From 0b52fea0c2dec053c44678d94bd66c10db1b0b91 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 06 四月 2021 17:27:57 +0800 Subject: [PATCH] 8870 【BT2】【后端】战力、伤害、玩家生命的数值调整为大数值(超21亿) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py index eaa23fa..d05a84c 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AICommon.py @@ -176,7 +176,7 @@ # SetIsNeedProcess(False) 应该及时清理仇恨,回血可以不用即时 curNPC.GetNPCAngry().Clear() -# if curNPC.GetHP() != curNPC.GetMaxHP(): +# if GameObj.GetHP(curNPC) != GameObj.GetMaxHP(curNPC): # if curNPC.GetIsBoss() != ChConfig.Def_NPCType_Ogre_Normal: # return # @@ -232,7 +232,7 @@ curPlayer = GameWorld.GetObj(hurtObjID, IPY_GameWorld.gotPlayer) #无法查找玩家,或者已经死亡 - if curPlayer == None or curPlayer.GetHP() <= 0: + if curPlayer == None or GameObj.GetHP(curPlayer) <= 0: continue if srcPlayer and curPlayer.GetID() == srcPlayer.GetID(): @@ -415,7 +415,7 @@ continue #仇恨值 - curAngryValue = curAngry.GetAngryValue() + curAngryValue = GameObj.GetAngryValue(curAngry) if curAngryValue == 0: continue -- Gitblit v1.8.0