From 0b52fea0c2dec053c44678d94bd66c10db1b0b91 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 06 四月 2021 17:27:57 +0800
Subject: [PATCH] 8870 【BT2】【后端】战力、伤害、玩家生命的数值调整为大数值(超21亿)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameDebug.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameDebug.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameDebug.py
index 4150dbd..0364a64 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameDebug.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameDebug.py
@@ -32,7 +32,7 @@
     for i in range(0, GameWorld.GetPlayerManager().GetPlayerCount()):
         curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(i)
         GameWorld.Log("PlayerIndex = %d, PlayerID = %d, PlayerHP = %d, PlayerPos = (%d,%d)"%(i,
-                            curPlayer.GetPlayerID(), curPlayer.GetHP(),
+                            curPlayer.GetPlayerID(), GameObj.GetHP(curPlayer),
                             curPlayer.GetPosX(), curPlayer.GetPosY()))
 
 ## 输出npc信息

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