From 0b52fea0c2dec053c44678d94bd66c10db1b0b91 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 06 四月 2021 17:27:57 +0800 Subject: [PATCH] 8870 【BT2】【后端】战力、伤害、玩家生命的数值调整为大数值(超21亿) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py index 47196db..bbb7e4d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py @@ -95,7 +95,7 @@ if todayIsCheckIn: GameWorld.DebugLog("当天已登记,不需要重复登记!", curPlayer.GetPlayerID()) return - fightPower = curPlayer.GetFightPower() + fightPower = PlayerControl.GetFightPower(curPlayer) msgInfo = str(["CheckIn", checkInCount, fightPower]) GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, "FBHelpBattle", msgInfo, len(msgInfo)) return -- Gitblit v1.8.0