From 03f617028885a2e8840500bb520f3418d54eb791 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 30 一月 2019 18:09:20 +0800
Subject: [PATCH] 2968 【1.6】本服打boss,中途传送到跨服,未清空本服归属

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py |  161 ++++++++++++++++++-----------------------------------
 1 files changed, 56 insertions(+), 105 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index a7fac3b..3c5ea40 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -25,21 +25,20 @@
 import ShareDefine
 #import PlayerExam
 import PlayerDBGSEvent
-import MergeBroadcast
 #import PlayerManorWar
 #import GameWorldShopItem
 #import GameWorldActionTeHui
 import GameWorldAverageLv
-#import GameWorldMergeBoss
-#import GameWorldMergeKing
-#import GameWorldMergePK
+import CrossRealmPK
 import GameWorldFamilyWar
 import PlayerFamilyParty
 import IpyGameDataPY
 import PlayerXMZZ
 import PlayerFamilySWRH
 import GameWorldBoss
+import PlayerFamilyRedPacket
 import PlayerFairyCeremony
+import PlayerNewFairyCeremony
 import GameWorldProcess
 import ChPyNetSendPack
 import NetPackCommon
@@ -48,8 +47,6 @@
 from types import IntType
 import time
 #---------------------------------------------------------------------
-
-MaxCustomServerDay = 14 # 最大定制开服天数
 
 #年月日时间格式
 Time_YmdFormat = ChConfig.TYPE_Time_YmdFormat
@@ -81,12 +78,22 @@
         ipyData = operationActionDict[ShareDefine.OperationActionName_FairyCeremony][0]
         if ipyData:
             PlayerFairyCeremony.Sync_OperationAction_FairyCeremony(ipyData, curPlayer)
-        
+    # 新仙界盛典活动进行中
+    if ShareDefine.OperationActionName_NewFairyCeremony in operationActionDict:
+        ipyData = operationActionDict[ShareDefine.OperationActionName_NewFairyCeremony][0]
+        if ipyData:
+            PlayerNewFairyCeremony.Sync_OperationAction_NewFairyCeremony(ipyData, curPlayer)
     # 多倍修行点活动进行中
     if ShareDefine.OperationActionName_RealmPoint in operationActionDict:
         ipyData = operationActionDict[ShareDefine.OperationActionName_RealmPoint][0]
         if ipyData:
             Sync_OperationAction_RealmPoint(ipyData, curPlayer)
+    # 节日红包活动进行中
+    if ShareDefine.OperationActionName_FeastRedPacket in operationActionDict:
+        ipyData = operationActionDict[ShareDefine.OperationActionName_FeastRedPacket][0]
+        if ipyData:
+            PlayerFamilyRedPacket.Sync_FeastRedPacket(ipyData, curPlayer)
+            
     return
 
 def SendMapServerOperationActionState():
@@ -128,7 +135,7 @@
     curDateTimeStr = "%d-%d-%d %02d:%02d:00" % (serverTime.year, serverTime.month, serverTime.day, serverTime.hour, serverTime.minute)
     curDateTime = datetime.datetime.strptime(curDateTimeStr, ChConfig.TYPE_Time_Format)
     
-    customMaxServerDay = MaxCustomServerDay # 定制运营活动最大开服天
+    customMaxServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) # 定制运营活动最大开服天
     operationActionDict = {}
     mapServerOperationActionDict = {}
     serverID = GameWorld.GetServerID()
@@ -166,7 +173,7 @@
                 startDateStr = "%d-%d-%d" % (openServerDateTime.year, openServerDateTime.month, openServerDateTime.day)
                 endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day)
                 GameWorld.Log("        开服天转化为日期: %s ~ %s" % (startDateStr, endDateStr))
-            else:
+            elif actName not in ShareDefine.FeastOperationActionNameList:
                 if openServerDay <= customMaxServerDay:
                     GameWorld.Log("        按日期开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay))
                     continue
@@ -346,12 +353,21 @@
 def __GetOperationActionServerIpyDataList(ipyDataMgr, serverID, actName):
     ## 获取运营活动本服务器对应的配置数据列表
     
+    if not hasattr(ipyDataMgr, "Get%sCount" % actName):
+        GameWorld.ErrLog("没有该运营活动类型对应活动时间表! actName=%s" % actName)
+        return []
+    
     # 所有配置先按活动标识归组
+    platform = GameWorld.GetPlatform()
     actGroupDict = {} # {ActMark:{ServerIDTuple:[ipyData, ...], ...}, ...}
     actCfgCount = getattr(ipyDataMgr, "Get%sCount" % actName)()
     for cfgIndex in xrange(actCfgCount):
         ipyData = getattr(ipyDataMgr, "Get%sByIndex" % actName)(cfgIndex)
         actMark = ipyData.GetActMark()
+        platformList = [] if not hasattr(ipyData, "GetPlatformList") else ipyData.GetPlatformList()
+        if platformList and platform not in platformList:
+            GameWorld.Log("非本平台活动,不取!platform=%s,platformList=%s,actName=%s,cfgID=%s" % (platform, platformList, actName, ipyData.GetCfgID()))
+            continue
         serverIDTuple = tuple(ipyData.GetServerIDList())
         
