From 07a5b93ce90a08c7d60cecc7c61b984ca0b2ea97 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 12 十二月 2019 16:37:17 +0800
Subject: [PATCH] 8346 【恺英】【后端】协助系统(封魔坛支持协助,去除封魔坛旧版伤血统计)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py | 140 +++++++++++++++++++++++++++++++++-------------
1 files changed, 101 insertions(+), 39 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
index 43802b3..45284b8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
@@ -32,7 +32,9 @@
import GameFuncComm
import PlayerTJG
import PlayerActivity
+import PlayerSuccess
import PyGameData
+import BossHurtMng
import copy
import datetime
@@ -43,7 +45,7 @@
) = range(2)
Def_TJGRecoverID = 1 #脱机挂找回索引ID
-
+Def_QueenRelics = 11 #娲皇遗迹找回索引ID
## OnDay处理
# @param curPlayer
# @return None
@@ -68,6 +70,7 @@
playerLV = curPlayer.GetLV()
if playerLV <= 1: #刚创角不增加次数
return
+ RecoverMaxDay = 2 # 最多可找回X天总次数
lostOnDayNum = __GetLastRecoverPastDay(curPlayer)
lostOnDayNum = max(0, lostOnDayNum - 1)
GameWorld.DebugLog(' 增加可找回次数 lostOnDayNum=%s'%lostOnDayNum)
@@ -103,8 +106,8 @@
continue
remainInfo, limitInfo = FBCommon.GetFBDetailCntInfo(curPlayer, dataMapID)
- rCommonCnt, rExtraCnt, rBuyCnt, rItemAddCnt, noBuyCnt = remainInfo
- rCommonCntlimit, rExtraCntlimit, rBuyCntlimit, rItemAddCntlimit, noBuyCntlimit = limitInfo
+ rCommonCnt, rRegainFbCnt, rExtraCnt, rBuyCnt, rItemAddCnt, noBuyCnt = remainInfo
+ rCommonCntlimit, rRegainFbCntLimit, rExtraCntlimit, rBuyCntlimit, rItemAddCntlimit, noBuyCntlimit = limitInfo
if max(remainInfo) == 0 and not lostOnDayNum:
continue
#限时活动判断当天是否有开启
@@ -116,11 +119,11 @@
else:
addCommonCnt = rCommonCnt + lostOnDayNum * rCommonCntlimit
+ addRegainCnt = rRegainFbCnt + lostOnDayNum * rRegainFbCntLimit
addExtraCnt = rExtraCnt + lostOnDayNum * rExtraCntlimit
addBuyCnt = rBuyCnt
addItemAddCnt = rItemAddCnt #使用物品增加的次数
addnoBuyCnt = noBuyCnt + lostOnDayNum * noBuyCntlimit
-
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverGainData % index, historyMaxLine)
if dataMapID == ChConfig.Def_FBMapID_MunekadoTrial:
@@ -129,41 +132,53 @@
#更新可找回次数
curCommonCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBCommonCnt % index, 0)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBCommonCnt % index,
- min(addCommonCnt + curCommonCnt, rCommonCntlimit * 2))
+ addCommonCnt = min(addCommonCnt + curCommonCnt, rCommonCntlimit * RecoverMaxDay)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBCommonCnt % index, addCommonCnt)
+
+ curRegainCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBRegainCnt % index, 0)
+ addRegainCnt = min(addRegainCnt + curRegainCnt, rRegainFbCntLimit * RecoverMaxDay)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBRegainCnt % index, addRegainCnt)
+
curExtraCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBExtraCnt % index, 0)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBExtraCnt % index,
- min(addExtraCnt + curExtraCnt, rExtraCntlimit * 2))
+ addExtraCnt = min(addExtraCnt + curExtraCnt, rExtraCntlimit * RecoverMaxDay)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBExtraCnt % index, addExtraCnt)
+
curBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBBuyCnt % index, 0)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBBuyCnt % index,
- min(addBuyCnt + curBuyCnt, rBuyCntlimit * 2))
+ addBuyCnt = min(addBuyCnt + curBuyCnt, rBuyCntlimit * RecoverMaxDay)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBBuyCnt % index, addBuyCnt)
+
curItemAddCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBItemAddCnt % index, 0)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBItemAddCnt % index,
- min(addItemAddCnt + curItemAddCnt, rItemAddCntlimit * 2))
+ addItemAddCnt = min(addItemAddCnt + curItemAddCnt, rItemAddCntlimit * RecoverMaxDay)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBItemAddCnt % index, addItemAddCnt)
+
curnoBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBNoBuyCnt % index, 0)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBNoBuyCnt % index,
- min(addnoBuyCnt + curnoBuyCnt, noBuyCntlimit * 2))
- GameWorld.DebugLog('增加找回次数index=%s,addCommonCnt=%s,addExtraCnt=%s,addBuyCnt=%s,addItemAddCnt=%s,addnoBuyCnt=%s'
- % (index, addCommonCnt, addExtraCnt, addBuyCnt, addItemAddCnt, addnoBuyCnt))
+ addnoBuyCnt = min(addnoBuyCnt + curnoBuyCnt, noBuyCntlimit * RecoverMaxDay)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBNoBuyCnt % index, addnoBuyCnt)
+
+ GameWorld.DebugLog('增加找回次数index=%s,addCommonCnt=%s,addRegainCnt=%s,addExtraCnt=%s,addBuyCnt=%s,addItemAddCnt=%s,addnoBuyCnt=%s'
+ % (index, addCommonCnt, addRegainCnt, addExtraCnt, addBuyCnt, addItemAddCnt, addnoBuyCnt))
recoverNumList.append(index)
elif dailyQuestData.GetRelatedType() == 1:#每日活动
dailyID = dailyQuestData.GetRelatedID()
+ lostOnDay = lostOnDayNum
curDayTimes, dayTimesLimit = PlayerActivity.GetDailyActionFinishCnt(curPlayer, dailyID)
- if dailyID == ShareDefine.DailyActionID_Dice:#我要太极只分是否参加过,没参加过才能找回,次数算1次
+ if dailyID in [ShareDefine.DailyActionID_Dice, ShareDefine.DailyActionID_IceLode]:#我要太极只分是否参加过,没参加过才能找回,次数算1次
dayTimesLimit = 1
if curDayTimes:
curDayTimes = dayTimesLimit
-
- if curDayTimes >= dayTimesLimit and not lostOnDayNum:
+ elif dailyID is ShareDefine.DailyActionID_WorldBOSS:
+ canKillCnt, dayTimesLimit = BossHurtMng.GetCanKillBossCnt(curPlayer, 0)
+ curDayTimes = dayTimesLimit - canKillCnt
+ if curDayTimes >= dayTimesLimit and not lostOnDay:
continue
- addCommonCnt = (dayTimesLimit - curDayTimes) + lostOnDayNum * dayTimesLimit
+ addCommonCnt = (dayTimesLimit - curDayTimes) + lostOnDay * dayTimesLimit
if addCommonCnt <=0:
continue
curCommonCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBCommonCnt % index, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBCommonCnt % index,
- min(addCommonCnt + curCommonCnt, dayTimesLimit * 2))
+ min(addCommonCnt + curCommonCnt, dayTimesLimit * RecoverMaxDay))
recoverNumList.append(index)
GameWorld.DebugLog('增加找回次数index=%s,addCommonCnt=%s'
% (index, addCommonCnt))
@@ -260,7 +275,12 @@
infoDict = {ChConfig.Def_Cost_Reason_SonKey:recoverWay}
for moneyType, moneyCnt in costMoneyDict.items():
- PlayerControl.PayMoney(curPlayer, moneyType, moneyCnt, ChConfig.Def_Cost_RecoverGain, infoDict)
+ costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, moneyType, moneyCnt)
+ GameWorld.DebugLog(' moneyType=%s,moneyCnt=%s,costMoneyList=%s'%(moneyType, moneyCnt, costMoneyList))
+ if not costMoneyList:
+ return
+ for mType, mCnt in costMoneyList:
+ PlayerControl.PayMoney(curPlayer, mType, mCnt, ChConfig.Def_Cost_RecoverGain, infoDict)
if totalExp > 0:
@@ -282,11 +302,12 @@
else:
for itemID, itemCnt in totalItemDict.items():
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 1, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True, showSysInfo=True)
+ ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
if Def_TJGRecoverID in recoverCntDict:
#脱机挂经验找回后重置
PlayerTJG.ResetTJGDeadInfo(curPlayer)
