt+1) + killBossCntLimitDict = IpyGameDataPY.GetFuncEvalCfg('KillBossCntLimit', 1, {}) canRebornBossIDList = [] for bidlist, bkey in killBossCntLimitDict.items(): - if bkey not in [0, 1]: + if bkey not in [ShareDefine.Def_Boss_Func_World, ShareDefine.Def_Boss_Func_Home]: continue canRebornBossIDList += list(bidlist) @@ -945,6 +958,8 @@ def ResetBossRebornPoint(): ## 重置boss复活点 PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornPoint, 0) + PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt, 0) + # 活动开启时设置参数 服务器人数 lvLimit = IpyGameDataPY.GetFuncCfg('ServerActivePlayerCnt') yesterdayPlayerCnt = len([1 for lv in PyGameData.g_yesterdayPlayerLVDict.values() if lv >= lvLimit]) #参数昨日活跃人数 @@ -996,6 +1011,7 @@ if not totalPoint: totalPoint = SetBossRebornNeedPoint() packData.TotalPoint = totalPoint + packData.RebornCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt) playerManager = GameWorld.GetPlayerManager() if not curPlayer: for i in xrange(playerManager.GetActivePlayerCount()): @@ -1042,6 +1058,93 @@ NetPackCommon.SendFakePack(curPlayer, packData) return +## ----------------------------------------------------------------------------------------------- + +def OnFamilyKillHorsePetRobBoss(killFamilyName): + ## 仙盟击杀骑宠boss + + family = GameWorld.GetFamilyManager().FindFamilyByName(killFamilyName) + if not family: + GameWorld.ErrLog("找不到该仙盟名: killFamilyName=%s" % killFamilyName) + return + + familyID = family.GetID() + PyGameData.g_familyKillHorsePetRobBossCntDict[familyID] = PyGameData.g_familyKillHorsePetRobBossCntDict.get(familyID, 0) + 1 + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt, PyGameData.g_familyKillHorsePetRobBossCntDict) + GameWorld.Log("骑宠争夺仙盟击杀Boss数统计: %s" % PyGameData.g_familyKillHorsePetRobBossCntDict) + return + +def SyncMapServer_HorsePetRobBossPlayerCount(): + ## 活动开始前,同步有效活动人数到地图,作为Boss属性成长系数用 + + diffWorldLV = int(IpyGameDataPY.GetFuncCfg("FairyGrabBossID", 3)) + funcLimitLV = PlayerControl.GetFuncLimitLV(ShareDefine.GameFuncID_HorsePetRobBoss) + curWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv) + minLV = max(funcLimitLV, curWorldLV + diffWorldLV) + + playerCount = 0 + playerManager = GameWorld.GetPlayerManager() + for i in xrange(playerManager.GetActivePlayerCount()): + findPlayer = playerManager.GetActivePlayerAt(i) + if findPlayer == None or not findPlayer.GetInitOK(): + continue + + if PlayerControl.GetIsTJG(findPlayer): + continue + + if not findPlayer.GetFamilyID(): + continue + + if findPlayer.GetLV() < minLV: + continue + + playerCount += 1 + + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_HorsePetRobBossPlayerCount, playerCount) + GameWorld.Log("同步骑宠争夺有效参与人数: playerCount=%s,minLV=%s,funcLimitLV=%s,curWorldLV=%s,diffWorldLV=%s" + % (playerCount, minLV, funcLimitLV, curWorldLV, diffWorldLV)) + return + +def OnHorsePetRobBossActionChange(isOpen): + ## 骑宠争夺活动状态变更 + + # 无论开关都重置, 服务器活动中维护暂时不处理 + PyGameData.g_familyKillHorsePetRobBossCntDict = {} + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt, PyGameData.g_familyKillHorsePetRobBossCntDict) + + + return + +def MapServer_HorsePetRobBossHurtPlayer(msgInfo): + ## 骑宠争夺boss伤血玩家同步 + GameWorld.Log("骑宠争夺boss伤血玩家同步: %s" % str(msgInfo)) + if not isinstance(msgInfo, list) and len(msgInfo) != 2: + return + + bossID, familyHurtPlayerIDListDict = msgInfo + PyGameData.g_horsePetRobBossHurtPlayerIDInfo[bossID] = familyHurtPlayerIDListDict + GameWorld.Log("伤血玩家汇总: %s" % PyGameData.g_horsePetRobBossHurtPlayerIDInfo) + + # 判断是否都同步上来了 + horsePetRobBossIDList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1) + for needBossID in horsePetRobBossIDList: + if needBossID not in PyGameData.g_horsePetRobBossHurtPlayerIDInfo: + return + + # 结算活动参与奖励 + joinAwardItemList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 2) + joinPlayerIDList = [] + for familyHurtPlayerIDDict in PyGameData.g_horsePetRobBossHurtPlayerIDInfo.values(): + for playerIDList in familyHurtPlayerIDDict.values(): + for playerID in playerIDList: + if playerID not in joinPlayerIDList: + joinPlayerIDList.append(playerID) + + GameWorld.Log("结算骑宠争夺参与奖玩家: joinPlayerIDList=%s" % joinPlayerIDList) + PlayerCompensation.SendMailByKey("FairyGrabBossJoin", joinPlayerIDList, joinAwardItemList) + PyGameData.g_horsePetRobBossHurtPlayerIDInfo = {} + return + def MapServer_FamilyOwnerBossInfo(msgInfo): ## 地图同步仙盟归属boss信息 @@ -1050,6 +1153,7 @@ return PyGameData.g_familyOwnerBossInfo.update(msgInfo) + #GameWorld.DebugLog(" PyGameData.g_familyOwnerBossInfo=%s" % PyGameData.g_familyOwnerBossInfo) return #// AC 04 查询仙盟抢Boss所有Boss当前进度 #tagCGQueryAllFamilyBossHurt @@ -1079,3 +1183,27 @@ NetPackCommon.SendFakePack(curPlayer, hurtPack) return +#// AC 05 召集仙盟成员打boss #tagCGCallupFamilyMemberToBoss +# +#struct tagCGCallupFamilyMemberToBoss +#{ +# tagHead Head; +# DWORD NPCID; +#}; +def OnCallupFamilyMemberToBoss(index, clientData, tick): + curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) + playerID = curPlayer.GetPlayerID() + npcID = clientData.NPCID + + curFamily = curPlayer.GetFamily() + if curFamily == None: + return + curMember = curFamily.FindMember(playerID) + if curMember == None: + return + if curMember.GetFamilyLV() == IPY_GameServer.fmlMember: + GameWorld.DebugLog("普通成员无法召集!", playerID) + return + PlayerControl.FamilyNotify(curFamily.GetID(), "FairyGrabBossHelp", [npcID]) + return + -- Gitblit v1.8.0