         serverIpyDataDict = actGroupDict.get(actMark, {})
@@ -437,7 +453,8 @@
         
         dbOperationActIDKey = PlayerDBGSEvent.Def_OperationActID % actName
         curActID = sendMapServerMsgDict.get(ShareDefine.ActKey_ID)
-        if state >= 1 and curActID and PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActIDKey) != curActID:
+        dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
+        if curActID and PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActIDKey) != curActID:
             PlayerDBGSEvent.SetDBGSTrig_ByKey(dbOperationActIDKey, curActID)
             if actName in ShareDefine.NeedWorldLVOperationActNameList:
                 #记录开启时世界等级
@@ -451,10 +468,19 @@
             elif actName == ShareDefine.OperationActionName_FairyCeremony:
                 #重置仙界盛典
                 PlayerFairyCeremony.ResetFairyCeremony()
-            
-            
+            elif actName == ShareDefine.OperationActionName_NewFairyCeremony:
+                #重置仙界盛典
+                PlayerNewFairyCeremony.ResetNewFairyCeremony()
+            elif actName == ShareDefine.OperationActionName_FeastRedPacket:
+                #重置节日红包
+                if ipyData:
+                    PlayerFamilyRedPacket.OnResetFeastRedPacket(ipyData, dayIndex)
+            elif actName == ShareDefine.OperationActionName_FlashSale:
+                #限时抢购重置购买次数 本次活动每场不能重复
+                #dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
+                PlayerStore.ResetFlashSaleBuyCnt(ipyData)
                 
-        if state >= 1 and actName in ShareDefine.NeedWorldLVOperationActNameList:
+        if actName in ShareDefine.NeedWorldLVOperationActNameList:
             actWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OActWorldLV % actName)
             sendMapServerMsgDict[ShareDefine.ActKey_WorldLV] = actWorldLV
         
@@ -474,13 +500,18 @@
                 PlayerFairyCeremony.Sync_OperationAction_FairyCeremony(ipyData)
             if preState != state and state == 0:
                 PlayerFairyCeremony.OnFairyCeremonyEnd()
+        elif actName == ShareDefine.OperationActionName_NewFairyCeremony:
+            if isReload and ipyData:
+                PlayerNewFairyCeremony.Sync_OperationAction_NewFairyCeremony(ipyData)
+            if preState != state and state == 0:
+                PlayerNewFairyCeremony.OnNewFairyCeremonyEnd()
+        
         elif actName == ShareDefine.OperationActionName_RealmPoint:
             if isReload and ipyData:
                 Sync_OperationAction_RealmPoint(ipyData)
-        elif actName == ShareDefine.OperationActionName_FlashSale:
-            if ipyData and preState != state:
-                dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
-                PlayerStore.ResetFlashSaleBuyCnt(ipyData, dayIndex, state)
+        elif actName == ShareDefine.OperationActionName_FeastRedPacket:
+            if isReload and ipyData:
+                PlayerFamilyRedPacket.Sync_FeastRedPacket(ipyData)
                 
         #通知Mapserver,设置字典
         #GameWorld.SendMapServerMsgEx(dictName, state) # 运营活动不单独通知活动状态,需与活动信息整合后一起通知
@@ -536,6 +567,7 @@
     multiRealmPointInfo.EndtDate = GameWorld.GetOperationActionDateStr(ipyData.GetEndDate(), openServerDay)
     multiRealmPointInfo.Multiple = ipyData.GetMultiple()
     multiRealmPointInfo.LimitLV = ipyData.GetLVLimit()
+    multiRealmPointInfo.LimitPoint = ipyData.GetPointLimit()
     if not curPlayer:
         # 全服广播在线玩家
         playerManager = GameWorld.GetPlayerManager()
@@ -568,7 +600,7 @@
     curDateStr = GameWorld.ChangeTimeNumToStr(curTime, ChConfig.TYPE_Time_YmdFormat) # 当天日期
     
     openServerWeekday = GameWorldProcess.GetOpenServerWeekday() # 服务器开服时是星期几
-    curMaxCustomServerDay = MaxCustomServerDay - openServerWeekday + 1 # 最大有效定制开服天
+    curMaxCustomServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) - openServerWeekday + 1 # 最大有效定制开服天
     GameWorld.Log("===== 加载今天日常活动信息 =====")
     GameWorld.Log("    开服是星期%s, 开服第%s天, 当前星期%s" % (openServerWeekday, openServerDay, weekDay))
     GameWorld.Log("    最大有效定制开服天: %s" % (curMaxCustomServerDay))
@@ -820,7 +852,7 @@
         GameWorld.ErrLog("获取开服是星期几数据错误!openServerWeekday=%s" % openServerWeekday)
         return []
     
