From 04a0c07b609c22633a00d0d69009746db594182a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 31 八月 2018 10:47:31 +0800
Subject: [PATCH] Add: 伤血公式增加攻击方等级对应参考战力参数(aReFightPower);
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py | 14 ++++++++++++++
1 files changed, 14 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index d777f7e..4572e63 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -621,6 +621,16 @@
GameWorldBoss.DoGameWorldBossOnReborn(eval(resultName), tick)
return
+ # 仙盟归属boss信息同步
+ if callName =="FamilyOwnerBossInfo":
+ GameWorldBoss.MapServer_FamilyOwnerBossInfo(eval(resultName))
+ return
+
+ # 骑宠争夺伤血玩家同步
+ if callName =="HorsePetRobBossHurtPlayer":
+ GameWorldBoss.MapServer_HorsePetRobBossHurtPlayer(eval(resultName))
+ return
+
# 全局掉落CD
if callName =="GlobalDropCD":
GameWorldProcess.UpdGlobalDropCD(eval(resultName))
@@ -629,6 +639,10 @@
if callName =="GlobalDropRate":
GameWorldProcess.UpdGlobalDropRate(eval(resultName))
return
+ # 全局击杀数统计
+ if callName =="GlobalKillCount":
+ GameWorldProcess.UpdGlobalKillCount(eval(resultName))
+ return
# 自定义商店全服限购次数清空
if callName =="ShopItemClearBuyCnt":
--
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