-
+ if Def_QueenRelics in recoverCntDict:
+ PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelicsEx, recoverCntDict[Def_QueenRelics])
DataRecordPack.DR_PlayerRecover(curPlayer, recoverWay, recoverCntDict, totalExp, totalMoney, totalSP, totalItemDict)
__SetRecoverNum(curPlayer, recoverCntDict)
__NotifyRecoverNum(curPlayer)
@@ -328,39 +349,40 @@
costMoney = int(normalCostJade * recoverSecond / float(3600))
else:
costMoney = min(commonCnt, recoverCnt) * normalCostJade + vipCostJade * max(0, recoverCnt - commonCnt)
- costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, ShareDefine.TYPE_Price_Gold_Paper_Money, costMoney)
+ costMoneyList = [[ShareDefine.TYPE_Price_Gold_Paper_Money, costMoney]]
else:
costCopper = ipyData.GetCostCopper()
if index == Def_TJGRecoverID:
costMoney = int(costCopper * recoverSecond / float(3600))
else:
costMoney = recoverCnt * costCopper
- if PlayerControl.HaveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Silver_Money, costMoney, False):
- costMoneyList = [[IPY_GameWorld.TYPE_Price_Silver_Money, costMoney]]
- else:
- costMoneyList = []
+
+ costMoneyList = [[IPY_GameWorld.TYPE_Price_Silver_Money, costMoney]]
+
return costMoneyList, recoverCnt
def __GetCanRecoverCnt(curPlayer, index):
#获取可找回普通次数,vip次数
curCommonCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBCommonCnt % index, 0)
+ curRegainCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBRegainCnt % index, 0)
curExtraCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBExtraCnt % index, 0)
curBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBBuyCnt % index, 0)
curItemAddCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBItemAddCnt % index, 0)
curnoBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBNoBuyCnt % index, 0)
- return curCommonCnt + curExtraCnt + curBuyCnt + curItemAddCnt, curnoBuyCnt
+ return curCommonCnt + curRegainCnt + curExtraCnt + curBuyCnt + curItemAddCnt, curnoBuyCnt
def __SetRecoverNum(curPlayer, recoverCntDict):
#更新找回次数
- #每日刷新次数>Vip买回来没用的次数>卷轴加的没用的次数>Vip额外次数>Vip可购买但未买次数
-
+ #每日刷新次数>Vip买回来没用的次数>卷轴加的没用的次数>每日恢复次数>Vip额外次数>Vip可购买但未买次数
+
for index, recoverCnt in recoverCntDict.items():
curCommonCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBCommonCnt % index, 0)
+ curRegainCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBRegainCnt % index, 0)
curExtraCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBExtraCnt % index, 0)
curBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBBuyCnt % index, 0)
curItemAddCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBItemAddCnt % index, 0)
curnoBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBNoBuyCnt % index, 0)
- cntList = [curCommonCnt, curBuyCnt, curItemAddCnt, curExtraCnt, curnoBuyCnt]
+ cntList = [curCommonCnt, curBuyCnt, curItemAddCnt, curRegainCnt, curExtraCnt, curnoBuyCnt]
newCntList = copy.deepcopy(cntList)
sumCnt = 0
@@ -369,15 +391,39 @@
newCntList[i] = max(0, sumCnt - recoverCnt)
if recoverCnt <= sumCnt:
break
- newCommonCnt,newBuyCnt,newItemAddCnt,newExtraCnt,newnoBuyCnt = newCntList
-
+ newCommonCnt, newBuyCnt, newItemAddCnt, newRegainCnt, newExtraCnt, newnoBuyCnt = newCntList
+
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBCommonCnt % index, newCommonCnt)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBRegainCnt % index, newRegainCnt)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBBuyCnt % index, newBuyCnt)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBItemAddCnt % index, newItemAddCnt)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBExtraCnt % index, newExtraCnt)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverFBNoBuyCnt % index, newnoBuyCnt)