-    curMaxCustomServerDay = MaxCustomServerDay - openServerWeekday + 1 # 最大有效定制开服天
+    curMaxCustomServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) - openServerWeekday + 1 # 最大有效定制开服天
     GameWorld.Log("===== 加载今天副本状态时间表 =====")
     GameWorld.Log("    开服是星期%s, 开服第%s天, 当前星期%s,%s点%s分 !" % (openServerWeekday, openServerDay, curWeekDay, curHour, curMinute))
     GameWorld.Log("    最大有效定制开服天: %s" % (curMaxCustomServerDay))
@@ -1065,77 +1097,11 @@
     #    #间隔未到
     #    return
     
-    if GameWorld.IsMergeServer():
+    if GameWorld.IsCrossServer():
         return
     
     Dispose_ActionGoOnByDayKey()
     return
-
-
-## 设定上次开启活动时间距离现在天数事件
-#  @param None: 
-#  @return: None
-def DoLogic_ServerLastOpenActionDay():
-    
-    #是跨服服务器
-    if GameWorld.IsMergeServer():
-        if not PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeServerOpenActionDay):
-            return
-        
-        PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_MergeServerOpenActionDay)
-        
-        #通知子服务器天数
-        SendBroadcastMergeOpenActionDay()
-        return
-    
-    DoLogic_ActionByDayKeyOnDay()
-    
-    #上次开启活动时间距离现在天数
-    lastOpenActionDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerLastOpenActionDay)
-    openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)
-    initDayList = ReadChConfig.GetEvalChConfig('ActionControlByDayInitOpenServerDay')
-    if openServerDay < initDayList[0]:
-        #开服时间未超过30天
-        return
-    
-    #新一轮活动从头开始
-    if lastOpenActionDay >= initDayList[1] or openServerDay == initDayList[2]:
-        NewRingOpenActionDay()
-        return
-
-    PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_ServerLastOpenActionDay)
-    return
-            
-
-## 新一轮活动开始
-#  @param None: 
-#  @return: 
-def NewRingOpenActionDay():
-    
-    #设置字典值从1开始, 跟SetDBGSTrig_ServerTime接口同步
-    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerLastOpenActionDay, 1)
-    
-    # 活动天数重设
-    OpenActionDay_Reset()      
-    return
-      
-#------------------------------------------------------------------------------
-## 活动天数重设
-#  @param None
-#  @return None
-def OpenActionDay_Reset():    
-    # 设置国王战开始
-    #PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeWarStart, 1)
-    return
-
-### 检查key是否处理
-#def __CheckIsProcessDictName(dictName):
-#    
-#    # 非跨服服务器不处理某些key
-#    if dictName in [ShareDefine.Def_Notify_WorldKey_Merge_King] and not GameWorld.IsMergeServer():
-#        return False
-#    
-#    return True
 
 ## 当前时间与指定时间比较
 #  @param curTime 当前服务器时间 
@@ -1201,15 +1167,6 @@
     # #领地争夺战
     # if dictName == ShareDefine.Def_Notify_WorldKey_ManorWar:
     #    PlayerManorWar.ManorWar_ChangeState(isOpen)
-    # #跨服boss
-    # elif dictName == ShareDefine.Def_Notify_WorldKey_MergeBoss:
-    #    GameWorldMergeBoss.MergeBoss_ChangeState(isOpen)
-    # #跨服PK
-    # elif dictName == ShareDefine.Def_Notify_WorldKey_Merge_PK:
-    #    GameWorldMergePK.OnMergePKMatchStateChange(isOpen)
-    # #跨服王者争霸
-    # elif dictName == ShareDefine.Def_Notify_WorldKey_Merge_King:
-    #    GameWorldMergeKing.OnMergeKingStateChange(isOpen)
     # #答题活动
     # elif dictName == ShareDefine.Def_Notify_WorldKey_Game_EXAM:
     #    PlayerExam.Exam_ChangeState(isOpen)
@@ -1236,15 +1193,9 @@
     #骑宠争夺
     elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss:
         GameWorldBoss.OnHorsePetRobBossActionChange(isOpen)
-    return
-
-#------------------------------------------------------------------------------ 
-## 通知子服务器天数
-#  @param param: None
-#  @return: None
-def SendBroadcastMergeOpenActionDay():
-    mergeServerOpenActionDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeServerOpenActionDay)
-    MergeBroadcast.SendBroadcastMerge(ChConfig.Def_MergeServerOpenActionDay, 0, {"Day":mergeServerOpenActionDay})
+    #跨服PK
+    elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_CrossReamPK:
+        CrossRealmPK.OnCrossRealmPKDailyActionStateChange(isOpen)
     return
 
 #-------------------------------------------------------------------------------
@@ -1351,7 +1302,7 @@
 #  @param None
 #  @return None
 def Dispose_ActionGoOnByDayKey():
-    if GameWorld.IsMergeServer():
+    if GameWorld.IsCrossServer():
         return
     GameWorld.DebugLog("处理特惠状态信息...")
     openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)

--
Gitblit v1.8.0