From 0c27822ef5e6c67782ed143a4ff03ecfbdfda1fb Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 23 五月 2022 16:52:58 +0800 Subject: [PATCH] 9415 【BT】【后端】古神战场(副本内功能完整版本) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py | 16 ++++++++++------ 1 files changed, 10 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py index 5eda952..6b08c4f 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py @@ -135,9 +135,7 @@ def SetSuppressFightPower(curNPC, value): return curNPC.SetThunderDef(min(value, ShareDefine.Def_UpperLimit_DWord)) def GetCommendFightPower(curNPC): return curNPC.GetFireDef() # 火防代表推荐战力 def GetDropOwnerType(curNPC): return curNPC.GetThunderAtk() # 雷攻代表掉落归属类型 -def GetFaction(curNPC): - faction = curNPC.GetDictByKey(ChConfig.Def_NPC_Dict_Faction) - return faction if faction else curNPC.GetCountry() +def GetFaction(curNPC): return curNPC.GetCountry() def GetSkillAtkRate(curNPC): return curNPC.GetPoisionAtk() # 毒攻代表NPC技能伤害加成万分率 def GetFinalHurt(curNPC): return curNPC.GetFireAtk() # 火攻代表NPC最终固定伤害加成, 普攻也有效果 def SetFinalHurt(curNPC, hurt): return curNPC.SetFireAtk(hurt) # 火攻代表NPC最终固定伤害加成, 普攻也有效果 @@ -2167,7 +2165,10 @@ if playerID > 0: curSummon.SetDict(ChConfig.Def_NPC_Dict_SummonMapNPCPlayerID, playerID) - + + if curSummon.GetType() == ChConfig.ntRobot: + __OnFBRobotReborn(curSummon, curSummon.GetLV()) + FBLogic.DoFBRebornSummonNPC(curSummon, tick) __NotifyMapPlayerSummonMapNPC(npcId, rebornX, rebornY) return curSummon @@ -3521,6 +3522,9 @@ #得到地图刷新点 posMap = curNPC.GetRefreshPosAt(curNPC.GetCurRefreshPointIndex()) #范围校验 + if not posMap: + GameWorld.ErrLog("__Func_GetRandPosInRefreshArea GetRefreshPosAt error: return None! npcID=%s" % curNPC.GetNPCID()) + return posMapX = posMap.GetPosX() posMapY = posMap.GetPosY() @@ -5654,8 +5658,8 @@ collTimeReduceRate = PlayerVip.GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_CollTimeReduceRate) if collTimeReduceRate: prepareTime = max(1000, int(prepareTime * (ShareDefine.Def_MaxRateValue - collTimeReduceRate) / float(ShareDefine.Def_MaxRateValue))) - PlayerControl.Sync_PrepareBegin(curPlayer, prepareTime, IPY_GameWorld.pstMissionCollecting, prepareID=curNPC.GetID()) - + prepareType = IPY_GameWorld.pstCollecting if curNPC.GetType() == IPY_GameWorld.ntCollection else IPY_GameWorld.pstMissionCollecting + PlayerControl.Sync_PrepareBegin(curPlayer, prepareTime, prepareType, prepareID=curNPC.GetID()) if collectNPCIpyData.GetLostHPPer(): curPlayer.SetDict(ChConfig.Def_PlayerKey_CollectLostHPTick, tick) -- Gitblit v1.8.0