- if max(newCommonCnt, newBuyCnt, newItemAddCnt, newExtraCnt, newnoBuyCnt) == 0 and index != Def_TJGRecoverID:
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HaveRecover % index, 1)
+ GameWorld.DebugLog("资源找回次数: index=%s,recoverCnt=%s" % (index, recoverCnt))
+ GameWorld.DebugLog(" curCommonCnt=%s,curBuyCnt=%s,curItemAddCnt=%s,curRegainCnt=%s,curExtraCnt=%s,curnoBuyCnt=%s"
+ % (curCommonCnt, curBuyCnt, curItemAddCnt, curRegainCnt, curExtraCnt, curnoBuyCnt))
+ GameWorld.DebugLog(" newCommonCnt=%s,newBuyCnt=%s,newItemAddCnt=%s,newRegainCnt=%s,newExtraCnt=%s,newnoBuyCnt=%s"
+ % (newCommonCnt, newBuyCnt, newItemAddCnt, newRegainCnt, newExtraCnt, newnoBuyCnt))
+ if index != Def_TJGRecoverID:
+ #1:找回了普通 2:找回了vip 3:2个都有找回
+ recoverData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HaveRecover % index, 0)
+ updData = recoverData
+ if i < len(cntList) -1:
+ if recoverData == 2:
+ updData = 3
+ elif recoverData == 0:
+ updData = 1
+ else:
+ if max(curCommonCnt, curBuyCnt, curItemAddCnt, curRegainCnt, curExtraCnt) == 0:
+ if recoverData == 0:
+ updData = 2
+ elif recoverData == 1:
+ updData = 3
+ else:
+ updData = 3
+
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HaveRecover % index, updData)
+
return
@@ -393,8 +439,8 @@
reExp = PlayerControl.GetPlayerReExp(curPlayer)
expRate = PlayerControl.GetLimitExpRate(curPlayer, ChConfig.ExpRateLimitType_Recover)
extraData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainData % index, 0)
- extraData2 = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainDataEx % index, 0)
-
+ dataEx = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainDataEx % index, 0)
+ realmLV = curPlayer.GetOfficialRank()
tjgExp = 0 #脱机挂找回经验
exp = 0
sp = 0
@@ -419,6 +465,8 @@
itemInfoList = awardDict.get("item", [])
if itemInfoList:
+ job = curPlayer.GetJob()
+ jobItemList = ipyData.GetJobItemList()
for itemInfo in itemInfoList:
itemID = itemInfo.get('ItemID', 0)
itemcntFormula = itemInfo.get('ItemCount', '')
@@ -427,10 +475,23 @@
itemcnt = recoverCnt * eval(FormulaControl.GetCompileFormula('ResourcesBackitem%s_%s_%s' % (recoverWay, index, itemID), itemcntFormula))
if not itemcnt:
continue
+ itemID = __GetJobItem(job, itemID, jobItemList)
itemDict[itemID] = itemcnt
return exp, sp, money, itemDict
+def __GetJobItem(job, itemID, jobItemList):
+ ## 获取物品对应的职业物品, 职业从1开始
+ for jobItemIDList in jobItemList:
+ if type(jobItemIDList) not in [list, tuple]:
+ GameWorld.ErrLog("资源找回职业物品组格式错误!itemID=%s,jobItemList=%s" % (itemID, jobItemList))
+ return itemID
+ if itemID in jobItemIDList:
+ if job <= 0 or job > len(jobItemIDList):
+ GameWorld.ErrLog("资源找回职业物品配置错误,没有该职业对应物品ID!itemID=%s,job=%s" % (itemID, job))
+ return itemID
+ return jobItemIDList[job - 1]
+ return itemID
## 通知找回次数
# @param curPlayer
@@ -457,6 +518,7 @@
numInfoPack.Index = index
numInfoPack.RecoverCnt = commonCnt
numInfoPack.ExtraCnt = vipExtraCnt
+ numInfoPack.HaveRecover = haveRecover
numInfoPack.ExtraData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainData % index, 0)
numInfoPack.ExtraData2 = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainDataEx % index, 0)
sendPack.NumInfo.append(numInfoPack)
--
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