From 0b6bad2a108d78abf8101e29079bd36b0db01d3c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 15 四月 2025 11:09:14 +0800 Subject: [PATCH] 10367 【越南】【英语】【BT】【砍树】仙盟攻城战-服务端(防范最大生命值为0时除0报错;) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py | 113 +++++++++++++++++++++++++++++++++++++++++++------------- 1 files changed, 86 insertions(+), 27 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py index 9fe85d6..2348d1c 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py @@ -18,9 +18,11 @@ import GameWorld import ShareDefine import PlayerAssist +import PlayerFamily import PlayerControl import PlayerPackData import PlayerFuncTeam +import NetPackCommon import CrossLuckyCloudBuy import IPY_GameServer import PlayerViewCache @@ -30,11 +32,13 @@ import PlayerActXianXiaMJ import PlayerActGubao import PlayerActHorsePetTrain +import PlayerActLianqi import CrossActionControl import CrossActAllRecharge import CrossFamilyFlagwar import CrossChampionship import CrossBattlefield +import CrossFamilyGCZ import CrossBillboard import CrossYaomoBoss import GameWorldBoss @@ -54,6 +58,10 @@ import cPickle import time +# 仅输出简短日志的信息类型 +ClientServerMsg_ShortLogTypeList = [ShareDefine.ClientServerMsg_PushPlayerCache, ShareDefine.ClientServerMsg_PlayerPackData] +CrossServerMsg_ShortLogTypeList = [ShareDefine.CrossServerMsg_PushPlayerPackData, ShareDefine.CrossServerMsg_ViewPlayerCacheRet] + def SendMsgToCrossServer(msgType, dataMsg): ## 发送信息到跨服服务器上 if GameWorld.IsCrossServer(): @@ -67,7 +75,16 @@ if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK): GameWorld.ErrLog("服务器未启动好,不允许向跨服服务器发送数据! %s" % (srcMsg)) return - GameWorld.Log("SendMsgToCrossServer => %s, %s" % (msgType, srcMsg)) + if msgType in ClientServerMsg_ShortLogTypeList: + playerID = 0 + if isinstance(dataMsg, dict): + playerID = dataMsg.get("playerID", 0) + if not playerID: + playerID = dataMsg.get("PlayerID", 0) + msgLen = len(str(srcMsg)) + GameWorld.Log("SendMsgToCrossServer => %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen)) + else: + GameWorld.Log("SendMsgToCrossServer => %s, %s" % (msgType, srcMsg)) GameWorld.GetGameWorld().SendMergerChildToCenterStringData(sendMsg, len(sendMsg)) return @@ -83,19 +100,22 @@ msgData = msgDict.get("Data", "") serverGroupID = msgDict.get("ServerGroupID", 0) - GameWorld.Log("OnCrossServerReceiveMsg: %s, %s, %s" % (msgType, serverGroupID, msgDict)) - + if msgType in ClientServerMsg_ShortLogTypeList: + playerID = 0 + if isinstance(msgData, dict): + playerID = msgData.get("playerID", 0) + if not playerID: + playerID = msgData.get("PlayerID", 0) + msgLen = len(str(msgDict)) + GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s,playerID=%s,msgLen=%s" % (msgType, serverGroupID, playerID, msgLen)) + else: + GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s, %s" % (msgType, serverGroupID, msgDict)) + if msgType == ShareDefine.ClientServerMsg_PKMatch: CrossRealmPK.ClientServerMsg_PKMatch(serverGroupID, msgData, tick) - elif msgType == ShareDefine.ClientServerMsg_PKRobotOver: - CrossRealmPK.ClientServerMsg_PKRobotOver(serverGroupID, msgData, tick) - - elif msgType == ShareDefine.ClientServerMsg_PKCancel: - CrossRealmPK.ClientServerMsg_PKCancel(msgData, tick) - - elif msgType == ShareDefine.ClientServerMsg_PKPrepareOK: - CrossRealmPK.ClientServerMsg_PKPrepareOK(msgData, tick) + elif msgType == ShareDefine.ClientServerMsg_PKOver: + CrossRealmPK.ClientServerMsg_PKOver(serverGroupID, msgData, tick) elif msgType == ShareDefine.ClientServerMsg_PKBillboard: CrossRealmPK.ClientServerMsg_PKBillboard(serverGroupID, msgData) @@ -163,6 +183,9 @@ elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallChange: CrossBattlefield.ClientServerMsg_BattlefieldCallChange(serverGroupID, msgData) + elif msgType == ShareDefine.ClientServerMsg_ChampionshipPKOver: + CrossChampionship.ClientServerMsg_ChampionshipPKOver(serverGroupID, msgData) + elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialApply: CrossChampionship.ClientServerMsg_ChampionshipOfficialApply(serverGroupID, msgData) @@ -201,6 +224,18 @@ elif msgType == ShareDefine.ClientServerMsg_HorsePetTrainScore: PlayerActHorsePetTrain.ClientServerMsg_HorsePetTrainScore(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_LianqiScore: + PlayerActLianqi.ClientServerMsg_LianqiScore(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_SyncFamilyInfo: + PlayerFamily.ClientServerMsg_SyncFamilyInfo(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_QueryCrossFamily: + PlayerFamily.ClientServerMsg_QueryCrossFamily(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_FamilyGCZ: + CrossFamilyGCZ.ClientServerMsg_FamilyGCZ(serverGroupID, msgData) elif msgType == ShareDefine.ClientServerMsg_CreateFuncTeam: PlayerFuncTeam.ClientServerMsg_CreateFuncTeam(serverGroupID, msgData) @@ -314,7 +349,16 @@ if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK): GameWorld.ErrLog("跨服服务器未启动好,不允许向子服发送数据! serverGroupIDList=%s, srcMsg=%s" % (serverGroupIDList, srcMsg)) return - GameWorld.Log("SendMsgToClientServer => %s, %s, %s" % (msgType, serverGroupIDList, srcMsg)) + if msgType in CrossServerMsg_ShortLogTypeList: + playerID = 0 + if isinstance(dataMsg, dict): + playerID = dataMsg.get("playerID", 0) + if not playerID: + playerID = dataMsg.get("PlayerID", 0) + msgLen = len(str(srcMsg)) + GameWorld.Log("SendMsgToClientServer => %s, %s, playerID=%s,msgLen=%s" % (msgType, serverGroupIDList, playerID, msgLen)) + else: + GameWorld.Log("SendMsgToClientServer => %s, %s, %s" % (msgType, serverGroupIDList, srcMsg)) if not serverGroupIDList: GameWorld.GetGameWorld().SendBroadcastMergeClient(sendMsg, len(sendMsg)) else: @@ -339,7 +383,18 @@ msgType = msgDict.get("MsgType", -1) msgData = msgDict.get("Data", "") crossServerTimeStr = msgDict.get("CrossServerTime", "") - GameWorld.Log("OnClientServerReceiveMsg: %s, %s" % (msgType, msgDict)) + + if msgType in CrossServerMsg_ShortLogTypeList: + playerID = 0 + if isinstance(msgData, dict): + playerID = msgData.get("playerID", 0) + if not playerID: + playerID = msgData.get("PlayerID", 0) + msgLen = len(str(msgDict)) + GameWorld.Log("OnClientServerReceiveMsg: %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen)) + else: + GameWorld.Log("OnClientServerReceiveMsg: %s, %s" % (msgType, msgDict)) + if crossServerTimeStr: curServerTime = int(time.time()) crossServerTime = GameWorld.ChangeTimeStrToNum(crossServerTimeStr) @@ -363,6 +418,9 @@ elif msgType == ShareDefine.CrossServerMsg_PlayerLoginout: ChPlayer.CrossServerMsg_PlayerLoginout(msgData) + elif msgType == ShareDefine.CrossServerMsg_SendFakePack: + NetPackCommon.CrossServerMsg_SendFakePack(msgData) + elif msgType == ShareDefine.CrossServerMsg_ChatCrossWorld: PlayerTalk.CrossServerMsg_ChatCrossWorld(msgData) @@ -384,23 +442,11 @@ elif msgType == ShareDefine.CrossServerMsg_PKMatchReqRet: CrossRealmPK.CrossServerMsg_PKMatchReqRet(msgData) - elif msgType == ShareDefine.CrossServerMsg_PKMatchResult: - CrossRealmPK.CrossServerMsg_PKMatchResult(msgData) - - elif msgType == ShareDefine.CrossServerMsg_PKReadyOKRoomList: - CrossRealmPK.CrossServerMsg_PKReadyOKRoomList(msgData) - - elif msgType == ShareDefine.CrossServerMsg_PKTimeoutRoomList: - CrossRealmPK.CrossServerMsg_PKTimeoutRoomList(msgData) - elif msgType == ShareDefine.CrossServerMsg_PKOverInfo: CrossRealmPK.CrossServerMsg_PKOverInfo(msgData) elif msgType == ShareDefine.CrossServerMsg_PKSeasonInfo: CrossRealmPK.CrossServerMsg_PKSeasonInfo(msgData) - - elif msgType == ShareDefine.CrossServerMsg_PKSyncBillboard: - CrossRealmPK.CrossServerMsg_PKSyncBillboard(msgData) elif msgType == ShareDefine.CrossServerMsg_LuckyCloudBuyLottery: CrossLuckyCloudBuy.CrossServerMsg_LuckyCloudBuyLottery(msgData) @@ -431,6 +477,12 @@ elif msgType == ShareDefine.CrossServerMsg_FuncTeamList: PlayerFuncTeam.CrossServerMsg_FuncTeamList(msgData) + + elif msgType == ShareDefine.CrossServerMsg_FamilyDelRet: + PlayerFamily.CrossServerMsg_FamilyDelRet(msgData) + + elif msgType == ShareDefine.CrossServerMsg_FamilyGCZ: + CrossFamilyGCZ.CrossServerMsg_FamilyGCZ(msgData) elif msgType == ShareDefine.CrossServerMsg_Worship: GameWorship.CrossServerMsg_Worship(msgData) @@ -609,5 +661,12 @@ SendMsgToCrossServer(ShareDefine.ClientServerMsg_ServerInitOK, dataMsg) return - - \ No newline at end of file +def OnCrossServerStateOpen(): + '''子服收到跨服服务器通知 - 跨服服务器状态正常开放中,可能是启动、重连、或者维护后重新开放 + 这里可以处理一些子服与跨服正式建立常规逻辑通讯(注意与socket连接区分,这里指的是逻辑通讯)后的逻辑 + 注:跨服子服socket连接后,并不能正式开始逻辑消息通讯,需要等待双方都启动成功后才可以 + 即子服发送 ClientServerMsg_ServerInitOK 告知启动成功 + 然后跨服回复开启状态后才算正式建立常规逻辑通讯 + ''' + PlayerFamily.Sync_ClientFamilyAllToCrossServer() + return -- Gitblit v1.8.0