From 03f617028885a2e8840500bb520f3418d54eb791 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 30 一月 2019 18:09:20 +0800
Subject: [PATCH] 2968 【1.6】本服打boss,中途传送到跨服,未清空本服归属

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py |  127 +++++++++++++----------------------------
 1 files changed, 41 insertions(+), 86 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index 08c9e57..3c5ea40 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -25,7 +25,6 @@
 import ShareDefine
 #import PlayerExam
 import PlayerDBGSEvent
-import MergeBroadcast
 #import PlayerManorWar
 #import GameWorldShopItem
 #import GameWorldActionTeHui
@@ -37,7 +36,9 @@
 import PlayerXMZZ
 import PlayerFamilySWRH
 import GameWorldBoss
+import PlayerFamilyRedPacket
 import PlayerFairyCeremony
+import PlayerNewFairyCeremony
 import GameWorldProcess
 import ChPyNetSendPack
 import NetPackCommon
@@ -77,12 +78,22 @@
         ipyData = operationActionDict[ShareDefine.OperationActionName_FairyCeremony][0]
         if ipyData:
             PlayerFairyCeremony.Sync_OperationAction_FairyCeremony(ipyData, curPlayer)
-        
+    # 新仙界盛典活动进行中
+    if ShareDefine.OperationActionName_NewFairyCeremony in operationActionDict:
+        ipyData = operationActionDict[ShareDefine.OperationActionName_NewFairyCeremony][0]
+        if ipyData:
+            PlayerNewFairyCeremony.Sync_OperationAction_NewFairyCeremony(ipyData, curPlayer)
     # 多倍修行点活动进行中
     if ShareDefine.OperationActionName_RealmPoint in operationActionDict:
         ipyData = operationActionDict[ShareDefine.OperationActionName_RealmPoint][0]
         if ipyData:
             Sync_OperationAction_RealmPoint(ipyData, curPlayer)
+    # 节日红包活动进行中
+    if ShareDefine.OperationActionName_FeastRedPacket in operationActionDict:
+        ipyData = operationActionDict[ShareDefine.OperationActionName_FeastRedPacket][0]
+        if ipyData:
+            PlayerFamilyRedPacket.Sync_FeastRedPacket(ipyData, curPlayer)
+            
     return
 
 def SendMapServerOperationActionState():
@@ -162,7 +173,7 @@
                 startDateStr = "%d-%d-%d" % (openServerDateTime.year, openServerDateTime.month, openServerDateTime.day)
                 endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day)
                 GameWorld.Log("        开服天转化为日期: %s ~ %s" % (startDateStr, endDateStr))
-            else:
+            elif actName not in ShareDefine.FeastOperationActionNameList:
                 if openServerDay <= customMaxServerDay:
                     GameWorld.Log("        按日期开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay))
                     continue
@@ -342,6 +353,10 @@
 def __GetOperationActionServerIpyDataList(ipyDataMgr, serverID, actName):
     ## 获取运营活动本服务器对应的配置数据列表
     
+    if not hasattr(ipyDataMgr, "Get%sCount" % actName):
+        GameWorld.ErrLog("没有该运营活动类型对应活动时间表! actName=%s" % actName)
+        return []
+    
     # 所有配置先按活动标识归组
     platform = GameWorld.GetPlatform()
     actGroupDict = {} # {ActMark:{ServerIDTuple:[ipyData, ...], ...}, ...}
@@ -438,7 +453,8 @@
         
         dbOperationActIDKey = PlayerDBGSEvent.Def_OperationActID % actName
         curActID = sendMapServerMsgDict.get(ShareDefine.ActKey_ID)
-        if state >= 1 and curActID and PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActIDKey) != curActID:
+        dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
+        if curActID and PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActIDKey) != curActID:
             PlayerDBGSEvent.SetDBGSTrig_ByKey(dbOperationActIDKey, curActID)
             if actName in ShareDefine.NeedWorldLVOperationActNameList:
                 #记录开启时世界等级
@@ -452,10 +468,19 @@
             elif actName == ShareDefine.OperationActionName_FairyCeremony:
                 #重置仙界盛典
                 PlayerFairyCeremony.ResetFairyCeremony()
-            
-            
+            elif actName == ShareDefine.OperationActionName_NewFairyCeremony:
+                #重置仙界盛典
+                PlayerNewFairyCeremony.ResetNewFairyCeremony()
+            elif actName == ShareDefine.OperationActionName_FeastRedPacket:
+                #重置节日红包
+                if ipyData:
+                    PlayerFamilyRedPacket.OnResetFeastRedPacket(ipyData, dayIndex)
+            elif actName == ShareDefine.OperationActionName_FlashSale:
+                #限时抢购重置购买次数 本次活动每场不能重复
+                #dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
+                PlayerStore.ResetFlashSaleBuyCnt(ipyData)
                 
