From 0a38dff639e802649e094898cc4c5c01f4eea0e0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 08 三月 2019 14:57:22 +0800
Subject: [PATCH] 6332 【后端】【2.0】主要是拍品相关规则调整及背包优化(拍品使用)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py | 179 +++++++++++++++++++++++++++++++++++++++++++++++++++++++----
1 files changed, 166 insertions(+), 13 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
index 24e6d1c..040d5b8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
@@ -71,6 +71,8 @@
import random
import math
import time
+
+g_mysticalShopDict = {} #神秘商店{等级范围:[等级段,{金钱类型:库}]}
#---------------------------------------------------------------------
##开始交易
# @param curPlayer 玩家实例
@@ -200,9 +202,12 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SuperGiftHasOpen, 1)
- SyncMysticalShopInfo(curPlayer)
+ SyncMysticalLimitShopInfo(curPlayer)
SyncShopItemTodayBuyCount(curPlayer)
SyncSuperGiftInfo(curPlayer)
+ if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MysticalShopGoods % 0):
+ __DoMysticalShopRefresh(curPlayer, True, GameWorld.GetGameWorld().GetTick())
+ SyncMysticalShopInfo(curPlayer)
return
##商店物品OnDay
@@ -213,21 +218,36 @@
UpdataSuperGiftTime(curPlayer, True)
OSSaleOpenMail(curPlayer)
refreshType = [3]
+ #神秘商店刷新次数重置
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MysticalShopRefreshCnt, 0)
+ SyncMysticalShopInfo(curPlayer)
+
elif onEventType == ShareDefine.Def_OnEventTypeEx:
refreshType = [4]
openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay)
- if openServerDay % 3 == 0:
- refreshType = [4,7]
+ isMixServer = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_IsMixServer)
+ if isMixServer:
+ mixServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_MixServerDay)
+ if mixServerDay % 3 == 0:
+ refreshType.append(7)
+ elif openServerDay % 3 == 0:
+ refreshType.append(7)
else:
return
- __ResetShopItemBuyCount(curPlayer, refreshType)
+ ResetShopItemBuyCount(curPlayer, refreshType)
return
##商店物品OnWeek
# @param curPlayer 玩家实例
# @return
def ShopItemOnWeek(curPlayer, onEventType):
- __ResetShopItemBuyCount(curPlayer, [onEventType])
+ if onEventType == ShareDefine.Def_OnEventType:
+ refreshType = [1]
+ elif onEventType == ShareDefine.Def_OnEventTypeEx:
+ refreshType = [2]
+ else:
+ return
+ ResetShopItemBuyCount(curPlayer, refreshType)
return
##商店物品OnMonth
@@ -240,24 +260,29 @@
refreshType = 6
else:
return
- __ResetShopItemBuyCount(curPlayer, [refreshType])
+ ResetShopItemBuyCount(curPlayer, [refreshType])
return
def ShopItemOnCrossPKSeasonChange(curPlayer):
## 按跨服PK赛季重置
refreshType = 8
- __ResetShopItemBuyCount(curPlayer, [refreshType])
+ ResetShopItemBuyCount(curPlayer, [refreshType])
return
-def __ResetShopItemBuyCount(curPlayer, onEventTypeList):
+def ResetShopItemBuyCount(curPlayer, resetTypeList):
+ #@param resetTypeList: 需要重置的类型列表
#重置商店物品购买次数 1:周一0点刷新 2:周一5点刷新 3:每日0点刷新 4:每日5点刷新 5每月0点 6每月5点 7每3天5点 8每赛季
+ if not resetTypeList:
+ # 暂定必须指定类型列表,防止终身限购的误被重置
+ return
+
syncIndexList = []
ipyDataMgr = IpyGameDataPY.IPY_Data()
for i in xrange(ipyDataMgr.GetStoreCount()):
shopItem = ipyDataMgr.GetStoreByIndex(i)
if not shopItem.GetLimitCnt():
continue
- if shopItem.GetRefreshType() not in onEventTypeList:
+ if shopItem.GetRefreshType() not in resetTypeList:
continue
dayBuyCntKey = ChConfig.Def_PDict_ShopItemDayBuyCnt % shopItem.GetID()
curDayBuyCnt = curPlayer.NomalDictGetProperty(dayBuyCntKey)
@@ -289,7 +314,7 @@
SyncShopItemTodayBuyCount(curPlayer, syncIndexList, True)
return
-def MysticalShopOpen(curPlayer, befLV, aftLV):
