From 0b6bad2a108d78abf8101e29079bd36b0db01d3c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 15 四月 2025 11:09:14 +0800
Subject: [PATCH] 10367 【越南】【英语】【BT】【砍树】仙盟攻城战-服务端(防范最大生命值为0时除0报错;)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py |  113 +++++++++++++++++++++++++++++++++++++++++++-------------
 1 files changed, 86 insertions(+), 27 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index 9fe85d6..2348d1c 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -18,9 +18,11 @@
 import GameWorld
 import ShareDefine
 import PlayerAssist
+import PlayerFamily
 import PlayerControl
 import PlayerPackData
 import PlayerFuncTeam
+import NetPackCommon
 import CrossLuckyCloudBuy
 import IPY_GameServer
 import PlayerViewCache
@@ -30,11 +32,13 @@
 import PlayerActXianXiaMJ
 import PlayerActGubao
 import PlayerActHorsePetTrain
+import PlayerActLianqi
 import CrossActionControl
 import CrossActAllRecharge
 import CrossFamilyFlagwar
 import CrossChampionship
 import CrossBattlefield
+import CrossFamilyGCZ
 import CrossBillboard
 import CrossYaomoBoss
 import GameWorldBoss
@@ -54,6 +58,10 @@
 import cPickle
 import time
 
+# 仅输出简短日志的信息类型
+ClientServerMsg_ShortLogTypeList = [ShareDefine.ClientServerMsg_PushPlayerCache, ShareDefine.ClientServerMsg_PlayerPackData]
+CrossServerMsg_ShortLogTypeList = [ShareDefine.CrossServerMsg_PushPlayerPackData, ShareDefine.CrossServerMsg_ViewPlayerCacheRet]
+
 def SendMsgToCrossServer(msgType, dataMsg):
     ## 发送信息到跨服服务器上
     if GameWorld.IsCrossServer():
@@ -67,7 +75,16 @@
     if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
         GameWorld.ErrLog("服务器未启动好,不允许向跨服服务器发送数据! %s" % (srcMsg))
         return
-    GameWorld.Log("SendMsgToCrossServer => %s, %s" % (msgType, srcMsg))   
+    if msgType in ClientServerMsg_ShortLogTypeList:
+        playerID = 0
+        if isinstance(dataMsg, dict):
+            playerID = dataMsg.get("playerID", 0)
+            if not playerID:
+                playerID = dataMsg.get("PlayerID", 0)
+        msgLen = len(str(srcMsg))
+        GameWorld.Log("SendMsgToCrossServer => %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen))
+    else:
+        GameWorld.Log("SendMsgToCrossServer => %s, %s" % (msgType, srcMsg))
     GameWorld.GetGameWorld().SendMergerChildToCenterStringData(sendMsg, len(sendMsg))
     return
 
@@ -83,19 +100,22 @@
         msgData = msgDict.get("Data", "")
         serverGroupID = msgDict.get("ServerGroupID", 0)
         
-        GameWorld.Log("OnCrossServerReceiveMsg: %s, %s, %s" % (msgType, serverGroupID, msgDict))
-        
+        if msgType in ClientServerMsg_ShortLogTypeList:
+            playerID = 0
+            if isinstance(msgData, dict):
+                playerID = msgData.get("playerID", 0)
+                if not playerID:
+                    playerID = msgData.get("PlayerID", 0)
+            msgLen = len(str(msgDict))
+            GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s,playerID=%s,msgLen=%s" % (msgType, serverGroupID, playerID, msgLen))
+        else:
+            GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s, %s" % (msgType, serverGroupID, msgDict))
+            
         if msgType == ShareDefine.ClientServerMsg_PKMatch:
             CrossRealmPK.ClientServerMsg_PKMatch(serverGroupID, msgData, tick)
             
