From 0b52fea0c2dec053c44678d94bd66c10db1b0b91 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 06 四月 2021 17:27:57 +0800
Subject: [PATCH] 8870 【BT2】【后端】战力、伤害、玩家生命的数值调整为大数值(超21亿)

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py |   13 +++++++------
 1 files changed, 7 insertions(+), 6 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py
index 0cf2590..356f27f 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py
@@ -182,7 +182,7 @@
 def __RequestAddFamilyNote(curPlayer, actionType, actionDataList, tick):
     
     requestAddFamilyID = actionDataList[0]  # 申请进入的家族
-    fightPower = actionDataList[1] if len(actionDataList) > 1 else curPlayer.GetFightPower()
+    fightPower = actionDataList[1] if len(actionDataList) > 1 else PlayerControl.GetFightPower(curPlayer)
     requestPlayerName = curPlayer.GetName()  # 申请的玩家名字
     
     familyManager = GameWorld.GetFamilyManager()
@@ -226,7 +226,7 @@
             return
     
     #玩家Id, 等级,职业,战斗力
-    actionDataList = [curPlayer.GetID(), curPlayer.GetLV(), curPlayer.GetJob(), fightPower]
+    actionDataList = [curPlayer.GetID(), curPlayer.GetLV(), curPlayer.GetJob(), fightPower % ChConfig.Def_PerPointValue, fightPower / ChConfig.Def_PerPointValue]
 
     result = AddFamilyActionNote(requestPlayerName, requestAddFamilyID, actionType, actionDataList, tick, False)
     if not result:
@@ -423,15 +423,15 @@
         playerLV = familyActionData.GetValue2()  # 等级
         playerJob = familyActionData.GetValue3()  # 职业
         fightPower = familyActionData.GetValue4()  # 战斗力
-        
+        fightPower += familyActionData.GetValue5() * ChConfig.Def_PerPointValue
         tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
         if not tagPlayer:
             isOnLine = 0
         else:
             isOnLine = 1
             playerLV = tagPlayer.GetLV()
-            if tagPlayer.GetFightPower() > fightPower:
-                fightPower = tagPlayer.GetFightPower()
+            if PlayerControl.GetFightPower(tagPlayer) > fightPower:
+                fightPower = PlayerControl.GetFightPower(tagPlayer)
             
         memberInfo = ChPyNetSendPack.tagtMemberInfo()
         memberInfo.PlayerID = playerID
@@ -439,7 +439,8 @@
         memberInfo.Name = requestPlayerName
         memberInfo.PlayerLV = playerLV
         memberInfo.PlayeJob = playerJob
-        memberInfo.PlayeFightPower = fightPower
+        memberInfo.PlayeFightPower = fightPower % ChConfig.Def_PerPointValue
+        memberInfo.PlayeFightPowerEx = fightPower / ChConfig.Def_PerPointValue
         memberInfo.RequestTime = requestTime
         memberInfo.IsOnLine = isOnLine
         packList.append(memberInfo)

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