From 02a9f1326fd99fc60ee14c70bb55d714803607f0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 08 七月 2019 15:25:56 +0800
Subject: [PATCH] 4438 【主干】【2.0.200】打boss状态下发起匹配可以进入跨服,回来后归属不会清,boss不会回血
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py | 15 ++++++++-------
1 files changed, 8 insertions(+), 7 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
index 302720e..4cc3984 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
@@ -475,8 +475,8 @@
# 仙盟拍品收益邮件
detail = {"ItemGUID":itemGUID, "ItemID":itemID, "Count":itemCount, "BidderPrice":bidderPrice, "FamilyPlayerIDList":familyPlayerIDList}
- paramList = [itemID, itemID, auctionItem.BidderName, bidderPrice, taxRate, giveGoldAverage, personMaxRate]
- PlayerCompensation.SendMailByKey("PaimaiMail6", familyPlayerIDList, [], paramList, gold=giveGoldAverage,
+ paramList = [itemID, itemID, bidderPrice, taxRate, giveGoldAverage, personMaxRate]
+ PlayerCompensation.SendMailByKey("PaimaiMail8", familyPlayerIDList, [], paramList, gold=giveGoldAverage,
detail=detail, moneySource=ChConfig.Def_GiveMoney_AuctionGain)
else:
GameWorld.ErrLog("仙盟拍品没有人获得收益!familyID=%s,itemID=%s,itemGUID=%s" % (familyID, itemID, itemGUID))
@@ -488,15 +488,16 @@
# 个人拍卖收益邮件
detail = {"ItemGUID":itemGUID, "ItemID":itemID, "Count":itemCount, "BidderPrice":bidderPrice}
- paramList = [itemID, itemID, auctionItem.BidderName, bidderPrice, taxRate, givePlayerGold]
- PlayerCompensation.SendMailByKey("PaimaiMail5", [playerID], [], paramList, gold=givePlayerGold,
+ paramList = [itemID, itemID, bidderPrice, taxRate, givePlayerGold]
+ PlayerCompensation.SendMailByKey("PaimaiMail7", [playerID], [], paramList, gold=givePlayerGold,
detail=detail, moneySource=ChConfig.Def_GiveMoney_AuctionGain)
AddAuctionRecord(auctionItem, AuctionRecordResult_SellOK)
- ipyData = IpyGameDataPY.GetIpyGameData("AuctionItem", itemID)
- if ipyData and ipyData.GetNeedWorldNotify():
- PlayerControl.WorldNotify(0, "Paimai6", [auctionItem.BidderName, bidderID, auctionItem.AuctionType, bidderPrice, itemID])
+ #策划需求屏蔽掉成交广播
+ #ipyData = IpyGameDataPY.GetIpyGameData("AuctionItem", itemID)
+ #if ipyData and ipyData.GetNeedWorldNotify():
+ # PlayerControl.WorldNotify(0, "Paimai6", [auctionItem.BidderName, bidderID, auctionItem.AuctionType, bidderPrice, itemID])
else:
# 仙盟拍品回收
if familyID:
--
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