From 04b311ecf7656be17a53b8a79356dd2ece7873ac Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 31 八月 2018 18:06:00 +0800 Subject: [PATCH] Fix: 1753 组队打boss伤血清空逻辑异常情况(修复无次数队员可以卡boss回血的bug); --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Player.py | 1 - 1 files changed, 0 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Player.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Player.py index cc48d9f..3717b01 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Player.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Player.py @@ -86,7 +86,6 @@ # @return hurtType : HurtType 伤害结构体类 # @remarks 攻击 def DoAttack(curPlayer, curTagPlayer, skill, skillValue, skillPercent, skillHurtList, tick): - #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPlayer, curTagPlayer, skill, tick) curTagPlayerHPBeforeAtk = curTagPlayer.GetHP() -- Gitblit v1.8.0