From 027dccfa5c57091f7d1787af3e6c7b26c8c0f9a3 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 23 十二月 2019 15:46:52 +0800
Subject: [PATCH] 8346 【恺英】【后端】协助系统(玩家看到boss才同步伤血封包;修复玩家PK时buff掉血添加npc伤血列表报错)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4002.py | 19 +++++++++++++------
1 files changed, 13 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4002.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4002.py
index 83d6e3a..0223162 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4002.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4002.py
@@ -1,30 +1,37 @@
#!/usr/bin/python
# -*- coding: GBK -*-
#
-# @todo: 目标血量低于XX百分比提高伤害xx
+##@package
+#
+# @todo: 目标处于XX状态提高技能伤害固定值
#
# @author: Alee
-# @date 2018-1-9 下午09:39:37
+# @date 2019-5-17 下午05:01:22
# @version 1.0
#
# @note:
#
#---------------------------------------------------------------------
+
import ChConfig
import GameWorld
import GameObj
-# 血量低于XX
def CheckCanHappen(attacker, defender, effect, curSkill):
if not defender:
return False
- if GameObj.GetHP(defender)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(defender) >= effect.GetEffectValue(1):
- return False
+ ownerID, ownerType = 0, 0
+ if effect.GetEffectValue(2):
+ ownerID, ownerType = attacker.GetID(), attacker.GetGameObjType()
+
+ if effect.GetEffectValue(1):
+ if not GameObj.GetPyPlayerState(defender, effect.GetEffectValue(1), ownerID, ownerType):#ChConfig.Def_PlayerState_Stun):
+ #GameWorld.DebugLog("状态触发----%s"%effect.GetEffectValue(1))
+ return False
return True
-
def GetValue(attacker, defender, effect):
return effect.GetEffectValue(0)
--
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