From 0ae1abe3455b72574e043538c85be3e4015f6bf0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 13 十二月 2021 11:03:24 +0800
Subject: [PATCH] 9341 【BT5】【主干】【后端】情缘系统(修复情缘副本刷怪阶段掉线重登报错)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py |   92 ++++------------------------------------------
 1 files changed, 8 insertions(+), 84 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index 277b74b..7ed6e28 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -65,7 +65,10 @@
         # 跨服不处理运营活动
         return
     
-    isReload, OperationActionInfo = __GetOperationActionInfo()
+    # 玩家登录的不触发重载活动,不然刚好在0点服务器处理OnDay之前登录的时候会有问题
+    isReload, OperationActionInfo = __GetOperationActionInfo(needReload=False)
+    if not OperationActionInfo:
+        return
     operationActionDict = OperationActionInfo[OperationAction_TodayInfo]
     
     if isReload:
@@ -189,7 +192,7 @@
                       % (actName, cfgID, recStartDateStr, recEndDateStr, recLimitWorldLV, recWorldLV))
     return actWorldLVLimitInfo
 
-def __GetOperationActionInfo(isRefreshState=True):
+def __GetOperationActionInfo(isRefreshState=True, needReload=True):
     # @return: isReload, OperationActionInfo
     
     key = "OperationActionInfo"
@@ -203,6 +206,9 @@
     reloadSign = [openServerDay, isMixServer, mixServerDay, reloadSignHour]
     if OperationActionInfo and OperationActionInfo[OperationAction_ReloadSign] == reloadSign:
         #GameWorld.DebugLog("已经加载过本日运营活动处理信息!openServerDay=%s" % openServerDay)
+        return False, OperationActionInfo
+    
+    if not needReload:
         return False, OperationActionInfo
     
     # 因为后面的时间判断都是精确到分的,而处理此逻辑的时候可能不是0秒,所以这里的datetime取当前时间精确到分的
@@ -657,88 +663,6 @@
                     actNumDisableWeekIpyDataInfo[actNum][cfgID] = [startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate]
                     
