From 09a189483bb323709ac8ff358be35c8e96b56362 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 01 十一月 2024 15:14:27 +0800 Subject: [PATCH] 10261 【越南】【砍树】【英文】【tqxbqy】头像框,头像(补充通知:A922、A923、A927、A928、B920、B922、B033、B035) --- ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 160 ++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 files changed, 150 insertions(+), 10 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py index c6972a8..bd81654 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py @@ -2996,6 +2996,8 @@ AddScore = "" #(String AddScore)//本次对战增加的积分,有正负 IsWin = 0 #(BYTE IsWin)//是否获胜 Time = 0 #(DWORD Time)//时间戳 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -3016,6 +3018,8 @@ self.AddScore,_pos = CommFunc.ReadString(_lpData, _pos,self.AddScoreLen) self.IsWin,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -3031,6 +3035,8 @@ self.AddScore = "" self.IsWin = 0 self.Time = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -3046,6 +3052,8 @@ length += 1 length += len(self.AddScore) length += 1 + length += 4 + length += 4 length += 4 return length @@ -3064,6 +3072,8 @@ data = CommFunc.WriteString(data, self.AddScoreLen, self.AddScore) data = CommFunc.WriteBYTE(data, self.IsWin) data = CommFunc.WriteDWORD(data, self.Time) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -3079,7 +3089,9 @@ AddScoreLen:%d, AddScore:%s, IsWin:%d, - Time:%d + Time:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -3093,7 +3105,9 @@ self.AddScoreLen, self.AddScore, self.IsWin, - self.Time + self.Time, + self.Face, + self.FacePic ) return DumpString @@ -3176,6 +3190,8 @@ FightPower = 0 #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力 FightPowerEx = 0 #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力 Score = 0 #(DWORD Score)//积分 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -3192,6 +3208,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -3203,6 +3221,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.Score = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -3212,6 +3232,8 @@ length += 1 length += 2 length += 2 + length += 4 + length += 4 length += 4 length += 4 length += 4 @@ -3228,6 +3250,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteDWORD(data, self.Score) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -3239,7 +3263,9 @@ RealmLV:%d, FightPower:%d, FightPowerEx:%d, - Score:%d + Score:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -3249,7 +3275,9 @@ self.RealmLV, self.FightPower, self.FightPowerEx, - self.Score + self.Score, + self.Face, + self.FacePic ) return DumpString @@ -5824,6 +5852,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 EquipShowSwitch = 0 #(DWORD EquipShowSwitch) EquipShowIDCount = 0 #(BYTE EquipShowIDCount) EquipShowID = list() #(vector<DWORD> EquipShowID) @@ -5843,6 +5873,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.EquipShowSwitch,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.EquipShowIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.EquipShowIDCount): @@ -5859,6 +5891,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.EquipShowSwitch = 0 self.EquipShowIDCount = 0 self.EquipShowID = list() @@ -5875,6 +5909,8 @@ length += 1 length += 2 length += 4 + length += 4 + length += 4 length += 1 length += 4 * self.EquipShowIDCount @@ -5890,6 +5926,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.EquipShowSwitch) data = CommFunc.WriteBYTE(data, self.EquipShowIDCount) for i in range(self.EquipShowIDCount): @@ -5906,6 +5944,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, EquipShowSwitch:%d, EquipShowIDCount:%d, EquipShowID:%s @@ -5919,6 +5959,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.EquipShowSwitch, self.EquipShowIDCount, "..." @@ -6011,6 +6053,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -6027,6 +6071,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -6038,6 +6084,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -6050,6 +6098,8 @@ length += 2 length += 1 length += 2 + length += 4 + length += 4 return length @@ -6063,6 +6113,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -6074,7 +6126,9 @@ Name:%s, LV:%d, Job:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.AddTime, @@ -6084,7 +6138,9 @@ self.Name, self.LV, self.Job, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -8504,7 +8560,9 @@ RobPlayerID = 0 #(DWORD RobPlayerID)// 抢夺玩家ID,为0时代表没人抢夺 RobWorkerCount = 0 #(BYTE RobWorkerCount)// 抢夺工人个数 RobPlayerName = "" #(char RobPlayerName[33]) + RobJob = 0 #(BYTE RobJob) RobFace = 0 #(DWORD RobFace) + RobFacePic = 0 #(DWORD RobFacePic) data = None def __init__(self): @@ -8526,7 +8584,9 @@ self.RobPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RobWorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RobPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.RobJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RobFace,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.RobFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -8543,7 +8603,9 @@ self.RobPlayerID = 0 self.RobWorkerCount = 0 self.RobPlayerName = "" + self.RobJob = 0 self.RobFace = 0 + self.RobFacePic = 0 return def GetLength(self): @@ -8561,6 +8623,8 @@ length += 4 length += 1 length += 33 + length += 1 + length += 4 length += 4 return length @@ -8580,7 +8644,9 @@ data = CommFunc.WriteDWORD(data, self.RobPlayerID) data = CommFunc.WriteBYTE(data, self.RobWorkerCount) data = CommFunc.WriteString(data, 33, self.RobPlayerName) + data = CommFunc.WriteBYTE(data, self.RobJob) data = CommFunc.WriteDWORD(data, self.RobFace) + data = CommFunc.WriteDWORD(data, self.RobFacePic) return data def OutputString(self): @@ -8598,7 +8664,9 @@ RobPlayerID:%d, RobWorkerCount:%d, RobPlayerName:%s, - RobFace:%d + RobJob:%d, + RobFace:%d, + RobFacePic:%d '''\ %( self.Index, @@ -8614,7 +8682,9 @@ self.RobPlayerID, self.RobWorkerCount, self.RobPlayerName, - self.RobFace + self.RobJob, + self.RobFace, + self.RobFacePic ) return DumpString @@ -8622,7 +8692,9 @@ class tagGCMineArea(Structure): PlayerID = 0 #(DWORD PlayerID)// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人 PlayerName = "" #(char PlayerName[33])// 可能为空,如自己或假人 + Job = 0 #(BYTE Job) Face = 0 #(DWORD Face) + FacePic = 0 #(DWORD FacePic) MineCount = 0 #(BYTE MineCount) MineItemList = list() #(vector<tagGCMineItem> MineItemList)// 矿物列表 data = None @@ -8635,7 +8707,9 @@ self.Clear() self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.MineCount): temMineItemList = tagGCMineItem() @@ -8646,7 +8720,9 @@ def Clear(self): self.PlayerID = 0 self.PlayerName = "" + self.Job = 0 self.Face = 0 + self.FacePic = 0 self.MineCount = 0 self.MineItemList = list() return @@ -8655,6 +8731,8 @@ length = 0 length += 4 length += 33 + length += 1 + length += 4 length += 4 length += 1 for i in range(self.MineCount): @@ -8666,7 +8744,9 @@ data = '' data = CommFunc.WriteDWORD(data, self.PlayerID) data = CommFunc.WriteString(data, 33, self.PlayerName) + data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteBYTE(data, self.MineCount) for i in range(self.MineCount): data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer()) @@ -8676,14 +8756,18 @@ DumpString = ''' PlayerID:%d, PlayerName:%s, + Job:%d, Face:%d, + FacePic:%d, MineCount:%d, MineItemList:%s '''\ %( self.PlayerID, self.PlayerName, + self.Job, self.Face, + self.FacePic, self.MineCount, "..." ) @@ -8779,7 +8863,9 @@ RecordTime = 0 #(DWORD RecordTime)// 记录时间戳 MineID = 0 #(WORD MineID)// 矿物ID,对应福地采集表中ID TagPlayerName = "" #(char TagPlayerName[33]) + TagJob = 0 #(BYTE TagJob) TagFace = 0 #(DWORD TagFace) + TagFacePic = 0 #(DWORD TagFacePic) data = None def __init__(self): @@ -8793,7 +8879,9 @@ self.RecordTime,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MineID,_pos = CommFunc.ReadWORD(_lpData, _pos) self.TagPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.TagJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.TagFace,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.TagFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -8802,7 +8890,9 @@ self.RecordTime = 0 self.MineID = 0 self.TagPlayerName = "" + self.TagJob = 0 self.TagFace = 0 + self.TagFacePic = 0 return def GetLength(self): @@ -8812,6 +8902,8 @@ length += 4 length += 2 length += 33 + length += 1 + length += 4 length += 4 return length @@ -8823,7 +8915,9 @@ data = CommFunc.WriteDWORD(data, self.RecordTime) data = CommFunc.WriteWORD(data, self.MineID) data = CommFunc.WriteString(data, 33, self.TagPlayerName) + data = CommFunc.WriteBYTE(data, self.TagJob) data = CommFunc.WriteDWORD(data, self.TagFace) + data = CommFunc.WriteDWORD(data, self.TagFacePic) return data def OutputString(self): @@ -8833,7 +8927,9 @@ RecordTime:%d, MineID:%d, TagPlayerName:%s, - TagFace:%d + TagJob:%d, + TagFace:%d, + TagFacePic:%d '''\ %( self.RecordType, @@ -8841,7 +8937,9 @@ self.RecordTime, self.MineID, self.TagPlayerName, - self.TagFace + self.TagJob, + self.TagFace, + self.TagFacePic ) return DumpString @@ -13204,6 +13302,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 战力,求余亿 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿 Value1 = 0 #(DWORD Value1)//值1 @@ -13223,6 +13323,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -13237,6 +13339,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.FightPowerEx = 0 self.Value1 = 0 @@ -13256,6 +13360,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 return length @@ -13268,6 +13374,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteDWORD(data, self.Value1) @@ -13283,6 +13391,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, FightPowerEx:%d, Value1:%d, @@ -13296,6 +13406,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.FightPowerEx, self.Value1, @@ -13602,6 +13714,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 战力,求余亿 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿 data = None @@ -13619,6 +13733,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos @@ -13631,6 +13747,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.FightPowerEx = 0 return @@ -13646,6 +13764,8 @@ length += 2 length += 4 length += 4 + length += 4 + length += 4 return length @@ -13658,6 +13778,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) return data @@ -13671,6 +13793,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, FightPowerEx:%d '''\ @@ -13682,6 +13806,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.FightPowerEx ) @@ -13696,6 +13822,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 战力,求余亿 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿 OfflineValue = 0 #(DWORD OfflineValue)// 离线值:0-在线;1-离线;>1-上次离线时间戳,可用于计算离线多久了;当取不到玩家信息时用1代表已离线; @@ -13716,6 +13844,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.OfflineValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -13731,6 +13861,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.FightPowerEx = 0 self.OfflineValue = 0 @@ -13752,6 +13884,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 return length @@ -13764,6 +13898,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteDWORD(data, self.OfflineValue) @@ -13780,6 +13916,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, FightPowerEx:%d, OfflineValue:%d, @@ -13794,6 +13932,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.FightPowerEx, self.OfflineValue, -- Gitblit v1.8.0