From 07a5b93ce90a08c7d60cecc7c61b984ca0b2ea97 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 12 十二月 2019 16:37:17 +0800
Subject: [PATCH] 8346 【恺英】【后端】协助系统(封魔坛支持协助,去除封魔坛旧版伤血统计)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py |  140 +++++++++++++++++++++++++++++++++-------------
 1 files changed, 101 insertions(+), 39 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
index 43802b3..45284b8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
@@ -32,7 +32,9 @@
 import GameFuncComm
 import PlayerTJG
 import PlayerActivity
+import PlayerSuccess
 import PyGameData
+import BossHurtMng
 
 import copy
 import datetime
@@ -43,7 +45,7 @@
 ) = range(2)
 
 Def_TJGRecoverID = 1 #脱机挂找回索引ID
-
+Def_QueenRelics = 11 #娲皇遗迹找回索引ID
 ## OnDay处理
 #  @param curPlayer
 #  @return None
@@ -68,6 +70,7 @@
     playerLV = curPlayer.GetLV()
     if playerLV <= 1: #刚创角不增加次数
         return
+    RecoverMaxDay = 2 # 最多可找回X天总次数
     lostOnDayNum = __GetLastRecoverPastDay(curPlayer)
     lostOnDayNum = max(0, lostOnDayNum - 1)
     GameWorld.DebugLog('    增加可找回次数 lostOnDayNum=%s'%lostOnDayNum)
@@ -103,8 +106,8 @@
                 continue
 
             remainInfo, limitInfo = FBCommon.GetFBDetailCntInfo(curPlayer, dataMapID)
-            rCommonCnt, rExtraCnt, rBuyCnt, rItemAddCnt, noBuyCnt = remainInfo
-            rCommonCntlimit, rExtraCntlimit, rBuyCntlimit, rItemAddCntlimit, noBuyCntlimit = limitInfo
+            rCommonCnt, rRegainFbCnt, rExtraCnt, rBuyCnt, rItemAddCnt, noBuyCnt = remainInfo
+            rCommonCntlimit, rRegainFbCntLimit, rExtraCntlimit, rBuyCntlimit, rItemAddCntlimit, noBuyCntlimit = limitInfo
             if max(remainInfo) == 0 and not lostOnDayNum:
                 continue
             #限时活动判断当天是否有开启
@@ -116,11 +119,11 @@
             else:
                 addCommonCnt = rCommonCnt + lostOnDayNum * rCommonCntlimit
             
+            addRegainCnt = rRegainFbCnt + lostOnDayNum * rRegainFbCntLimit
             addExtraCnt = rExtraCnt + lostOnDayNum * rExtraCntlimit
             addBuyCnt = rBuyCnt
             addItemAddCnt = rItemAddCnt #使用物品增加的次数
             addnoBuyCnt = noBuyCnt + lostOnDayNum * noBuyCntlimit
-            
             
             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverGainData % index, historyMaxLine)
             if dataMapID == ChConfig.Def_FBMapID_MunekadoTrial:
@@ -129,41 +132,53 @@
             
