From 085b4bfd72e181f644bca406554b589c0ea680cc Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期四, 30 八月 2018 20:37:09 +0800 Subject: [PATCH] 3114 子 任务 / 【后端】增加解锁被动技能孔的接口 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py | 17 ++++++++++++++++- 1 files changed, 16 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py index efcba16..fc57f03 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py @@ -7210,4 +7210,19 @@ else: curPlayer.SetVisible(False) curPlayer.SetSight(0) - return \ No newline at end of file + return + + +# 被动技能孔 +def DoType_Open_Skill_Slots(curPlayer, curMission, curActionNode): + # 开孔 + slotIndex = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0) + mission_1 = QuestCommon.GetCommonMission(curPlayer) + if not mission_1: + return + + mission_1.SetProperty("OpenSkillSlots", pow(2, slotIndex)|mission_1.GetProperty("OpenSkillSlots")) + + return + + -- Gitblit v1.8.0