     return actNumDisableWeekIpyDataInfo, disableWeekCfgIDDict
-
-def TransferOperationActDBKeyValue():
-    '''  服务器启动时调用
-            支持多活动的数据转移,旧版本db活动数据转移到新版本,分两种情况
-    1. 原已支持多活动的:  手动根据原编号规则进行指定转移,这个维护一次后代码可删除
-    2. 原不支持多活动的,自动根据原活动类型进行适配转移即可,由于合服相关的独立出来了,所以只需要处理常规的及节日类型
-                           这个代码可以一直放着,后续增加支持多活动类型的配置到  MultiActNumOperationActNameList 即可
-                           
-           注:不支持多活动的,暂还是用旧的key记录数据
-    '''
-    GameWorld.Log("=== 转移运营活动旧版本数据到新版本 ===")
-    
-    # 1. 原已支持的  - 维护后过一次后可删除或注释掉,目前只有累计充值、集字,线上版本分支 gt_1.100.4
-    transferDict = {
-                    ShareDefine.OperationActionName_TotalRecharge:[
-                            # 原常规每日累充  转移 到 10
-                            [PlayerDBGSEvent.Def_OperationActID % ShareDefine.OperationActionName_TotalRecharge,
-                             PlayerDBGSEvent.Def_OperationActID % ShareDefine.OperationActionName_TotalRecharge + "_%s" % 10,
-                             ],
-                            [PlayerDBGSEvent.Def_OActWorldLV % ShareDefine.OperationActionName_TotalRecharge,
-                             PlayerDBGSEvent.Def_OActWorldLV % ShareDefine.OperationActionName_TotalRecharge + "_%s" % 10,
-                             ],
-                                                                                          
-                            # 原常规多日累充2  转移 到 11
-                            [PlayerDBGSEvent.Def_OperationActID % (ShareDefine.OperationActionName_TotalRecharge + "2"),
-                             PlayerDBGSEvent.Def_OperationActID % ShareDefine.OperationActionName_TotalRecharge + "_%s" % 11,
-                             ],
-                            [PlayerDBGSEvent.Def_OActWorldLV % (ShareDefine.OperationActionName_TotalRecharge + "2"),
-                             PlayerDBGSEvent.Def_OActWorldLV % ShareDefine.OperationActionName_TotalRecharge + "_%s" % 11,
-                             ],
-                                                                                                  
-                            # 原节日多日累充3  转移 到 31
-                            [PlayerDBGSEvent.Def_OperationActID % (ShareDefine.OperationActionName_TotalRecharge + "3"),
-                             PlayerDBGSEvent.Def_OperationActID % ShareDefine.OperationActionName_TotalRecharge + "_%s" % 31,
-                             ],
-                            [PlayerDBGSEvent.Def_OActWorldLV % (ShareDefine.OperationActionName_TotalRecharge + "3"),
-                             PlayerDBGSEvent.Def_OActWorldLV % ShareDefine.OperationActionName_TotalRecharge + "_%s" % 31,
-                             ],
-                                                                   ],
-                    ShareDefine.OperationActionName_CollectWords:[
-                            # 只配置了常规日期的,可不处理
-                                                                  ],
-                    }
-    for actName, transferKeyList in transferDict.items():
-        for oldKey, newKey in transferKeyList:
-            value = PlayerDBGSEvent.GetDBGSTrig_ByKey(oldKey)
-            if not value:
-                continue
-            GameWorld.Log("    转移旧运营活动dbKey值到新key: actName=%s,oldKey=%s,newKey=%s,value=%s" % (actName, oldKey, newKey, value))
-            PlayerDBGSEvent.SetDBGSTrig_ByKey(newKey, value)
-            PlayerDBGSEvent.DelDBGSTrig_ByKey(oldKey)
-            
-    # 2. 新增支持的 - 可当做常规代码一直留着
-    for actName in ShareDefine.MultiActNumOperationActNameList:
-        if actName in transferDict:
-            # 特殊处理转化的活动不进行常规处理
-            continue
-        
-        actIDKeyOld = PlayerDBGSEvent.Def_OperationActID % actName
-        worldLVKeyOld = PlayerDBGSEvent.Def_OActWorldLV % actName
-        
-        actNum = GetOperationActNum(actName)
-        actIDKeyNew = actIDKeyOld + "_%s" % actNum
-        worldLVKeyNew = worldLVKeyOld + "_%s" % actNum
-        
-        dbActID = PlayerDBGSEvent.GetDBGSTrig_ByKey(actIDKeyOld)
-        dbWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(worldLVKeyOld)
-        if not dbActID:
-            continue
-        
-        GameWorld.Log("    转移旧运营活动dbKey值到新key: actName=%s" % actName)
-        PlayerDBGSEvent.SetDBGSTrig_ByKey(actIDKeyNew, dbActID)
-        PlayerDBGSEvent.DelDBGSTrig_ByKey(actIDKeyOld)
-        GameWorld.Log("        actIDKeyOld=%s,actIDKeyNew=%s,dbActID=%s" % (actIDKeyOld, actIDKeyNew, dbActID))
-        
-        if dbWorldLV:
-            PlayerDBGSEvent.SetDBGSTrig_ByKey(worldLVKeyNew, dbWorldLV)
-            PlayerDBGSEvent.DelDBGSTrig_ByKey(worldLVKeyOld)
-            GameWorld.Log("        worldLVKeyOld=%s,worldLVKeyNew=%s,dbWorldLV=%s" % (worldLVKeyOld, worldLVKeyNew, dbWorldLV))
-            
-    GameWorld.Log("===================================")
-    return
 
 def Dispose_OperationActionState(reloadRefresh=False):
     # 运营活动状态处理, 每天0点会强制同步当天的运营活动详情到地图服务器

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