From 0be2d6f2947fe9f3573841aee07dde4b9f4211b9 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 19 九月 2024 16:39:21 +0800
Subject: [PATCH] 10267 【越南】【英文】【砍树】优化GivePlayerItemOrMail,防范列表元素包含None报错;
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py | 103 +++++++++++++++++++++++++++++++++++++++++++++++++--
1 files changed, 99 insertions(+), 4 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
index 186e6f8..f3eaaaa 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
@@ -35,7 +35,10 @@
import NetPackCommon
import PyDataManager
import PyGameData
+import PlayerBillboard
+import PlayerActBossTrial
import PlayerCompensation
+import PlayerFamilyEmblem
import PlayerFamilyParty
import PlayerFamilySWRH
import PlayerViewCache
@@ -73,6 +76,9 @@
if not family:
return 0
return GetFamilyTotalFightPower(family)
+# 徽章ID
+def GetFamilyEmblemID(curFamily): return curFamily.GetExtra6()
+def SetFamilyEmblemID(curFamily, emblemID): return curFamily.SetExtra6(emblemID)
# 公告修改次数
def GetFamilyBroadcastCnt(curFamily): return curFamily.GetExtra3()
@@ -98,6 +104,53 @@
def GetMemberJoinTime(curMember): return curMember.GetExattr4()
def SetMemberJoinTime(curMember, joinTime): return curMember.SetExattr4(joinTime)
#----------------------------------------------------------------------
+
+def OnGameServerInitOK():
+ ## 服务器启动成功处理
+ DoFamilySort()
+ return
+
+def OnMixServerInit():
+ ## 合服后首次启动成功处理
+
+ # 仙盟联赛重置
+ GameWorldFamilyWar.DoFamilyWarReset()
+ # 重置所有仙盟联赛评级
+ familyManager = GameWorld.GetFamilyManager()
+ for i in xrange(familyManager.GetCount()):
+ family = familyManager.GetAt(i)
+ SetFamilyWarRank(family, 0)
+
+ # 仙盟榜相关榜单重新上榜
+ familyID = family.GetID()
+ familyBillInfo = GetFamilyBillboardInfo(family)
+
+ familySubmitTotal = PlayerActBossTrial.GetFamilySubmitTotalByID(familyID)
+ PlayerBillboard.UpdateFamilyBillboard(ShareDefine.Def_BT_BossTrialSubmitFamily, familyBillInfo, familySubmitTotal)
+
+ DoFamilySort()
+ return
+
+def OnLoadDBPlayerOK():
+ ## 服务器启动加载DB玩家成功处理
+
+ # 检查仙盟ServerID
+ familyManager = GameWorld.GetFamilyManager()
+ for i in xrange(familyManager.GetCount()):
+ family = familyManager.GetAt(i)
+ if family.GetServerID():
+ continue
+ familyID = family.GetID()
+ # 没有则默认取盟主的
+ leaderID = family.GetLeaderID()
+ leaderAccID = PlayerControl.GetDBPlayerAccIDByID(leaderID)
+ if not leaderAccID:
+ continue
+ serverID = GameWorld.GetAccIDServerID(leaderAccID)
+ family.SetServerID(serverID)
+ GameWorld.Log("启动更新仙盟所属服务器ID: familyID=%s,serverID=%s,leaderID=%s,%s" % (familyID, serverID, leaderID, leaderAccID))
+
+ return
def RandomFakeFamily():
'''随机3个假仙盟'''
