From 094b99fdbd566444b3e029bae944e0263e23a458 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 07 三月 2019 17:09:01 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(镶嵌)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMWSoul.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMWSoul.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMWSoul.py
index 79b2741..50694da 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMWSoul.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMWSoul.py
@@ -20,6 +20,7 @@
 import PlayerControl
 import ChConfig
 import GameWorld
+import EventShell
 
 #逻辑实现
 ## GM命令执行入口
@@ -35,7 +36,8 @@
     state = paramList[1]
     
     GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_PDict_MWSoulActiveState, soulID, state, True)
-        
+    if state:
+        EventShell.EventRespons_MWSoulActive(curPlayer, soulID)
     PlayerMagicWeapon.CalcMagicWeaponSoulAttr(curPlayer)
     PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
     

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