From 025e48a224019c84c170d53c942c66fc32791bbb Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 20 十二月 2018 19:14:19 +0800
Subject: [PATCH] 5372 【后端】【1.4】聚魂副本开发
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GatherSoul.py | 12 +++++++++---
1 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GatherSoul.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GatherSoul.py
index e99d2ec..6d7f110 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GatherSoul.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GatherSoul.py
@@ -199,13 +199,13 @@
itemDict = PyGameData.g_gathersoulfbAwardDict.get(curPlayer.GetID(), {})
helpItemInfo = {}
- for wheel, itemList in itemDict:
+ for wheel, itemList in itemDict.items():
helpItemInfo[str(wheel)] = FBCommon.GetJsonItemList(itemList)
helpDict = {FBCommon.Help_wheel:curWheel,
FBCommon.Help_step:fbStep,
FBCommon.Help_npc:FBCommon.GetJsonNPCKillList(guardDict),
FBCommon.Help_isAuto:isAutoBoss,
- FBCommon.Help_isAuto:hasRefreshBoss,
+ FBCommon.Help_hasRefreshBoss:hasRefreshBoss,
FBCommon.Help_gsItemInfo:helpItemInfo,
}
#副本帮助
@@ -413,6 +413,8 @@
NPCCustomRefresh.SetNPCRefresh(gatherSoulFBCfg[Def_BuildMark], [(guardNPCID, 1)], 1, 1)
key = FBPlayerDict_GuardNPCCnt % guardNPCID
gameFB.SetGameFBDict(key, gameFB.GetGameFBDictByKey(key) + 1)
+ gameFB.SetGameFBDict(FBPlayerDict_GuardNPCID, 0)
+ DoFBHelp(curPlayer, tick)
return
@@ -484,8 +486,12 @@
if gameFB.GetGameFBDictByKey(FBPlayerDict_HasRefreshBoss):
#本波已刷黄金BOSS
return
-
gatherSoulFBCfg = GetGatherSoulFBCfg()
+ lastWheelEndTime = gameFB.GetGameFBDictByKey(FBPlayerDict_LastWheelEndTime)
+ if lastWheelEndTime and tick - lastWheelEndTime < gatherSoulFBCfg[Def_WheelRefreshCD]:
+ return
+
+
costMoney = gatherSoulFBCfg[Def_BossCostMoney]
costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, ShareDefine.TYPE_Price_Gold_Paper_Money, costMoney, False)
if not costMoneyList:
--
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