From 0975094f2661551929ce86ad4951229bfc887ee6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 28 三月 2024 18:17:39 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(增加强化暴伤、弱化暴伤属性;增加1308通用持续性回血buff逻辑,支持单次回血超20E;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py
index 09d32bc..4545fe2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py
@@ -213,6 +213,8 @@
    [lambda curObj:GameObj.GetCureDefPer(curObj), lambda curObj, value:GameObj.SetCureDefPer(curObj, value), ShareDefine.CDBPlayerRefresh_CureDefPer, 1, 0],          # 弱化对方治疗
    [lambda curObj:GameObj.GetPetStrengthenPer(curObj), lambda curObj, value:GameObj.SetPetStrengthenPer(curObj, value), ShareDefine.CDBPlayerRefresh_PetStrengthenPer, 1, 0],          # 强化灵兽
    [lambda curObj:GameObj.GetPetWeakenPer(curObj), lambda curObj, value:GameObj.SetPetWeakenPer(curObj, value), ShareDefine.CDBPlayerRefresh_PetWeakenPer, 1, 0],          # 弱化灵兽
+   [lambda curObj:GameObj.GetSuperHitHurtPer(curObj), lambda curObj, value:GameObj.SetSuperHitHurtPer(curObj, value), ShareDefine.CDBPlayerRefresh_SuperHitHurtPer, 1, 0],          # 强化暴伤
+   [lambda curObj:GameObj.GetSuperHitHurtDefPer(curObj), lambda curObj, value:GameObj.SetSuperHitHurtDefPer(curObj, value), ShareDefine.CDBPlayerRefresh_SuperHitHurtDefPer, 1, 0],          # 弱化暴伤
 ]
 
 ## 通过索引获得属性值

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