-        elif msgType == ShareDefine.ClientServerMsg_PKRobotOver:
-            CrossRealmPK.ClientServerMsg_PKRobotOver(serverGroupID, msgData, tick)
-            
-        elif msgType == ShareDefine.ClientServerMsg_PKCancel:
-            CrossRealmPK.ClientServerMsg_PKCancel(msgData, tick)
-            
-        elif msgType == ShareDefine.ClientServerMsg_PKPrepareOK:
-            CrossRealmPK.ClientServerMsg_PKPrepareOK(msgData, tick)
+        elif msgType == ShareDefine.ClientServerMsg_PKOver:
+            CrossRealmPK.ClientServerMsg_PKOver(serverGroupID, msgData, tick)
             
         elif msgType == ShareDefine.ClientServerMsg_PKBillboard:
             CrossRealmPK.ClientServerMsg_PKBillboard(serverGroupID, msgData)
@@ -163,6 +183,9 @@
         elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallChange:
             CrossBattlefield.ClientServerMsg_BattlefieldCallChange(serverGroupID, msgData)
             
+        elif msgType == ShareDefine.ClientServerMsg_ChampionshipPKOver:
+            CrossChampionship.ClientServerMsg_ChampionshipPKOver(serverGroupID, msgData)
+            
         elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialApply:
             CrossChampionship.ClientServerMsg_ChampionshipOfficialApply(serverGroupID, msgData)
             
@@ -201,6 +224,18 @@
             
         elif msgType == ShareDefine.ClientServerMsg_HorsePetTrainScore:
             PlayerActHorsePetTrain.ClientServerMsg_HorsePetTrainScore(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_LianqiScore:
+            PlayerActLianqi.ClientServerMsg_LianqiScore(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_SyncFamilyInfo:
+            PlayerFamily.ClientServerMsg_SyncFamilyInfo(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_QueryCrossFamily:
+            PlayerFamily.ClientServerMsg_QueryCrossFamily(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_FamilyGCZ:
+            CrossFamilyGCZ.ClientServerMsg_FamilyGCZ(serverGroupID, msgData)
             
         elif msgType == ShareDefine.ClientServerMsg_CreateFuncTeam:
             PlayerFuncTeam.ClientServerMsg_CreateFuncTeam(serverGroupID, msgData)
@@ -314,7 +349,16 @@
     if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
         GameWorld.ErrLog("跨服服务器未启动好,不允许向子服发送数据! serverGroupIDList=%s, srcMsg=%s" % (serverGroupIDList, srcMsg))
         return
-    GameWorld.Log("SendMsgToClientServer => %s, %s, %s" % (msgType, serverGroupIDList, srcMsg))
+    if msgType in CrossServerMsg_ShortLogTypeList:
+        playerID = 0
+        if isinstance(dataMsg, dict):
+            playerID = dataMsg.get("playerID", 0)
+            if not playerID:
+                playerID = dataMsg.get("PlayerID", 0)
+        msgLen = len(str(srcMsg))
+        GameWorld.Log("SendMsgToClientServer => %s, %s, playerID=%s,msgLen=%s" % (msgType, serverGroupIDList, playerID, msgLen))
+    else:
+        GameWorld.Log("SendMsgToClientServer => %s, %s, %s" % (msgType, serverGroupIDList, srcMsg))
     if not serverGroupIDList:
         GameWorld.GetGameWorld().SendBroadcastMergeClient(sendMsg, len(sendMsg))
     else:
@@ -339,7 +383,18 @@
         msgType = msgDict.get("MsgType", -1)    
         msgData = msgDict.get("Data", "")
         crossServerTimeStr = msgDict.get("CrossServerTime", "")
-        GameWorld.Log("OnClientServerReceiveMsg: %s, %s" % (msgType, msgDict))
+        
+        if msgType in CrossServerMsg_ShortLogTypeList:
+            playerID = 0
+            if isinstance(msgData, dict):
+                playerID = msgData.get("playerID", 0)
+                if not playerID:
+                    playerID = msgData.get("PlayerID", 0)
+            msgLen = len(str(msgDict))
+            GameWorld.Log("OnClientServerReceiveMsg: %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen))
+        else:
+            GameWorld.Log("OnClientServerReceiveMsg: %s, %s" % (msgType, msgDict))
+            
         if crossServerTimeStr:
             curServerTime = int(time.time())
             crossServerTime = GameWorld.ChangeTimeStrToNum(crossServerTimeStr)
@@ -363,6 +418,9 @@
         elif msgType == ShareDefine.CrossServerMsg_PlayerLoginout:
             ChPlayer.CrossServerMsg_PlayerLoginout(msgData)
             