             #更新可找回次数
             curCommonCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBCommonCnt % index, 0)
-            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBCommonCnt % index,
-                                               min(addCommonCnt + curCommonCnt, rCommonCntlimit * 2))
+            addCommonCnt = min(addCommonCnt + curCommonCnt, rCommonCntlimit * RecoverMaxDay)
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBCommonCnt % index, addCommonCnt)
+            
+            curRegainCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBRegainCnt % index, 0)
+            addRegainCnt = min(addRegainCnt + curRegainCnt, rRegainFbCntLimit * RecoverMaxDay)
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBRegainCnt % index, addRegainCnt)
+            
             curExtraCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBExtraCnt % index, 0)
-            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBExtraCnt % index,
-                                               min(addExtraCnt + curExtraCnt, rExtraCntlimit * 2))
+            addExtraCnt = min(addExtraCnt + curExtraCnt, rExtraCntlimit * RecoverMaxDay)
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBExtraCnt % index, addExtraCnt)
+            
             curBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBBuyCnt % index, 0)
-            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBBuyCnt % index,
-                                               min(addBuyCnt + curBuyCnt, rBuyCntlimit * 2))
+            addBuyCnt = min(addBuyCnt + curBuyCnt, rBuyCntlimit * RecoverMaxDay)
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBBuyCnt % index, addBuyCnt)
+            
             curItemAddCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBItemAddCnt % index, 0)
-            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBItemAddCnt % index,
-                                               min(addItemAddCnt + curItemAddCnt, rItemAddCntlimit * 2))
+            addItemAddCnt = min(addItemAddCnt + curItemAddCnt, rItemAddCntlimit * RecoverMaxDay)
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBItemAddCnt % index, addItemAddCnt)
+            
             curnoBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBNoBuyCnt % index, 0)
-            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBNoBuyCnt % index,
-                                               min(addnoBuyCnt + curnoBuyCnt, noBuyCntlimit * 2))
-            GameWorld.DebugLog('增加找回次数index=%s,addCommonCnt=%s,addExtraCnt=%s,addBuyCnt=%s,addItemAddCnt=%s,addnoBuyCnt=%s'
-                               % (index, addCommonCnt, addExtraCnt, addBuyCnt, addItemAddCnt, addnoBuyCnt))
+            addnoBuyCnt = min(addnoBuyCnt + curnoBuyCnt, noBuyCntlimit * RecoverMaxDay)
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBNoBuyCnt % index, addnoBuyCnt)
+            
+            GameWorld.DebugLog('增加找回次数index=%s,addCommonCnt=%s,addRegainCnt=%s,addExtraCnt=%s,addBuyCnt=%s,addItemAddCnt=%s,addnoBuyCnt=%s'
+                               % (index, addCommonCnt, addRegainCnt, addExtraCnt, addBuyCnt, addItemAddCnt, addnoBuyCnt))
             
             
             recoverNumList.append(index)
         elif dailyQuestData.GetRelatedType() == 1:#每日活动
             dailyID = dailyQuestData.GetRelatedID()
+            lostOnDay = lostOnDayNum
             curDayTimes, dayTimesLimit = PlayerActivity.GetDailyActionFinishCnt(curPlayer, dailyID)
-            if dailyID == ShareDefine.DailyActionID_Dice:#我要太极只分是否参加过,没参加过才能找回,次数算1次
+            if dailyID in [ShareDefine.DailyActionID_Dice, ShareDefine.DailyActionID_IceLode]:#我要太极只分是否参加过,没参加过才能找回,次数算1次
                 dayTimesLimit = 1
                 if curDayTimes:
                     curDayTimes = dayTimesLimit
-                
-            if curDayTimes >= dayTimesLimit and not lostOnDayNum:
+            elif dailyID is ShareDefine.DailyActionID_WorldBOSS:
+                canKillCnt, dayTimesLimit = BossHurtMng.GetCanKillBossCnt(curPlayer, 0)
+                curDayTimes = dayTimesLimit - canKillCnt
+            if curDayTimes >= dayTimesLimit and not lostOnDay:
                 continue
-            addCommonCnt = (dayTimesLimit - curDayTimes) + lostOnDayNum * dayTimesLimit
+            addCommonCnt = (dayTimesLimit - curDayTimes) + lostOnDay * dayTimesLimit
             if addCommonCnt <=0:
                 continue
             curCommonCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBCommonCnt % index, 0)
             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBCommonCnt % index,
-                                               min(addCommonCnt + curCommonCnt, dayTimesLimit * 2))
+                                               min(addCommonCnt + curCommonCnt, dayTimesLimit * RecoverMaxDay))
             recoverNumList.append(index)
             GameWorld.DebugLog('增加找回次数index=%s,addCommonCnt=%s'
                                % (index, addCommonCnt))
@@ -260,7 +275,12 @@
     
     infoDict = {ChConfig.Def_Cost_Reason_SonKey:recoverWay}
     for moneyType, moneyCnt in costMoneyDict.items():
-        PlayerControl.PayMoney(curPlayer, moneyType, moneyCnt, ChConfig.Def_Cost_RecoverGain, infoDict)
+        costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, moneyType, moneyCnt)
+        GameWorld.DebugLog('    moneyType=%s,moneyCnt=%s,costMoneyList=%s'%(moneyType, moneyCnt, costMoneyList))
+        if not costMoneyList:
+            return
+        for mType, mCnt in costMoneyList:
+            PlayerControl.PayMoney(curPlayer, mType, mCnt, ChConfig.Def_Cost_RecoverGain, infoDict)
         
