From 03f617028885a2e8840500bb520f3418d54eb791 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 30 一月 2019 18:09:20 +0800
Subject: [PATCH] 2968 【1.6】本服打boss,中途传送到跨服,未清空本服归属
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py | 38 +++++++++++++++++++++-----------------
1 files changed, 21 insertions(+), 17 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
index dbd3b3f..b824568 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
@@ -22,7 +22,7 @@
#------------------------------------------------------------------------------
import GameWorld
import ChConfig
-#import ShareDefine
+import ShareDefine
import IPY_GameServer
import ChGameToMapPyPack
import NetPackCommon
@@ -85,22 +85,23 @@
# @param addItemList [(itemID, itemCnt, isBind), {或物品信息字典}, ...]
# @return GUID
def SendPersonalItemMailEx(title, content, getDays, playerIDList, addItemList,
- gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default):
+ gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default, detail=""):
limitTime = str(GameWorld.GetDatetimeByDiffDays(getDays))
limitTime = limitTime.split(".")[0]
return SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList,
- gold, goldPaper, silver, sourceType)
+ gold, goldPaper, silver, sourceType, detail=detail)
def SendPersonalItemMailBatch(batchMailInfoList):
## 批量发送邮件
- mailTypeKey, batchPlayerIDList, batchAddItemList, batchParamList, batchGold, batchGoldPaper, batchSilver = batchMailInfoList
-
+ mailTypeKey, batchPlayerIDList, batchAddItemList, batchParamList, batchGold, batchGoldPaper, batchSilver, batchDetail = batchMailInfoList
+
lenPlayerID = len(batchPlayerIDList)
lenItem = len(batchAddItemList)
lenParam = len(batchParamList)
lenGold = len(batchGold)
lenGoldPaper = len(batchGoldPaper)
lenSilver = len(batchSilver)
+ lenDetail = len(batchDetail)
title = ""
getDays = 30
@@ -113,17 +114,20 @@
gold = batchGold[i] if lenGold == lenPlayerID else 0
goldPaper = batchGoldPaper[i] if lenGoldPaper == lenPlayerID else 0
silver = batchSilver[i] if lenSilver == lenPlayerID else 0
+ detail = batchDetail[i] if lenDetail == lenPlayerID else ""
content = "<MailTemplate>%s</MailTemplate>%s" % (mailTypeKey, str(paramList))
- SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver)
+ SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail)
return
-def SendMailByKey(mailTypeKey, playerIDList, addItemList, paramList=[], gold=0, goldPaper=0, silver=0):
+def SendMailByKey(mailTypeKey, playerIDList, addItemList, paramList=[], gold=0, goldPaper=0, silver=0, detail=""):
+ if not mailTypeKey:
+ mailTypeKey = ShareDefine.DefaultLackSpaceMailType
GameWorld.DebugLog("SendMailByKey %s, playerIDList=%s, addItemList=%s, paramList=%s, gold=%s, goldPaper=%s, silver=%s"
% (mailTypeKey, playerIDList, addItemList, paramList, gold, goldPaper, silver))
title = ""
content = "<MailTemplate>%s</MailTemplate>%s" % (mailTypeKey, json.dumps(paramList, ensure_ascii=False))
- return SendPersonalItemMailEx(title, content, 30, playerIDList, addItemList, gold, goldPaper, silver)
+ return SendPersonalItemMailEx(title, content, 30, playerIDList, addItemList, gold, goldPaper, silver, detail=detail)
# 此处货币playerIDList发放统一,如根据玩家不同而变,则应需修改
## 功能发放物品补偿/奖励邮件
@@ -131,7 +135,7 @@
# @return GUID
# @remarks addItemList支持append字典
def SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList,
- gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default):
+ gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default, detail=""):
if not playerIDList:
return ""
@@ -169,7 +173,7 @@
GUID = str(uuid.uuid1())
AddPersonalItem(GUID, addItemDictList[startIndex:startIndex + perMailItemCnt], playerIDList,
limitTime, "%s<$_$>%s<$_$>%s" % (ChConfig.Def_Mail_SenderSys, title, content),
- gold, goldPaper, silver)
+ gold, goldPaper, silver, sourceType, detail)
return GUID
## 发送纯文字个人补偿
@@ -177,7 +181,7 @@
# @param sourceType 查看 Mail_Type_Default 相关定义
# @return None
def SendPersonalAsTextMail(PlayerID, title, content, limitTime, sourceType = ChConfig.Mail_Type_Default):
- if GameWorld.IsMergeServer():
+ if GameWorld.IsCrossServer():
return
GUID = str(uuid.uuid1())
PyAddPersonalCompensation(GUID, PlayerID, GameWorld.GetCurrentDataTimeStr(), limitTime,
@@ -326,11 +330,11 @@
# @param addItemDictList, LimitTime, mailInfo, PlayerJob, Text
# @return None
def AddEntireItem(GUID, addItemDictList, LimitTime, mailInfo, PlayerJob, Text,
- gold = 0, goldPaper = 0, silver = 0):
+ gold = 0, goldPaper = 0, silver = 0, detail=""):
'''
@param mailInfo: GetEntireCompensationInfo 的返回值, 目前暂存字段 PlayerLV 中
'''
- if GameWorld.IsMergeServer():
+ if GameWorld.IsCrossServer():
return
#GameWorld.DebugLog("Compensation### AddEntireItem GUID:%s ItemDict:\n%s "%(GUID, addItemDictList))
@@ -345,7 +349,7 @@
PlayerJob, Text, gold, goldPaper, silver)
checkState, limitLVType, limitLV = ParseEntireCompensationInfo(mailInfo)
addDict = {"LimitTime":LimitTime, "LimitLV":limitLV, "LimitLVType":limitLVType, "CheckState":checkState, "PlayerJob":PlayerJob, "Text":Text,
- "Gold":gold, "GoldPaper":goldPaper, "Silver":silver, "ItemList":addItemDictList}
+ "Gold":gold, "GoldPaper":goldPaper, "Silver":silver, "ItemList":addItemDictList, "Detail":detail}
#添加流向
eventName = "Add" if checkState == CheckState_OK else "AddToCheck"
DataRecordPack.DR_EntireCompensation(GUID, eventName, addDict)
@@ -413,8 +417,8 @@
# @param addItemDict, PlayerIDList, LimitTime, Text
# @return None
def AddPersonalItem(GUID, addItemDictList, PlayerIDList, LimitTime, Text,
- gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default):
- if GameWorld.IsMergeServer():
+ gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default, detail=""):
+ if GameWorld.IsCrossServer():
return
GameWorld.DebugLog("Compensation### AddPersonalItem GUID:%s ItemDict:\n%s "%(GUID, addItemDictList))
@@ -449,7 +453,7 @@
#添加流向
addDict = {"LimitTime":LimitTime, "Text":Text, "Gold":gold, "GoldPaper":goldPaper, "Silver":silver,
- "ItemListLen":len(addItemDictList)}
+ "ItemListLen":len(addItemDictList), "Detail":detail}
DataRecordPack.DR_AddPersonalCompensation(PlayerIDList, GUID, addItemDictList, addDict)
return
--
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