From 033a680f4c973fbac074a95152c6d313d4a71091 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 12 六月 2019 17:12:39 +0800
Subject: [PATCH] 7220 【后端】【2.0】灵器开发1.0版(增加灵器属性表,灵器战力由评分计算,评分由基础属性+灵器属性组成,原翅膀模块改为灵器模块)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py |   38 ++------------------------------------
 1 files changed, 2 insertions(+), 36 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
index cc27958..ef916c3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
@@ -84,7 +84,7 @@
         GameWorld.DebugLog("没有精炼值")
         return
     WingProgressUP(curWing, totalPoint, materialItemDict, curPlayer)
-    CalcWingAttr(curPlayer)
+    ChEquip.RefreshPlayerLingQiEquipAttr(curPlayer)
     PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
     PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_WingRefine, 1)
     return
@@ -278,36 +278,7 @@
 #  @param curPlayer 玩家
 #  @param allAttrList 属性列表
 #  @return None
-def CalcWingAttr(curPlayer):
-    
-    classLV = 0
-    equipPlace = ShareDefine.retWing
-    allAttrList = [{} for _ in range(4)]
-        
-    curWing = None
-    equipPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
-    ipyData = IpyGameDataPY.GetIpyGameData('EquipPlaceIndexMap', classLV, equipPlace)
-    if ipyData:
-        curWing = equipPack.GetAt(ipyData.GetGridIndex())
-        
-    if not ItemCommon.CheckItemCanUse(curWing):
-        #GameWorld.DebugLog("没有穿戴翅膀!")
-        PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_Wing, allAttrList)
-        return
-    
-    if not ItemCommon.CheckItemCanUseByExpireTime(curWing):
-        # 过期
-        PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_Wing, allAttrList)
-        return False
-    
-    # 物品表固定效果属性
-    for effIndex in xrange(curWing.GetEffectCount()):
-        curEff = curWing.GetEffectByIndex(effIndex)
-        effID = curEff.GetEffectID()
-        if effID == 0:
-            continue
-        PlayerControl.CalcAttrDict_Type(effID, curEff.GetEffectValue(0), allAttrList)
-    #GameWorld.DebugLog("翅膀固定属性: %s" % allAttrList)
+def CalcWingAttrEx(curPlayer, curWing, allAttrList):
     
     # 精炼属性
     wingAttrIpyData = GetWingRefineAttrData(curWing.GetItemTypeID())
@@ -321,11 +292,6 @@
         for effID, value in fujiaValueDict.items():
             PlayerControl.CalcAttrDict_Type(effID, int(value * rate), allAttrList)
     #GameWorld.DebugLog("    精炼属性: %s" % allAttrList)
-            
-    # 传奇属性
-    ChEquip.CalcAttr_LegendAttr(curPlayer, curWing, allAttrList)
-    #GameWorld.DebugLog("    传奇属性: %s" % allAttrList)
-    PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_Wing, allAttrList)
     return
 
  

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