From 0613ea155c1474c2d9f8af82e217e110f00d11fa Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 05 七月 2019 11:19:10 +0800
Subject: [PATCH] 7861 【后端】【主干】仙盟boss开出配置多少名不需要参与人数限制

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Player.py |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Player.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Player.py
index cc49b58..7644e5a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Player.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_Player.py
@@ -83,7 +83,6 @@
 #  @return hurtType : HurtType 伤害结构体类 
 #  @remarks 攻击
 def DoAttack(curPet, curTagPlayer, skill, skillValue, skillPercent, skillHurtList, tick):
-    #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPet, curTagPlayer, skill, tick)
     curTagPlayerHPBeforeAtk = curTagPlayer.GetHP()
     hurtType = AttackCommon.GetHurtHP(curPet, curTagPlayer, skill, skillValue, skillPercent, tick)
     #伤血

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