+def MysticalLimitShopOpen(curPlayer, befLV, aftLV):
##神秘限购开启
ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition('Store', {'ShopType':16}, True)
if not ipyDataList:
@@ -304,10 +329,10 @@
syncGoodsList.append(goodsID)
GameWorld.DebugLog('神秘限购商品%s 开卖'%goodsID, curPlayer.GetID())
if syncGoodsList:
- SyncMysticalShopInfo(curPlayer)
+ SyncMysticalLimitShopInfo(curPlayer)
return
-def SyncMysticalShopInfo(curPlayer):
+def SyncMysticalLimitShopInfo(curPlayer):
##神秘限购通知
packData = ChPyNetSendPack.tagMCMysticalShopTimeInfo()
packData.ShopTimeList = []
@@ -329,6 +354,134 @@
if not packData.ShopTimeList:
return
packData.Count = len(packData.ShopTimeList)
+ NetPackCommon.SendFakePack(curPlayer, packData)
+ return
+
+def CheckMysticalShopRefresh(curPlayer, tick):
+ ##神秘商店刷新
+ createRoleTime = curPlayer.GetCreateRoleTime()
+ diffTime = GameWorld.GetCurrentTime() - GameWorld.GetDateTimeByStr(createRoleTime, ChConfig.TYPE_Time_Format)
+ pastSeconds = diffTime.days*24*60*60 + diffTime.seconds
+ refreshTime = IpyGameDataPY.GetFuncCfg('MysteryShopRefresh', 4)
+ if pastSeconds % refreshTime == 0:
+ __DoMysticalShopRefresh(curPlayer, True, tick)
+ return
+
+#// A2 32 神秘商店刷新 #tagCMRefreshMysticalShop
+#struct tagCMRefreshMysticalShop
+#{
+# tagHead Head;
+#};
+def OnMysticalShopRefresh(index, clientData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ __DoMysticalShopRefresh(curPlayer, False, tick)
+ return
+
+def __DoMysticalShopRefresh(curPlayer, isFree, tick):
+ global g_mysticalShopDict #{等级范围:[等级段,{金钱类型:库}]}
+
+ lastTime = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_MysticalShopLastTime)
+ if lastTime and tick - lastTime < 1000:
+ #GameWorld.DebugLog('神秘商店刷新,过于频繁!')
+ return
+ curPlayer.SetDict(ChConfig.Def_PlayerKey_MysticalShopLastTime, tick)
+ if not g_mysticalShopDict:
+ ipyMgr= IpyGameDataPY.IPY_Data()
+ for i in xrange(ipyMgr.GetMysteryShopCount()):
+ ipyData = ipyMgr.GetMysteryShopByIndex(i)
+ lvRange = ipyData.GetLVRange()
+ goodsID = ipyData.GetGoodsID()
+ goodsIpyData = IpyGameDataPY.GetIpyGameData('Store', goodsID)
+ moneyType = goodsIpyData.GetMoneyType()
+ weight = goodsIpyData.GetLimitValue()
+ lvkey = tuple(lvRange)
+ if lvkey not in g_mysticalShopDict:
+ g_mysticalShopDict[lvkey] = [lvkey[0], {}]
+ weightDict = {}
+ if moneyType not in g_mysticalShopDict[lvkey][1]:
+ g_mysticalShopDict[lvkey][1][moneyType] = []
+ weightDict[moneyType] = weightDict.get(moneyType, 0) + weight
+ g_mysticalShopDict[lvkey][1][moneyType].append([weightDict[moneyType], goodsID])
+
+ playerLV = curPlayer.GetLV()
+ curLVDan, shopDict = GameWorld.GetDictValueByRangeKey(g_mysticalShopDict, playerLV)
+ if not shopDict:
+ return
+ maxCnt = IpyGameDataPY.GetFuncCfg('MysteryShopGoods', 1)
+ goldGoodsCnt =GameWorld.GetResultByRandomList(IpyGameDataPY.GetFuncEvalCfg('MysteryShopGoods', 2))
+ if not goldGoodsCnt:
+ return
+ specialGoodsID = 0 #必出的商品ID
+ if not isFree:
+ #优先道具,再仙玉
+ itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
+ costItemID = IpyGameDataPY.GetFuncCfg('MysteryShopRefresh', 1)
+ costItemCntDict = IpyGameDataPY.GetFuncEvalCfg('MysteryShopRefresh', 2)
+ curRefreshCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MysticalShopRefreshCnt)
+ cntList = [int(cnt) for cnt in costItemCntDict.keys()]
+ cntList.sort()
+ costItemCnt = costItemCntDict[str(cntList[-1])]
+ for cnt in cntList:
+ if curRefreshCnt < cnt:
+ costItemCnt = costItemCntDict[str(cnt)]
+ break
