From 0c227b568dceb8124cf1e8611df0fb27c6efa6ac Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 25 三月 2019 21:35:46 +0800
Subject: [PATCH] 6385 【后端】【2.0】五行灵根开发(优化洗点)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py |   30 ++++++++++++++++++++++--------
 1 files changed, 22 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
index 2e31217..462c1f3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActTotalRecharge.py
@@ -73,7 +73,8 @@
     if TotalRechargeID == playerTotalRechargeID:
         #GameWorld.DebugLog("累计充值活动ID不变,不处理!", curPlayer.GetPlayerID())
         return
-    
+    actWorldLV = actTotalRechargeInfo.get(ShareDefine.ActKey_WorldLV, 0)
+    playerWorldLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeWorldLV)
     templateID = GetTemplateID(actTotalRechargeInfo.get(ShareDefine.ActKey_CfgID, 0), actTotalRechargeInfo.get(ShareDefine.ActKey_DayIndex, 0))
     playerTemplateID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeTemplateID)
     
@@ -81,10 +82,11 @@
                        % (TotalRechargeID, playerTotalRechargeID, state, templateID, playerTemplateID), playerID)
     
     # 未领取的奖励邮件发放
-    __SendTotalRechargeMail(curPlayer, playerTemplateID)
+    __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV)
     
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeID, TotalRechargeID)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeTemplateID, templateID)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeWorldLV, actWorldLV)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeGold, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TotalRechargeAwardRecord, 0)
     
@@ -92,7 +94,7 @@
     Sync_TotalRechargeInfo(curPlayer)
     return True
 
-def __SendTotalRechargeMail(curPlayer, playerTemplateID):
+def __SendTotalRechargeMail(curPlayer, playerTemplateID, playerWorldLV):
     # 未领取的奖励邮件发放
     
     if not playerTemplateID:
@@ -120,7 +122,7 @@
             continue
         awardRecord |= pow(2, awardIndex) 
         
-        awardItemList = ipyData.GetAwardItem().get(str(job), [])
+        awardItemList = __GetItemList(ipyData.GetAwardItem(), job, playerWorldLV)
         batchPlayerIDList.append([playerID])
         batchAddItemList.append(awardItemList)
         batchParamList.append([needGold])
@@ -130,6 +132,16 @@
         PlayerControl.SendMailBatch("TotalRechargeMail", batchPlayerIDList, batchAddItemList, batchParamList)
         
     return
+
+def __GetItemList(itemDict, job, worldLV):
+    #{世界等级范围:{职业:[(物品ID,个数,是否绑定), ...]}}
+    itemInfoDict = GameWorld.GetDictValueByRangeKey(itemDict, worldLV, {})
+    if str(job) not in itemInfoDict:
+        GameWorld.ErrLog('累计充值奖励未配置该职业itemDict=%s,job=%s'%(itemDict, job))
+        return []
+    else:
+        return itemInfoDict[str(job)]
+    
 
 def AddTotalRechargeGold(curPlayer, addGold):
     if addGold <= 0:
@@ -194,7 +206,8 @@
         return
     
     needGold = awardIpyData.GetNeedGold()
-    awardItemList = awardIpyData.GetAwardItem().get(str(curPlayer.GetJob()), [])
+    actWorldLV = actTotalRechargeInfo.get(ShareDefine.ActKey_WorldLV, 0)
+    awardItemList = __GetItemList(ipyData.GetAwardItem(), curPlayer.GetJob(), actWorldLV)
     
     curRechargeGold = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TotalRechargeGold)
     if curRechargeGold < needGold:
@@ -216,7 +229,7 @@
         PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName(), needGold])
         
     for itemID, itemCount, isBind in awardItemList:
-        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem])
+        ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
         
     addDataDict = {"TemplateID":templateID, "NeedGold":needGold, "AwardIndex":awardIndex,
                    "ItemList":str(awardItemList)}
@@ -249,6 +262,7 @@
     if not templateIDList:
         return
     job = curPlayer.GetJob()
+    actWorldLV = actTotalRechargeInfo.get(ShareDefine.ActKey_WorldLV, 0)
     openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
     actInfo = ChPyNetSendPack.tagMCActTotalRechargeInfo()
     actInfo.StartDate = GameWorld.GetOperationActionDateStr(ipyData.GetStartDate(), openServerDay)
@@ -268,8 +282,8 @@
             awardInfo.AwardIndex = ipyData.GetAwardIndex()
             awardInfo.NeedGold = ipyData.GetNeedGold()
             awardInfo.AwardItem = []
-            awardItemDict = ipyData.GetAwardItem()
-            for itemID, itemCount, isBind in awardItemDict.get(str(job), []):
+            awardItemList = __GetItemList(ipyData.GetAwardItem(), job, actWorldLV)
+            for itemID, itemCount, isBind in awardItemList:
                 awardItem = ChPyNetSendPack.tagMCTotalRechargeAwardItem()
                 awardItem.ItemID = itemID
                 awardItem.ItemCount = itemCount

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