+        elif msgType == ShareDefine.CrossServerMsg_SendFakePack:
+            NetPackCommon.CrossServerMsg_SendFakePack(msgData)
+            
         elif msgType == ShareDefine.CrossServerMsg_ChatCrossWorld:
             PlayerTalk.CrossServerMsg_ChatCrossWorld(msgData)
             
@@ -384,23 +442,11 @@
         elif msgType == ShareDefine.CrossServerMsg_PKMatchReqRet:
             CrossRealmPK.CrossServerMsg_PKMatchReqRet(msgData)
             
-        elif msgType == ShareDefine.CrossServerMsg_PKMatchResult:
-            CrossRealmPK.CrossServerMsg_PKMatchResult(msgData)
-            
-        elif msgType == ShareDefine.CrossServerMsg_PKReadyOKRoomList:
-            CrossRealmPK.CrossServerMsg_PKReadyOKRoomList(msgData)
-            
-        elif msgType == ShareDefine.CrossServerMsg_PKTimeoutRoomList:
-            CrossRealmPK.CrossServerMsg_PKTimeoutRoomList(msgData)
-            
         elif msgType == ShareDefine.CrossServerMsg_PKOverInfo:
             CrossRealmPK.CrossServerMsg_PKOverInfo(msgData)
             
         elif msgType == ShareDefine.CrossServerMsg_PKSeasonInfo:
             CrossRealmPK.CrossServerMsg_PKSeasonInfo(msgData)
-            
-        elif msgType == ShareDefine.CrossServerMsg_PKSyncBillboard:
-            CrossRealmPK.CrossServerMsg_PKSyncBillboard(msgData)
             
         elif msgType == ShareDefine.CrossServerMsg_LuckyCloudBuyLottery:
             CrossLuckyCloudBuy.CrossServerMsg_LuckyCloudBuyLottery(msgData)
@@ -431,6 +477,12 @@
             
         elif msgType == ShareDefine.CrossServerMsg_FuncTeamList:
             PlayerFuncTeam.CrossServerMsg_FuncTeamList(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_FamilyDelRet:
+            PlayerFamily.CrossServerMsg_FamilyDelRet(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_FamilyGCZ:
+            CrossFamilyGCZ.CrossServerMsg_FamilyGCZ(msgData)
             
         elif msgType == ShareDefine.CrossServerMsg_Worship:
             GameWorship.CrossServerMsg_Worship(msgData)
@@ -609,5 +661,12 @@
         SendMsgToCrossServer(ShareDefine.ClientServerMsg_ServerInitOK, dataMsg)
     return
 
-
-    
\ No newline at end of file
+def OnCrossServerStateOpen():
+    '''子服收到跨服服务器通知  - 跨服服务器状态正常开放中,可能是启动、重连、或者维护后重新开放
+    这里可以处理一些子服与跨服正式建立常规逻辑通讯(注意与socket连接区分,这里指的是逻辑通讯)后的逻辑
+    注:跨服子服socket连接后,并不能正式开始逻辑消息通讯,需要等待双方都启动成功后才可以
+    即子服发送  ClientServerMsg_ServerInitOK 告知启动成功
+    然后跨服回复开启状态后才算正式建立常规逻辑通讯
+    '''
+    PlayerFamily.Sync_ClientFamilyAllToCrossServer()
+    return

--
Gitblit v1.8.0