From 022df2f7485767b90ac67abfcafdb5c0e6af427f Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 05 六月 2019 16:24:26 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_19.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_19.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_19.py
index b399fea..8a1f2e6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_19.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_19.py
@@ -34,7 +34,7 @@
def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick):
skillEffect = curSkill.GetEffect(0)
- skillPer = skillEffect.GetEffectValue(0) / float(ChConfig.Def_MaxRateValue)
+ skillPer = skillEffect.GetEffectValue(0)
skillEnhance = skillEffect.GetEffectValue(1)
#---攻击遍历起点优先级 1.找指定点 2.防守者(包括自己)---
--
Gitblit v1.8.0