From 0b52fea0c2dec053c44678d94bd66c10db1b0b91 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 06 四月 2021 17:27:57 +0800 Subject: [PATCH] 8870 【BT2】【后端】战力、伤害、玩家生命的数值调整为大数值(超21亿) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py | 5 +++-- 1 files changed, 3 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py index 38c2670..6147fab 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtManager.py @@ -32,6 +32,7 @@ import NPCCommon import FBCommon import ChConfig +import GameObj import time @@ -530,7 +531,7 @@ GameWorld.DebugLog("伤血玩家不可见,不计!playerID=%s" % playerID, self.npcID, self.lineID) return False - if player.GetHP() <= 0 or player.GetPlayerAction() == IPY_GameWorld.paDie: + if GameObj.GetHP(player) <= 0 or player.GetPlayerAction() == IPY_GameWorld.paDie: deadTime = player.NomalDictGetProperty(ChConfig.Def_Player_Dict_DeadTime) if time.time() - deadTime >= IpyGameDataPY.GetFuncCfg("BossHurtValue", 1): GameWorld.DebugLog("伤血玩家死亡超过伤血保护时长,不计!playerID=%s" % playerID, self.npcID, self.lineID) @@ -650,7 +651,7 @@ if player == None: continue - if player.GetHP() <= 0 or player.GetPlayerAction() == IPY_GameWorld.paDie: + if GameObj.GetHP(player) <= 0 or player.GetPlayerAction() == IPY_GameWorld.paDie: playerDisableReason[playerID] = "dead" continue -- Gitblit v1.8.0