+ enough, indexList, hasBind, lackCnt = ItemCommon.GetItem_FromPack_ByID_ExEx(costItemID, itemPack, costItemCnt)
+ costGold = 0
+ if not enough:
+ costGold = lackCnt * IpyGameDataPY.GetFuncCfg('MysteryShopRefresh', 3)
+ if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, costGold, ChConfig.Def_Cost_MysteryShopRefresh):
+ return
+ ItemCommon.ReduceItem(curPlayer, itemPack, indexList, costItemCnt, False, "MysteryShopRefresh")
+ curLVRefreshData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MysticalShopLVRefreshCnt)
+ curLVRefreshCnt, lvDan = curLVRefreshData / 10000, curLVRefreshData % 10000
+ updLVRefreshCnt = 1 if curLVDan != lvDan else curLVRefreshCnt + 1 #等级段变更,重置该等级段的刷新次数
+ updLVRefreshData = min(updLVRefreshCnt * 10000+curLVDan, ChConfig.Def_UpperLimit_DWord)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MysticalShopLVRefreshCnt, updLVRefreshData)
+ specialRefreshCfg = IpyGameDataPY.GetFuncEvalCfg('MysteryShopRefresh', 5)
+ if curLVDan in specialRefreshCfg and updLVRefreshCnt == specialRefreshCfg[curLVDan][0]:
+ specialGoodsID = specialRefreshCfg[curLVDan][1]
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MysticalShopRefreshCnt, curRefreshCnt+1)
+
+ goldGoodsCnt = min(goldGoodsCnt, maxCnt)
+ sliverGoodsCnt = maxCnt - goldGoodsCnt
+ goodsResultList = []
+ if goldGoodsCnt:
+ goodsResultList += GameWorld.GetResultByRandomListEx(shopDict.get(IPY_GameWorld.TYPE_Price_Gold_Money, []), goldGoodsCnt, [])
+ if sliverGoodsCnt:
+ goodsResultList += GameWorld.GetResultByRandomListEx(shopDict.get(IPY_GameWorld.TYPE_Price_Silver_Money, []), sliverGoodsCnt, [])
+ if specialGoodsID and specialGoodsID not in goodsResultList:
+ goodsResultList[0] = specialGoodsID
+ GameWorld.DebugLog('神秘商店刷新特殊规则,等级段:%s,updLVRefreshCnt=%s,specialGoodsID=%s'%(curLVDan, updLVRefreshCnt, specialGoodsID))
+
+ GameWorld.DebugLog('神秘商店刷新isFree=%s,goldGoodsCnt=%s,sliverGoodsCnt=%s,goodsResultList=%s'%(isFree, goldGoodsCnt, sliverGoodsCnt, goodsResultList))
+ syncIndexList = []
+ for i in xrange(maxCnt):
+ goodsID = goodsResultList[i] if i < len(goodsResultList) else 0
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MysticalShopGoods % i, goodsID)
+
+ dayBuyCntKey = ChConfig.Def_PDict_ShopItemDayBuyCnt % goodsID
+ curDayBuyCnt = curPlayer.NomalDictGetProperty(dayBuyCntKey)
+ if curDayBuyCnt:
+ PlayerControl.NomalDictSetProperty(curPlayer, dayBuyCntKey, 0)
+ syncIndexList.append(goodsID)
+ if syncIndexList:
+ SyncShopItemTodayBuyCount(curPlayer, syncIndexList, True)
+ #通知
+ SyncMysticalShopInfo(curPlayer)
+ return
+
+def SyncMysticalShopInfo(curPlayer):
+ ##神秘商店通知
+ packData = ChPyNetSendPack.tagMCMysticalShopInfo()
+ packData.RefreshCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MysticalShopRefreshCnt)
+ packData.GoodsList = []
+ maxCnt = IpyGameDataPY.GetFuncCfg('MysteryShopGoods', 1)
+ for i in xrange(maxCnt):
+ goodsID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MysticalShopGoods % i)
+ goodsInfo = ChPyNetSendPack.tagMCMysticalShopGoods()
+ goodsInfo.GoodsID = goodsID
+ packData.GoodsList.append(goodsInfo)
+ packData.Count = len(packData.GoodsList)
NetPackCommon.SendFakePack(curPlayer, packData)
return
@@ -579,7 +732,7 @@
itemControl = ItemControler.PlayerItemControler(curPlayer)
for itemID, itemCount, isBind in totalItemList:
- curItemObj = ItemControler.GetOutPutItemObj(itemID, itemCount, isBind)
+ curItemObj = ItemControler.GetOutPutItemObj(itemID, itemCount, False)
if not curItemObj:
continue
userData = curItemObj.GetUserData()
--
Gitblit v1.8.0