         
     if totalExp > 0:
@@ -282,11 +302,12 @@
             
         else:
             for itemID, itemCnt in totalItemDict.items(): 
-                ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 1, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True, showSysInfo=True)
+                ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
     if Def_TJGRecoverID in recoverCntDict:
         #脱机挂经验找回后重置
         PlayerTJG.ResetTJGDeadInfo(curPlayer)
-        
+    if Def_QueenRelics in recoverCntDict:
+        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelicsEx, recoverCntDict[Def_QueenRelics])
     DataRecordPack.DR_PlayerRecover(curPlayer, recoverWay, recoverCntDict, totalExp, totalMoney, totalSP, totalItemDict)        
     __SetRecoverNum(curPlayer, recoverCntDict)
     __NotifyRecoverNum(curPlayer)
@@ -328,39 +349,40 @@
             costMoney = int(normalCostJade * recoverSecond / float(3600))
         else:
             costMoney = min(commonCnt, recoverCnt) * normalCostJade + vipCostJade * max(0, recoverCnt - commonCnt)
-        costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, ShareDefine.TYPE_Price_Gold_Paper_Money, costMoney)
+        costMoneyList = [[ShareDefine.TYPE_Price_Gold_Paper_Money, costMoney]]
     else:
         costCopper = ipyData.GetCostCopper()
         if index == Def_TJGRecoverID:
             costMoney = int(costCopper * recoverSecond / float(3600))
         else:
             costMoney = recoverCnt * costCopper
-        if PlayerControl.HaveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Silver_Money, costMoney, False):
-            costMoneyList = [[IPY_GameWorld.TYPE_Price_Silver_Money, costMoney]]
-        else:
-            costMoneyList = []
+        
+        costMoneyList = [[IPY_GameWorld.TYPE_Price_Silver_Money, costMoney]]
+        
     return costMoneyList, recoverCnt
 
 def __GetCanRecoverCnt(curPlayer, index):
     #获取可找回普通次数,vip次数
     curCommonCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBCommonCnt % index, 0)
+    curRegainCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBRegainCnt % index, 0)
     curExtraCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBExtraCnt % index, 0)
     curBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBBuyCnt % index, 0)
     curItemAddCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBItemAddCnt % index, 0)
     curnoBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBNoBuyCnt % index, 0)
-    return curCommonCnt + curExtraCnt + curBuyCnt + curItemAddCnt, curnoBuyCnt
+    return curCommonCnt + curRegainCnt + curExtraCnt + curBuyCnt + curItemAddCnt, curnoBuyCnt
 
 def __SetRecoverNum(curPlayer, recoverCntDict):
     #更新找回次数
-    #每日刷新次数>Vip买回来没用的次数>卷轴加的没用的次数>Vip额外次数>Vip可购买但未买次数
-
+    #每日刷新次数>Vip买回来没用的次数>卷轴加的没用的次数>每日恢复次数>Vip额外次数>Vip可购买但未买次数
+    
     for index, recoverCnt in recoverCntDict.items():
         curCommonCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBCommonCnt % index, 0)
+        curRegainCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBRegainCnt % index, 0)
         curExtraCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBExtraCnt % index, 0)
         curBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBBuyCnt % index, 0)
         curItemAddCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBItemAddCnt % index, 0)
         curnoBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBNoBuyCnt % index, 0)
-        cntList = [curCommonCnt, curBuyCnt, curItemAddCnt, curExtraCnt, curnoBuyCnt]
+        cntList = [curCommonCnt, curBuyCnt, curItemAddCnt, curRegainCnt, curExtraCnt, curnoBuyCnt]
         newCntList = copy.deepcopy(cntList)
         
