From 03f617028885a2e8840500bb520f3418d54eb791 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 30 一月 2019 18:09:20 +0800
Subject: [PATCH] 2968 【1.6】本服打boss,中途传送到跨服,未清空本服归属
---
ServerPython/CoreServerGroup/GameServer/Script/Player/CreateRole.py | 10 ++++++++++
1 files changed, 10 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/CreateRole.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/CreateRole.py
index ac6c503..79e2717 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/CreateRole.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/CreateRole.py
@@ -320,6 +320,11 @@
if createRoleDataMapID not in mapShuntInfoDict:
return createRoleDataMapID, 0, posX, posY # 默认1线
+ activityLineIndex = 0 # 活动线默认1线
+ activityMapLineDict = IpyGameDataPY.GetFuncEvalCfg("MapLine", 2, {})
+ if createRoleDataMapID in activityMapLineDict:
+ activityLineIndex = max(0, activityMapLineDict[createRoleDataMapID] - 1)
+
lineMaxPlayerCount = mapShuntInfoDict[createRoleDataMapID]
emptyLineID = None
heavyLineList = []
@@ -348,6 +353,11 @@
if dataMapID != createRoleDataMapID:
continue
+ #创角不分配到非一线的活动线路
+ if lineID != 0 and lineID == activityLineIndex:
+ #GameWorld.DebugLog("创角不分配到活动线!lineID=%s" % lineID)
+ continue
+
#GameWorld.DebugLog(" lineIndex=%s,lineID=%s,playerCnt=(%s/%s)" % (lineIndex, lineID, curPlayerCnt, maxPlayerCnt))
if curPlayerCnt >= lineMaxPlayerCount:
heavyLineList.append([curPlayerCnt, lineID])
--
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