@@ -218,7 +271,7 @@
# @param tick 当前时间
# @return None
# @remarks 函数详细说明.
-def DoCreateFamily(curPlayer, familyName, fakeIndex, tick):
+def DoCreateFamily(curPlayer, familyName, fakeIndex, tick, emblemID=0):
#---验证玩家属性---
curPlayerID = curPlayer.GetPlayerID()
@@ -275,11 +328,16 @@
if curFamily == None:
GameWorld.ErrLog("家族创建数目已满, 创建家族失败", curPlayerID)
return
- GameWorld.Log("创建仙盟: familyID=%s,playerID=%s" % (curFamily.GetID(), curPlayerID))
+ emblemIDList = PlayerFamilyEmblem.GetDefaultFamilyEmblemIDList()
+ if not emblemID or emblemID not in emblemIDList:
+ emblemID = random.choice(emblemIDList) # 从默认徽章中随机选择一个
+ GameWorld.Log("创建仙盟: familyID=%s,playerID=%s,emblemID=%s" % (curFamily.GetID(), curPlayerID, emblemID))
#---创建家族---
+ curFamily.SetServerID(GameWorld.GetAccIDServerID(curPlayer.GetAccID()))
curFamily.SetCreateTime(GameWorld.GetCurrentDataTimeStr())
curFamily.SetLV(1)
curFamily.SetAcceptJoin(ShareDefine.FamilyAcceptJoin_Agree) #设置收人方式为直接通过申请
+ SetFamilyEmblemID(curFamily, emblemID)
PyDataManager.GetFamilyStoreItemManager().DelFamilyStoreItemAll(curFamily.GetID())
#新创建的仙盟默认设置已处理过合服
@@ -296,6 +354,8 @@
if fakeIndex and fakeIndex in fakeIndexList:
PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_FakeFamilyIndex % fakeIndexList.index(fakeIndex), 0)
GameWorld.Log(' 创建前n个假仙盟不扣钱! 假仙盟索引%s'%fakeIndexList.index(fakeIndex))
+ fakeAwardItemList = IpyGameDataPY.GetFuncEvalCfg("FakeFamilyName", 3)
+ PlayerCompensation.SendMailByKey("FackFamilyNotice", [curPlayerID], fakeAwardItemList)
elif creatFamilyTimes < IpyGameDataPY.GetFuncCfg('CreateFamilyNeedMoney', 3):
GameWorld.Log(' 创建前n个仙盟不扣钱! creatFamilyTimes=%s' % creatFamilyTimes)
else:
@@ -542,6 +602,7 @@
# tagHead Head;
# char Name[33];
# WORD FakeID;
+# BYTE EmblemID; //选择徽章ID,解锁仙盟等级为1级的均为可选ID
#};
## 查看申请帮会的成员信息
# @param index 玩家索引
@@ -552,8 +613,9 @@
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
inputName = clientPack.Name
fakeIndex = clientPack.FakeID
+ emblemID = clientPack.EmblemID
#执行创建家族逻辑
- DoCreateFamily(curPlayer, inputName, fakeIndex, tick)
+ DoCreateFamily(curPlayer, inputName, fakeIndex, tick, emblemID)
#重置查看家族状态(仅创建家族时候重置, 其余状态由MapServer退出事件时重置)
__ClearViewFamilyState(curPlayer)
#玩家离开事件
@@ -689,6 +751,7 @@
totalFightPower = GetFamilyTotalFightPower(family)
familyView.TotalFightPower = totalFightPower % ChConfig.Def_PerPointValue
familyView.TotalFightPowerEx = totalFightPower / ChConfig.Def_PerPointValue
+ familyView.EmblemID = GetFamilyEmblemID(family)
return familyView
## 玩家模糊查询家族,0F 0D封包
@@ -769,6 +832,19 @@
break
familyViewPack.PageCount = len(familyViewPack.Family)
NetPackCommon.SendFakePack(curPlayer, familyViewPack)
+ return
+
+#// A4 13 修改家族徽章 #tagCGChangeFamilyEmblem
+#
+#struct tagCGChangeFamilyEmblem
+#{
+# tagHead Head;
+# BYTE EmblemID; // 更换的徽章ID
+#};
+def OnChangeFamilyEmblem(index, clientData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ changeEmblemID = clientData.EmblemID
+ PlayerFamilyEmblem.OnChangeFamilyEmblem(curPlayer, changeEmblemID)
return
#class IPY_CFamilyChangeBroadcast
@@ -2077,8 +2153,10 @@
curMember.SetLV(curPlayer.GetLV())
curMember.SetReincarnationLv(curPlayer.GetReincarnationLv())
curMember.SetJob(curPlayer.GetJob())
- curMember.SetOperateInfo(curPlayer.GetFace()) #curPlayer.GetOperateInfo()
+ curMember.SetOperateInfo(curPlayer.GetOperateInfo())
curMember.SetOfficialRank(curPlayer.GetOfficialRank())
+ curMember.SetFace(curPlayer.GetFace())
+ curMember.SetFacePic(curPlayer.GetFacePic())
return
#---------------------------------------------------------------------
## 玩家刷新
@@ -3666,6 +3744,8 @@
clientPack.LV = curPlayer.GetLV()
clientPack.Job = curPlayer.GetJob()
clientPack.RealmLV = curPlayer.GetOfficialRank()
+ clientPack.Face = curPlayer.GetFace()
+ clientPack.FacePic = curPlayer.GetFacePic()
NetPackCommon.SendFakePack(tagPlayer, clientPack)
GameWorld.DebugLog("邀请传功: tagPlayerID=%s, %s" % (tagPlayerID, PyGameData.g_chuangongPlayerDict), playerID)
return
@@ -3710,3 +3790,18 @@
##--------------------------------------------------------------------------------------------------
+def GetFamilyBillboardInfo(curFamily):
+ ## 获取仙盟榜单信息 区服ID、徽章、仙盟名、盟主名、仙盟总战力、仙盟等级
+ familyID = curFamily.GetID()
+ name = curFamily.GetName()
+ id2 = curFamily.GetLeaderID()
+ name2 = curFamily.GetLeaderName()
+ fightPower = GetFamilyTotalFightPower(curFamily)
+ value1 = fightPower / ChConfig.Def_PerPointValue
+ value2 = fightPower % ChConfig.Def_PerPointValue
+ value3 = GetFamilyEmblemID(curFamily)
+ value4 = curFamily.GetLV()
+ value5 = curFamily.GetServerID()
+ return {"id":familyID, "name":name, "id2":id2, "name2":name2, "value1":value1, "value2":value2,
+ "value3":value3, "value4":value4, "value5":value5}
+
--
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