         sumCnt = 0
@@ -369,15 +391,39 @@
             newCntList[i] = max(0, sumCnt - recoverCnt)
             if recoverCnt <= sumCnt:
                 break
-        newCommonCnt,newBuyCnt,newItemAddCnt,newExtraCnt,newnoBuyCnt = newCntList
- 
+        newCommonCnt, newBuyCnt, newItemAddCnt, newRegainCnt, newExtraCnt, newnoBuyCnt = newCntList
+        
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBCommonCnt % index, newCommonCnt)
+        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBRegainCnt % index, newRegainCnt)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBBuyCnt % index, newBuyCnt)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBItemAddCnt % index, newItemAddCnt)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBExtraCnt % index, newExtraCnt)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBNoBuyCnt % index, newnoBuyCnt)
-        if max(newCommonCnt, newBuyCnt, newItemAddCnt, newExtraCnt, newnoBuyCnt) == 0 and index != Def_TJGRecoverID:
-            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HaveRecover % index, 1)
+        GameWorld.DebugLog("资源找回次数: index=%s,recoverCnt=%s" % (index, recoverCnt))
+        GameWorld.DebugLog("    curCommonCnt=%s,curBuyCnt=%s,curItemAddCnt=%s,curRegainCnt=%s,curExtraCnt=%s,curnoBuyCnt=%s" 
+                           % (curCommonCnt, curBuyCnt, curItemAddCnt, curRegainCnt, curExtraCnt, curnoBuyCnt))
+        GameWorld.DebugLog("    newCommonCnt=%s,newBuyCnt=%s,newItemAddCnt=%s,newRegainCnt=%s,newExtraCnt=%s,newnoBuyCnt=%s" 
+                           % (newCommonCnt, newBuyCnt, newItemAddCnt, newRegainCnt, newExtraCnt, newnoBuyCnt))
+        if index != Def_TJGRecoverID:
+            #1:找回了普通  2:找回了vip  3:2个都有找回  
+            recoverData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HaveRecover % index, 0)
+            updData = recoverData
+            if i < len(cntList) -1:
+                if recoverData == 2:
+                    updData = 3
+                elif recoverData == 0:
+                    updData = 1
+            else:
+                if max(curCommonCnt, curBuyCnt, curItemAddCnt, curRegainCnt, curExtraCnt) == 0:
+                    if recoverData == 0:
+                        updData = 2
+                    elif recoverData == 1:
+                        updData = 3
+                else:
+                    updData = 3
+                    
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HaveRecover % index, updData)
+     
         
     return
 
@@ -393,8 +439,8 @@
     reExp = PlayerControl.GetPlayerReExp(curPlayer)
     expRate = PlayerControl.GetLimitExpRate(curPlayer, ChConfig.ExpRateLimitType_Recover)
     extraData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainData % index, 0)
-    extraData2 = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainDataEx % index, 0)
-    
+    dataEx = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainDataEx % index, 0)
+    realmLV = curPlayer.GetOfficialRank()
     tjgExp = 0 #脱机挂找回经验
     exp = 0
     sp = 0
@@ -419,6 +465,8 @@
         
     itemInfoList = awardDict.get("item", [])
     if itemInfoList:
+        job = curPlayer.GetJob()
+        jobItemList = ipyData.GetJobItemList()
         for itemInfo in itemInfoList:
             itemID = itemInfo.get('ItemID', 0)
             itemcntFormula = itemInfo.get('ItemCount', '')
@@ -427,10 +475,23 @@
             itemcnt = recoverCnt * eval(FormulaControl.GetCompileFormula('ResourcesBackitem%s_%s_%s' % (recoverWay, index, itemID), itemcntFormula))
             if not itemcnt:
                 continue
+            itemID = __GetJobItem(job, itemID, jobItemList)
             itemDict[itemID] = itemcnt
     
     return exp, sp, money, itemDict
 
+def __GetJobItem(job, itemID, jobItemList):
+    ## 获取物品对应的职业物品, 职业从1开始
+    for jobItemIDList in jobItemList:
+        if type(jobItemIDList) not in [list, tuple]:
+            GameWorld.ErrLog("资源找回职业物品组格式错误!itemID=%s,jobItemList=%s" % (itemID, jobItemList))
+            return itemID
+        if itemID in jobItemIDList:
+            if job <= 0 or job > len(jobItemIDList):
+                GameWorld.ErrLog("资源找回职业物品配置错误,没有该职业对应物品ID!itemID=%s,job=%s" % (itemID, job))
+                return itemID
+            return jobItemIDList[job - 1]
+    return itemID
 
 ## 通知找回次数
 #  @param curPlayer
@@ -457,6 +518,7 @@
         numInfoPack.Index = index
         numInfoPack.RecoverCnt = commonCnt
         numInfoPack.ExtraCnt = vipExtraCnt
+        numInfoPack.HaveRecover = haveRecover
         numInfoPack.ExtraData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainData % index, 0)
         numInfoPack.ExtraData2 = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainDataEx % index, 0)
         sendPack.NumInfo.append(numInfoPack)  

--
Gitblit v1.8.0