-        if state >= 1 and actName in ShareDefine.NeedWorldLVOperationActNameList:
+        if actName in ShareDefine.NeedWorldLVOperationActNameList:
             actWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OActWorldLV % actName)
             sendMapServerMsgDict[ShareDefine.ActKey_WorldLV] = actWorldLV
         
@@ -475,13 +500,18 @@
                 PlayerFairyCeremony.Sync_OperationAction_FairyCeremony(ipyData)
             if preState != state and state == 0:
                 PlayerFairyCeremony.OnFairyCeremonyEnd()
+        elif actName == ShareDefine.OperationActionName_NewFairyCeremony:
+            if isReload and ipyData:
+                PlayerNewFairyCeremony.Sync_OperationAction_NewFairyCeremony(ipyData)
+            if preState != state and state == 0:
+                PlayerNewFairyCeremony.OnNewFairyCeremonyEnd()
+        
         elif actName == ShareDefine.OperationActionName_RealmPoint:
             if isReload and ipyData:
                 Sync_OperationAction_RealmPoint(ipyData)
-        elif actName == ShareDefine.OperationActionName_FlashSale:
-            if ipyData and preState != state:
-                dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
-                PlayerStore.ResetFlashSaleBuyCnt(ipyData, dayIndex, state)
+        elif actName == ShareDefine.OperationActionName_FeastRedPacket:
+            if isReload and ipyData:
+                PlayerFamilyRedPacket.Sync_FeastRedPacket(ipyData)
                 
         #通知Mapserver,设置字典
         #GameWorld.SendMapServerMsgEx(dictName, state) # 运营活动不单独通知活动状态,需与活动信息整合后一起通知
@@ -1073,72 +1103,6 @@
     Dispose_ActionGoOnByDayKey()
     return
 
-
-## 设定上次开启活动时间距离现在天数事件
-#  @param None: 
-#  @return: None
-def DoLogic_ServerLastOpenActionDay():
-    
-    #是跨服服务器
-    if GameWorld.IsCrossServer():
-        if not PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeServerOpenActionDay):
-            return
-        
-        PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_MergeServerOpenActionDay)
-        
-        #通知子服务器天数
-        SendBroadcastMergeOpenActionDay()
-        return
-    
-    DoLogic_ActionByDayKeyOnDay()
-    
-    #上次开启活动时间距离现在天数
-    lastOpenActionDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerLastOpenActionDay)
-    openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)
-    initDayList = ReadChConfig.GetEvalChConfig('ActionControlByDayInitOpenServerDay')
-    if openServerDay < initDayList[0]:
-        #开服时间未超过30天
-        return
-    
-    #新一轮活动从头开始
-    if lastOpenActionDay >= initDayList[1] or openServerDay == initDayList[2]:
-        NewRingOpenActionDay()
-        return
-
-    PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_ServerLastOpenActionDay)
-    return
-            
-
-## 新一轮活动开始
-#  @param None: 
-#  @return: 
-def NewRingOpenActionDay():
-    
-    #设置字典值从1开始, 跟SetDBGSTrig_ServerTime接口同步
-    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerLastOpenActionDay, 1)
-    
-    # 活动天数重设
-    OpenActionDay_Reset()      
-    return
-      
-#------------------------------------------------------------------------------
-## 活动天数重设
-#  @param None
-#  @return None
-def OpenActionDay_Reset():    
-    # 设置国王战开始
-    #PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeWarStart, 1)
-    return
-
-### 检查key是否处理
-#def __CheckIsProcessDictName(dictName):
-#    
-#    # 非跨服服务器不处理某些key
-#    if dictName in [ShareDefine.Def_Notify_WorldKey_Merge_King] and not GameWorld.IsCrossServer():
-#        return False
-#    
-#    return True
-
 ## 当前时间与指定时间比较
 #  @param curTime 当前服务器时间 
 #  @param timeInfo 指定时间 [[3,4(星期几)], 年,月,日,时,分] 
@@ -1232,15 +1196,6 @@
     #跨服PK
     elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_CrossReamPK:
         CrossRealmPK.OnCrossRealmPKDailyActionStateChange(isOpen)
-    return
-
-#------------------------------------------------------------------------------ 
-## 通知子服务器天数
-#  @param param: None
-#  @return: None
-def SendBroadcastMergeOpenActionDay():
-    mergeServerOpenActionDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeServerOpenActionDay)
-    MergeBroadcast.SendBroadcastMerge(ChConfig.Def_MergeServerOpenActionDay, 0, {"Day":mergeServerOpenActionDay})
     return
 
 #-------------------------------------------------------------------------------

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