From 027dccfa5c57091f7d1787af3e6c7b26c8c0f9a3 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 23 十二月 2019 15:46:52 +0800
Subject: [PATCH] 8346 【恺英】【后端】协助系统(玩家看到boss才同步伤血封包;修复玩家PK时buff掉血添加npc伤血列表报错)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4082.py | 11 ++++++-----
1 files changed, 6 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4082.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4082.py
index c88d538..81bacd0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4082.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4082.py
@@ -25,9 +25,10 @@
SkillShell.UsePassiveTriggerSkill(attacker, useSkill, defender, GameWorld.GetGameWorld().GetTick(), True)
return False
-
- if not GameObj.GetPyPlayerState(attacker, effect.GetEffectValue(1)):
- #GameWorld.DebugLog("状态触发----%s"%effect.GetEffectValue(1))
- return False
-
+
+ if effect.GetEffectValue(2):
+ if not GameObj.GetPyPlayerState(attacker, effect.GetEffectValue(2)):
+ #GameWorld.DebugLog("状态触发----%s"%effect.GetEffectValue(1))
+ return False
+
return GameWorld.CanHappen(effect.GetEffectValue(0))
--
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