From 0bb7ee068aedba47cb8de483ddf0fe21eb040fb1 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 02 四月 2020 18:08:14 +0800 Subject: [PATCH] 8401 【后端】BOSS复活修改(活动boss被击杀时增加全服广播提醒) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py | 9 +++++++++ 1 files changed, 9 insertions(+), 0 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py index 3f3a36e..410b063 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py @@ -159,6 +159,7 @@ needStartList = [] # [startDateTime, ...] needEndList = [] # [endDateTime, ...] needNotifyDict = {} # {notifyDateTime:[notifyKey, [参数]], ...} + isCustomDay = False activityIpyData = None # 活动中的的配置,取需要处理的配置中开始时间最晚的,反之开关时间头尾相连的时候无法开启后面的活动 # 注意:每个活动配置会有多个活动时间点,但是有且只能生效一条活动配置,换句话说就是每个活动配置时间不允许交叉 for ipyData in curServerActIpyDataList: @@ -185,6 +186,8 @@ # 按开服天开的 if startDateStr.isdigit() and endDateStr.isdigit(): startServerDay, endServerDay = int(startDateStr), int(endDateStr) + if not isCustomDay: + isCustomDay = startServerDay == openServerDay #结束日可能还需要处理广播之类,所以这里需要+1 if openServerDay > endServerDay + 1: GameWorld.Log(" 当前开服天超过活动结束开服天,不处理! cfgID=%s,%s ~ %s < openServerDay(%s)" % (cfgID, startDateStr, endDateStr, openServerDay)) @@ -199,6 +202,8 @@ GameWorld.Log(" 非合服服务器,不处理! cfgID=%s,%s ~ %s" % (cfgID, startDateStr, endDateStr)) continue startMixServerDay, endMixServerDay = int(startDateStr[3:]), int(endDateStr[3:]) + if not isCustomDay: + isCustomDay = startMixServerDay == mixServerDay #结束日可能还需要处理广播之类,所以这里需要+1 if mixServerDay > endMixServerDay + 1: GameWorld.Log(" 当前合服天超过活动结束合服天,不处理! cfgID=%s,%s ~ %s < mixServerDay(%s)" % (cfgID, startDateStr, endDateStr, mixServerDay)) @@ -209,6 +214,9 @@ endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day) GameWorld.Log(" 合服天转化为日期: %s ~ %s" % (startDateStr, endDateStr)) elif startDateStr.startswith("W") and endDateStr.startswith("W"): + if isCustomDay: + GameWorld.Log(" 当前开服合服天存在的定制天,周循环开启的不处理! cfgID=%s,%s ~ %s" % (cfgID, startDateStr, endDateStr)) + continue startWeekday = int(startDateStr[1:]) endWeekday = int(endDateStr[1:]) startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday)) @@ -865,6 +873,7 @@ # 骑宠争夺活动开始前同步有效人数到地图 if dailyActionID == ShareDefine.DailyActionID_FamilyRobBoss: GameWorldBoss.SyncMapServer_HorsePetRobBossPlayerCount() + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ActionBossRebornSign % dailyActionID, int(time.time())) #通知Mapserver,设置字典 GameWorld.SendMapServerMsgEx(dictName, state) -- Gitblit v1.8.0